potato1234_x
7e5fee7906
Cargo Bags ( #18389 )
...
* sprites
* obtaining
* rename
* idiotism
2023-07-29 00:12:42 -06:00
potato1234_x
07a71aeee9
Adds Atmos Bags (credit to KingFroozy) ( #18354 )
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* bags
* roundstart bags
2023-07-27 00:08:24 -06:00
lzk
a5769429bf
Mime satchel ( #17986 )
2023-07-17 00:51:05 -04:00
Jackal298
358a80b39c
Minor revision of mercenary items 2 ( #17957 )
2023-07-11 13:32:37 -06:00
Flareguy
763a8af375
Major-ish™ armor rebalance, adds basic security armor and removes Kevlar armor ( #17825 )
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* adds basic armor vest & changes sec backpack sprites to tg
* el armor de dode
* abcd
* el fixe
* boner balls
* armor rebalance
* dode
2023-07-05 17:03:15 -06:00
Jackal298
ad253056ca
Minor tweak to mercenary item sprites ( #17713 )
2023-06-28 13:59:30 -06:00
Jackal298
f8d404d783
Mercenary Items ( #16665 )
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* Mercenary Items
Adding Mercenary Items
* Fix
* icon jumpsuit fix
* Bot
* bot fix
2023-05-22 15:57:15 -06:00
Nemanja
98481fb9a2
Spray Nozzle & Backpack Water Tank ( #16133 )
2023-05-06 11:50:09 +10:00
Puro
509761c260
[Brigmedic] Something like a "big update" ( #15496 )
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* [Brigmedic] Something like a "big update"
* new locker
* hardsuit resprite
* resprite resprited hardsuit
back to the future
* custom headset
* remove key
* TrackingImplanter in locker
* pda UI fix
* brigmedic bedsheet
* added transparency
* mask
* desc
* name mask
* skirt of life
* Suits resprite
* PDA resprite | Brigmed - Brigmedic
* meta dic :)
* Beret + medical gown
* backpacks
* locker fill update
* why not?
bzzz Moth-pocalypse
* Brigmed - Brigmedic
* fix
* chance update
2023-04-26 00:48:44 -06:00
RobbyTheFish
426bb95e1b
[Entity] Add Ian's Backpack ( #15519 )
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* Initial commit
Add Ian's backpack
* Fixed inhand sprites
* Add fill to HoP Locker
Added Ian's 50% probability chance to spawn Ian's backpack in HoP locker
2023-04-19 01:40:25 -06:00
lzk228
7be21a62ec
Added clown satchel ( #15225 )
2023-04-08 19:24:44 -07:00
potato1234_x
dbf9f71ee8
vend tweaks and clothes ( #14961 )
2023-03-30 22:31:51 -06:00
potato1234_x
a7bafa58f1
Hydroponics Sprite Changes ( #14649 )
2023-03-23 11:10:18 -04:00
brainfood1183
c9e70d8ea0
Cluwne smite ( #13367 )
2023-03-06 11:09:24 -08:00
potato1234x
fa28b91880
Missing Virology Bags ( #13750 )
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Adds virology duffelbag and satchel
2023-02-11 01:52:29 +00:00
deathride58
d6f71db037
Adds leather satchels from TGstation as a limited-supply item in clothesmates ( #13727 )
2023-01-26 12:14:30 -06:00
Nairod
b16870c4f5
Tiny ERT touch-up ( #13649 )
2023-01-22 14:30:42 -06:00
Pieter-Jan Briers
b707b788ac
Remove trailing commas from RSIs. ( #12865 )
2022-12-04 22:47:23 +01:00
Nairod
60be1b7cf2
More sec duffle bag sprite consistency ( #11922 )
2022-10-22 15:14:19 -07:00
Morb
db7e84b7c7
Add salvage & botany backpacks ( #11445 )
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* Add salvage & hydroponics backpacks
* Fix path
* Add new salvage backpacks to starting gear
* Add new botany duffle to starting gear
* Add botany duffle to hydrobe vending
2022-09-22 14:02:30 -05:00
Flareguy
ae7ba491f5
Reshades Medical, Cargo & Scientist jumpsuits + labcoats ( #10758 )
2022-08-22 19:28:11 -07:00
Nemanja
b39462c722
missing sprites for syndi bags ( #9956 )
2022-07-28 09:32:43 +10:00
Peptide90
b93286fc61
Emergency Response Team ( #6258 )
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* Clothing pass 1
Backpacks, hardsuits and helmets pass 1
* ERT Leader Role first pass
* ERT Backpacks (nearly there)
* ERT Backpacks final
* ERT helmets pass 1
* remaining hardsuit sprites added.
