Commit Graph

1670 Commits

Author SHA1 Message Date
Flipp Syder
c0bfe43a05 Adds T-ray Scanners (#5420) 2021-12-14 18:46:47 +11:00
AJCM-git
ecb9e1667d Signs cleanup (#5731) 2021-12-13 22:17:51 -07:00
Mith-randalf
050516c17e Zipties (#5727) 2021-12-13 22:17:26 -07:00
shaeone
43eb542a60 Added a decorated fir tree and a present (#5694)
* Added a decorated fir tree and a present

* Update meta.json of the tree

* Update Resources/Prototypes/Entities/Structures/Decoration/decorated_fir_tree.yml

Co-authored-by: Leon Friedrich <60421075+ElectroJr@users.noreply.github.com>

* Present PNGs changed

Co-authored-by: Leon Friedrich <60421075+ElectroJr@users.noreply.github.com>
2021-12-13 13:21:15 -08:00
Stanbery Trask
cd4af34849 Railings (#5732) 2021-12-12 22:03:21 -07:00
AJCM-git
a785273801 Shuttle airlock cleanup (#5737) 2021-12-11 16:09:16 -07:00
AJCM-git
380f5d77f3 More tiles and some cleanup (#5608) 2021-12-11 16:08:33 -07:00
Elijahrane
2f130e5586 Nettles (#5641) 2021-12-04 11:55:04 -07:00
Paul Ritter
e4defccd33 Revert "Salvage 0.1" (#5684) 2021-12-03 23:42:38 +01:00
20kdc
0205846ab2 Salvage 0.1 (#5662) 2021-12-03 23:24:19 +01:00
shaeone
705db5596c New gyroscope sprite for the shuttle (#5617)
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2021-12-03 20:39:17 +11:00
hubismal
a04720fdda pAIs Play Music (#5614)
* Disable check

* vehicle test

* Make PAI stop instrument when turning off (player leaves/ejected)

* Give pAI an instrument component with a custom soundfont

* Add pAI synth program to custom ss14 soundfont

* Add new PAIMidi action that pAIs use to open their instruments

* Changed instrument component to allow its player to be the actor of its parent item

* Oops. Readds instrumentcomponent.

* ECS Changes

* Changed soundfont to ringtone

* Revert "Disable check"

This reverts commit 86001d8b5e94ee38d0c9504cb19826327b04fb16.

* Remove action parameters from ghost placeholder

* Revert "vehicle test"

This reverts commit 8a8ecf41083e0d5c8d4363ff02981bdab04bcd1c.

* Fixes to whitespace

* Even more fixes to whitespace

* Removed paiSynth sample from spacestation14.sf2

* Yet another indentation touchup
2021-12-02 11:49:18 -07:00
E F R
e0d58f1eb3 Shaders/radiation: Maybe fix some weird graphical effects on some Intel graphics chipsets (#5648) 2021-12-02 02:09:42 +01:00
Peptide90
69d1d5163c Clothing name fixes (#5646) 2021-12-01 14:19:36 -07:00
E F R
eff00bd57a Shaders/radiation: cOuLd NoT iMpLiCiTlY cOnVeRt OpErAnDs (#5645) 2021-12-01 13:43:06 -07:00
E F R
9216d279af Events/RadiationStorm: Fancy radiation shader & SFX (#5612) 2021-12-01 13:21:17 -07:00
FoLoKe
db238c571c Carp crit\dead (#5503) 2021-11-30 21:12:18 +11:00
Moony
9075cf6163 Space Kudzu (#5472) 2021-11-28 19:25:36 -07:00
Spartak
b06becaf98 Adds pills type selection and pills canister (#5539)
* Added pill type selection

Ui textures missing for now

* bugfixes

* Pill type selection

* ui changes

* Added pills canister

* Change requests
2021-11-26 23:44:36 -07:00
TaralGit
e5bf2192cf New Guns (hopefully no conflicts this time) (#5105)
* New Guns (hopefully conflict free)

* solving conflicts

* forgot to delete old laser gun png

* Revert "forgot to delete old laser gun png"

This reverts commit 6273aff7a411f24484fdbde0757446ab7ab5f873.

