Commit Graph

38 Commits

Author SHA1 Message Date
potato1234_x
7e5fee7906 Cargo Bags (#18389)
* sprites

* obtaining

* rename

* idiotism
2023-07-29 00:12:42 -06:00
potato1234_x
07a71aeee9 Adds Atmos Bags (credit to KingFroozy) (#18354)
* bags

* roundstart bags
2023-07-27 00:08:24 -06:00
lzk
a5769429bf Mime satchel (#17986) 2023-07-17 00:51:05 -04:00
Jackal298
358a80b39c Minor revision of mercenary items 2 (#17957) 2023-07-11 13:32:37 -06:00
Flareguy
763a8af375 Major-ish™ armor rebalance, adds basic security armor and removes Kevlar armor (#17825)
* adds basic armor vest & changes sec backpack sprites to tg

* el armor de dode

* abcd

* el fixe

* boner balls

* armor rebalance

* dode
2023-07-05 17:03:15 -06:00
Jackal298
ad253056ca Minor tweak to mercenary item sprites (#17713) 2023-06-28 13:59:30 -06:00
Jackal298
f8d404d783 Mercenary Items (#16665)
* Mercenary Items

Adding Mercenary Items

* Fix

* icon jumpsuit fix

* Bot

* bot fix
2023-05-22 15:57:15 -06:00
Nemanja
98481fb9a2 Spray Nozzle & Backpack Water Tank (#16133) 2023-05-06 11:50:09 +10:00
Puro
509761c260 [Brigmedic] Something like a "big update" (#15496)
* [Brigmedic] Something like a "big update"

* new locker

* hardsuit resprite

* resprite resprited hardsuit

back to the future

* custom headset

* remove key

* TrackingImplanter in locker

* pda UI fix

* brigmedic bedsheet

* added transparency

* mask

* desc

* name mask

* skirt of life

* Suits resprite

* PDA resprite | Brigmed - Brigmedic

* meta dic :)

* Beret + medical gown

* backpacks

* locker fill update

* why not?

bzzz Moth-pocalypse

* Brigmed - Brigmedic

* fix

* chance update
2023-04-26 00:48:44 -06:00
RobbyTheFish
426bb95e1b [Entity] Add Ian's Backpack (#15519)
* Initial commit

Add Ian's backpack

* Fixed inhand sprites

* Add fill to HoP Locker

Added Ian's 50% probability chance to spawn Ian's backpack in HoP locker
2023-04-19 01:40:25 -06:00
lzk228
7be21a62ec Added clown satchel (#15225) 2023-04-08 19:24:44 -07:00
potato1234_x
dbf9f71ee8 vend tweaks and clothes (#14961) 2023-03-30 22:31:51 -06:00
potato1234_x
a7bafa58f1 Hydroponics Sprite Changes (#14649) 2023-03-23 11:10:18 -04:00
brainfood1183
c9e70d8ea0 Cluwne smite (#13367) 2023-03-06 11:09:24 -08:00
potato1234x
fa28b91880 Missing Virology Bags (#13750)
Adds virology duffelbag and satchel
2023-02-11 01:52:29 +00:00
deathride58
d6f71db037 Adds leather satchels from TGstation as a limited-supply item in clothesmates (#13727) 2023-01-26 12:14:30 -06:00
Nairod
b16870c4f5 Tiny ERT touch-up (#13649) 2023-01-22 14:30:42 -06:00
Pieter-Jan Briers
b707b788ac Remove trailing commas from RSIs. (#12865) 2022-12-04 22:47:23 +01:00
Nairod
60be1b7cf2 More sec duffle bag sprite consistency (#11922) 2022-10-22 15:14:19 -07:00
Morb
db7e84b7c7 Add salvage & botany backpacks (#11445)
* Add salvage & hydroponics backpacks

* Fix path

* Add new salvage backpacks to starting gear

* Add new botany duffle to starting gear

* Add botany duffle to hydrobe vending
2022-09-22 14:02:30 -05:00
Flareguy
ae7ba491f5 Reshades Medical, Cargo & Scientist jumpsuits + labcoats (#10758) 2022-08-22 19:28:11 -07:00
Nemanja
b39462c722 missing sprites for syndi bags (#9956) 2022-07-28 09:32:43 +10:00
Peptide90
b93286fc61 Emergency Response Team (#6258)
* Clothing pass 1

Backpacks, hardsuits and helmets pass 1

* ERT Leader Role first pass

* ERT Backpacks (nearly there)

* ERT Backpacks final

* ERT helmets pass 1

* remaining hardsuit sprites added.

* ERT leader ID

* removed duplicates

* hardsuits + helmets entities

* ID + PDA for ERT

* ERT leader role pass 1

* job icons / markers for ERT

* military / ert name dataset

* starting gear pass 1 for ERT

* removed in favor of singular ERT roles file

* ERT mobs for spawning

* ERT spawn points added

* fixed case on ERT name

* Increased ERT access to most areas

* ERT ghost role takeover fixes

* ERT removed invalid parent

* path issue resolved

* more file path fixes

* fixes random naming pt 1

* Buffs ERT hardsuits and integrates helmet

parents ert to syndie hardsuit and adds toggleable helmet

* Adds suit storage slot and cargo access

* Adds backpack fills for ERT

* Updates ERT loadout for filled backpacks

+ other misc changes

* buff ERT backpack storage

* fixes ert jani backpack fills

* tweaks spawn loadout to EVA

* gave centcom official AA

* formatting

* ERT shuttle mapped with spawners

* update access
2022-06-03 20:48:28 +10:00
PetMudstone
8ddb4fc59a Adds the virology backpack. (#4979) 2021-10-22 11:21:24 +02:00
Swept
23c1b5e05d Adds Science, Chemistry, Mime Duffelbags. (#3026)
* Sprites