* small corrections

* carbine

* uplink correction

* cog meta.json correction

* replace laser pistol

* svalinn inhands

* getting rid of my old lasergun

* forgot to delete the old lasergun from yml

* Revert "getting rid of my old lasergun"

This reverts commit 763caefd64f1497da5ff6ac5239e3c64b0a892c2.

* Revert "forgot to delete the old lasergun from yml"

This reverts commit 144f4533c44d29e56e5356389d498a437180fa1e.

* base.png and taser fire cost corrections

* last changes for this PR. the c20 and predator sprites. and corrected meta.json

* lowercased

Co-authored-by: and_a <and_a@DESKTOP-RJENGIR>
2021-11-25 15:37:21 -07:00
Mith-randalf
4ed0b57ea6 Adds open icon for tonic water (#5502) 2021-11-25 12:35:01 +11:00
Mith-randalf
1d5df21dc4 Chad warden (#5475) 2021-11-23 12:12:20 +01:00
mirrorcult
e2205e418b Epinephrine + epipen (#5444)
* add sprite and basic entity, no reagent or testing

* actually implement epinephrine and add it to the box

* allow creating it

* add it to nanomed

* fig
2021-11-22 23:51:51 -07:00
20kdc
c1c3875f5a Make the docking direction of the docking airlocks clearer (#5433) 2021-11-22 00:26:19 +11:00
metalgearsloth
bdead40a80 Thrusters (shuttle go nyoom) (#5352) 2021-11-21 17:09:49 +11:00
Leon Friedrich
91b185e3c2 Rejigging Item slots (#4933)
* itemslot overhaul

* remove "shared" prefix

* handle component shutdown

* comments, cleanup, tests

* comments and minor tweak

* rename ItemSlotManagerState

* fix swapping

* fix merge

* Add ItemSlot verb text override

* fix merge  (IEntity -> entityUid)

* Fix merge (LabelSystem)

* Fix merge (nuke disk)

* fix test
2021-11-19 22:26:01 -07:00
Clyybber
8b4ffc078d Change Harm/Disarm icons (#5394) 2021-11-18 23:36:32 -07:00
Clyybber
665cc259c5 Add off icon for disarm, allow off/on icons for Target actions (#5360) 2021-11-15 22:03:34 -07:00
cheesePizza2
8c7023a4e5 coding stuff (#5354)
funny shitty spriting
2021-11-15 12:26:58 -07:00
Tomeno
ff3f96e7c8 AHelp Tweaks 2 - Colored window header (#5337)
Co-authored-by: T <tomeno@lulzsec.co.uk>
Co-authored-by: Pieter-Jan Briers <pieterjan.briers+git@gmail.com>
2021-11-15 12:42:30 +01:00
Tomeno
ead09296c3 Fix airlock lights (#5334)
* Doors no longer permanently glow orange + logic tweak

* Fix server-side order of operations for deny animation timer

* Delay between deny >= deny length to allow animation to reset

* Fix airlock assets to use the correct deny animation name

Co-authored-by: T <tomeno@lulzsec.co.uk>
2021-11-14 18:51:02 +01:00
FoLoKe
5f3ae602ed Add some animals basic mechanics (#5132)
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2021-11-13 12:48:05 +11:00
mirrorcult
d67f89e00e Flipped mixers/filters + proper mixer sprite (#5277)
* bart simpson

* fixes + jank

* figsed
2021-11-11 20:46:40 -07:00
metalgearsloth
a360f6126e Shuttle docking (#5169)
Co-authored-by: metalgearsloth <metalgearsloth@gmail.com>
2021-11-11 20:06:38 +11:00
Alex Evgrashin
b936ee6ad8 Add barebone nuke (#5242)
Co-authored-by: Alexander Evgrashin <evgrashin.adl@gmail.com>
2021-11-11 12:29:11 +11:00
mirrorcult
198933a513 Directional windows (#5195) 2021-11-07 11:12:42 +11:00
Alex Evgrashin
c1cf22d97e Pinpointer (#5131)
* Add pinpointer sprites

* Start working on pinpointer

* Updated pinpointer

* Working on visuals

* Working on a pinpointer and eye rotation

* Add client/server pinpointers systems

* Minor cleanup

* Add distance support

* Add nuke tag

* Remove redundant flag and add pinpointer to caps locker

* Disable rotation of pinpointer

* Fixed distance

Co-authored-by: Alexander Evgrashin <evgrashin.adl@gmail.com>
2021-11-03 14:35:34 -07:00
mirrorcult
3f51ffbd3c Pneumatic cannons (#4560)
* basics & visuals

* pneumatic cannon works perf

* loc + popups

* gas tank does stuff + queue changes

* updates

* b

* forcefeeding

* inhand

* crafting!

* pie cannon now is a pneumatic cannon

* oopy

* fix for entman + verbs

* pie

* change for tools

* actual

* combat mode + better sounds

* reviews
2021-11-03 14:33:36 -07:00
CrudeWax
3457e6aaf5 Pilot alert and console flavortext (#4946)
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2021-11-02 00:26:37 +11:00
moonheart08
1b8b5b5d16 oh god it's BQL time (#5050)
Co-authored-by: Pieter-Jan Briers <pieterjan.briers+git@gmail.com>
2021-10-31 21:14:44 +01:00
Pieter-Jan Briers
887207c0c5 Make + and - in changelog look less blurry. 2021-10-31 15:04:19 +01:00
ZeroDayDaemon
293186b563 Bartending Content & Bug Fixes (#5038) 2021-10-31 14:57:05 +01:00
Flipp Syder
91b4ce6f24 Adds generic damage visualizer to the game (#4893) 2021-10-29 10:04:24 +02:00
Julian Giebel
5b74811f28 Add high pressure machine frame rsi (#4950)
Implement Disposal machine construction graph and recepie
Restore eris disposal unit

Co-authored-by: Julian Giebel <j.giebel@netrocks.info>
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2021-10-27 21:54:12 +11:00
Ygg01
14b401f9b3 Puddle refactor 2: Spillastic boogaloo (#4784)
* Refactor PuddleComponent

* Move puddle effects into separate RSIs

Basically egg/tomato/powder puddle will be moved into separate
/Textures/Fluids RSIs

* Fix YAML for puddles

* Fix issues sloth pointed out.

* Ensure Puddle Component are properly added when spawned

* Remove unnecessary method init puddle with starting maxVolume

* Addressed ElectroSr comments

* Add Resolves

* Try fix error in ensureSolution

* Puddle unanchoring

* Address some issues with puddles

* Fix continue -> return
2021-10-27 19:24:18 +11:00
SethLafuente
2b2211a468 Reinforced Plasma Windows (#4962)
* submodule

* adds reinforced plasma windows

* Fixed some of le issues

* removing the module

* empty

literal nothing

* empty

same empty

* request fixes

* ups forgot to add that

* small change

change do after and camel reinforcedPlasmaWindow

* Update structures.yml

* Update rplasma.yml

* Update meta.json

* Update structures.yml

* Update structures.yml

* Update window.yml

* Update structures.yml

* small fixes

* literary nothing why is this here

* Update window.yml

* Update structures.yml

Co-authored-by: SETh lafuente <cetaciocascarudo@gmail.com>
2021-10-24 23:46:38 +11:00
PetMudstone
8ddb4fc59a Adds the virology backpack. (#4979) 2021-10-22 11:21:24 +02:00
mirrorcult
d340bea100 gunpet (#4978) 2021-10-22 11:14:09 +02:00
20kdc
7ccf9668d4 Varied and semi-sprited atmos markers (#4944) 2021-10-19 21:07:47 +02:00
Watermelon914
4bf8a5d527 Adds hand labelers (#4903)
* Adds hand labelers

* Removes unnecessary thing

* Docs

* Reverts some changes

* Addresses comments and adds inhand sprites

* Addressed comments

Co-authored-by: Watermelon914 <3052169-Watermelon914@users.noreply.gitlab.com>
2021-10-16 13:34:05 -07:00