* Entities

* Adds fills and roles

* Cleans up inconsistent duffel bag naming.
2021-01-19 19:54:43 +11:00
Swept
a57db85208 Swept commits JSON genocide. (#2991)
* Clothing Folder Complete

* All Textures 1st Pass

* All Textures 2nd Pass

* All Textures 3rd Pass PLUS Manual Tweaking

* 5th Pass MORE MANUAL

* Fixes flares

* 4th Pass (I skipped over)

* The 6th Pass (Finality) - With Manual Fixes
2021-01-13 23:04:38 +11:00
Swept
4430164073 Adds unique equips for syndie duffels. (#2867)
* Initial

* Woops c/p slipup

Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
2021-01-05 16:22:31 +11:00
Swept
9af508e0b5 Satchel and Duffelbag of Holding. (#2866)
* Duffel of Holding

* Satchel of Holding

* Added equipped sprites for both syn duffel variants

* Moved syndie stuff to another PR
2021-01-01 14:16:08 +01:00
Swept
b44cb0095a Traitor Uplink Content (#2778)
* Adds syndicate toolbox

* Ancient jumpsuit

* Disk, Extra-bright lantern, syn med/ammo duffels etc.

* Disk sprite fixed

* Final

* Addressed reviews

* Update duffel.yml

Co-authored-by: DrSmugleaf <DrSmugleaf@users.noreply.github.com>
2020-12-20 00:16:50 +01:00
Swept
d711994691 Initial (#2655) 2020-12-01 19:18:36 +11:00
Swept
f46a6a8d81 Copyright Pass/Pruning | Part 1 - Clothing (#2539)
* Backpacks/Belts

* Cleans up Headsets

* Glasses and Gloves (Remind me to make an alpha for those stupid gloves)

* This commit has taken too many of my damn tears please appreciate it

* Holy SHIT that was an ordeal

* NECK and MASKS

* Jumpsuits/skirts

* Goodbye old color.rsi

* Outerclothing

* More Outerclothing

* It builds now

* More ID organization :)

* Gloves up to scratch

* My piss burns

* GLasses

* Added some more glasses

* Mission control we are ready for review

* Hotfix

* Cleanup

* Fix not commenting out whole line in contents

* duffelbag => duffel bag

* Update Resources/Prototypes/Entities/Clothing/OuterClothing/hardsuits.yml

Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>

* Fixed Breath Mask

* Scrubs

* New line

* Fixed Build

* Ok

* Update engivend.yml

* Fix meson glasses prototype in boxes

* Fix prototype name for sec glasses in boxes

* Fix InventoryHelpersTest janitor jumpsuit prototype

* Fix outdated stationstation prototypes

* Fix vending machines having invalid starting inventories

* Fix chapel vending machine

Co-authored-by: DrSmugleaf <DrSmugleaf@users.noreply.github.com>
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
2020-11-22 15:17:14 +11:00
Swept
8da869e085 Fixes security backpack sprite (#2136) 2020-09-26 21:08:52 +02:00
Swept
1638c366cf General tweaks (#2109)
* Removes a bunch of old Eris shoes

* Changes the jackboots sprite to tgstation's

* Prototypes nuked

* Removes walk sound from jackboots, it was pretty annoying

* Adds wood table icon

* Adds wood plank and spawns it on wood table destroy. Also removes tg hand tele sprite.

* Removes weird mask png

* Removes bad pixel on security backpack

* Adds filled utility belt to engineer and ce roles

* Update Resources/Prototypes/Entities/Clothing/Shoes/shoes.yml

Co-authored-by: Víctor Aguilera Puerto <6766154+Zumorica@users.noreply.github.com>
2020-09-21 01:14:19 +02:00
Swept
5db94dbb07 Adds inhands and removes vir and genetics satchels. (#2003)
* Satchels now have a nice RSI

* Adds inhands for all the satchels

* Annnd we're done!
2020-09-03 23:17:32 +02:00
Swept
bd1dfed82e Removes Courier backpacks. (#1988)
* Macerates the Courier bags.

* Removes prototype file
2020-09-03 23:14:09 +02:00
Swept
77057ac499 Cleans up backpack prototypes/rsis (#2002)
* Backpack rsis up to snuff

* Readds holding meta.json

* Updated bag of holdings license

* Backpacks prototype now clean
2020-09-02 11:53:28 +02:00
Swept
ae03c633cf Adds Duffelbags. And Mime, Botany and Chemistry backpacks. (#1982)
* Sprite added

* Duffel prototypes

* Updates the surgery tools to ID standards

* Revert "Updates the surgery tools to ID standards"

This reverts commit a9997ea979230e090793f85c1e779c5d0a0f2217.

* Adds a filled surgical duffelbag

* Adds Mime, Botany and Chemistry backpack
2020-09-01 12:24:12 +02:00
AJCM-git
ae41d03ec6 Re-organizing the Resources folder. Part 1. (#1234)
* First commit

* Lockers

* Lockers electric boogaloo

* Crates and Lockers

* Almost finishing the Textures folder

* Updating texture paths. Reminder to fix:
* Lockers
* Windows
* Vending Machines
* APC
* Catwalks
* Bedsheets and Cloaks
* Status effects

* dont know what happened here

* Commit before merge

* re-organizing

* Lockers broken

* Commit before merge

* Submodule

* renaming

* Fixing most issues

* forgot these ones

* Updating submodule

* typo

* Fixing some paths

* fixing some paths

* updating submodule

* (hopefully) fixing the submodule
2020-07-07 19:19:00 +02:00