* ERT leader ID
* removed duplicates
* hardsuits + helmets entities
* ID + PDA for ERT
* ERT leader role pass 1
* job icons / markers for ERT
* military / ert name dataset
* starting gear pass 1 for ERT
* removed in favor of singular ERT roles file
* ERT mobs for spawning
* ERT spawn points added
* fixed case on ERT name
* Increased ERT access to most areas
* ERT ghost role takeover fixes
* ERT removed invalid parent
* path issue resolved
* more file path fixes
* fixes random naming pt 1
* Buffs ERT hardsuits and integrates helmet
parents ert to syndie hardsuit and adds toggleable helmet
* Adds suit storage slot and cargo access
* Adds backpack fills for ERT
* Updates ERT loadout for filled backpacks
+ other misc changes
* buff ERT backpack storage
* fixes ert jani backpack fills
* tweaks spawn loadout to EVA
* gave centcom official AA
* formatting
* ERT shuttle mapped with spawners
* update access
2022-06-03 20:48:28 +10:00
PetMudstone
8ddb4fc59a
Adds the virology backpack. ( #4979 )
2021-10-22 11:21:24 +02:00
Swept
23c1b5e05d
Adds Science, Chemistry, Mime Duffelbags. ( #3026 )
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* Sprites
* Entities
* Adds fills and roles
* Cleans up inconsistent duffel bag naming.
2021-01-19 19:54:43 +11:00
Swept
a57db85208
Swept commits JSON genocide. ( #2991 )
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* Clothing Folder Complete
* All Textures 1st Pass
* All Textures 2nd Pass
* All Textures 3rd Pass PLUS Manual Tweaking
* 5th Pass MORE MANUAL
* Fixes flares
* 4th Pass (I skipped over)
* The 6th Pass (Finality) - With Manual Fixes
2021-01-13 23:04:38 +11:00
Swept
4430164073
Adds unique equips for syndie duffels. ( #2867 )
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* Initial
* Woops c/p slipup
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com >
2021-01-05 16:22:31 +11:00
Swept
9af508e0b5
Satchel and Duffelbag of Holding. ( #2866 )
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* Duffel of Holding
* Satchel of Holding
* Added equipped sprites for both syn duffel variants
* Moved syndie stuff to another PR
2021-01-01 14:16:08 +01:00
Swept
b44cb0095a
Traitor Uplink Content ( #2778 )
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* Adds syndicate toolbox
* Ancient jumpsuit
* Disk, Extra-bright lantern, syn med/ammo duffels etc.
* Disk sprite fixed
* Final
* Addressed reviews
* Update duffel.yml
Co-authored-by: DrSmugleaf <DrSmugleaf@users.noreply.github.com >
2020-12-20 00:16:50 +01:00
Swept
d711994691
Initial ( #2655 )
2020-12-01 19:18:36 +11:00
Swept
f46a6a8d81
Copyright Pass/Pruning | Part 1 - Clothing ( #2539 )
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* Backpacks/Belts
* Cleans up Headsets
* Glasses and Gloves (Remind me to make an alpha for those stupid gloves)
* This commit has taken too many of my damn tears please appreciate it
* Holy SHIT that was an ordeal
* NECK and MASKS
* Jumpsuits/skirts
* Goodbye old color.rsi
* Outerclothing
* More Outerclothing
* It builds now
* More ID organization :)
* Gloves up to scratch
* My piss burns
* GLasses
* Added some more glasses
* Mission control we are ready for review
* Hotfix
* Cleanup
* Fix not commenting out whole line in contents
* duffelbag => duffel bag
* Update Resources/Prototypes/Entities/Clothing/OuterClothing/hardsuits.yml
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com >
* Fixed Breath Mask
* Scrubs
* New line
* Fixed Build
* Ok
* Update engivend.yml
* Fix meson glasses prototype in boxes
* Fix prototype name for sec glasses in boxes
* Fix InventoryHelpersTest janitor jumpsuit prototype
* Fix outdated stationstation prototypes
* Fix vending machines having invalid starting inventories
* Fix chapel vending machine
Co-authored-by: DrSmugleaf <DrSmugleaf@users.noreply.github.com >
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com >
2020-11-22 15:17:14 +11:00
Swept
8da869e085
Fixes security backpack sprite ( #2136 )
2020-09-26 21:08:52 +02:00
Swept
1638c366cf
General tweaks ( #2109 )
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* Removes a bunch of old Eris shoes
* Changes the jackboots sprite to tgstation's
* Prototypes nuked
* Removes walk sound from jackboots, it was pretty annoying
* Adds wood table icon
* Adds wood plank and spawns it on wood table destroy. Also removes tg hand tele sprite.
* Removes weird mask png
* Removes bad pixel on security backpack
* Adds filled utility belt to engineer and ce roles
* Update Resources/Prototypes/Entities/Clothing/Shoes/shoes.yml
Co-authored-by: Víctor Aguilera Puerto <6766154+Zumorica@users.noreply.github.com >
2020-09-21 01:14:19 +02:00
Swept
5db94dbb07
Adds inhands and removes vir and genetics satchels. ( #2003 )
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* Satchels now have a nice RSI
* Adds inhands for all the satchels
* Annnd we're done!
2020-09-03 23:17:32 +02:00
Swept
bd1dfed82e
Removes Courier backpacks. ( #1988 )
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* Macerates the Courier bags.
* Removes prototype file
2020-09-03 23:14:09 +02:00
Swept
77057ac499
Cleans up backpack prototypes/rsis ( #2002 )
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* Backpack rsis up to snuff
* Readds holding meta.json
* Updated bag of holdings license
* Backpacks prototype now clean
2020-09-02 11:53:28 +02:00
Swept
ae03c633cf
Adds Duffelbags. And Mime, Botany and Chemistry backpacks. ( #1982 )
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* Sprite added
* Duffel prototypes
* Updates the surgery tools to ID standards
* Revert "Updates the surgery tools to ID standards"
This reverts commit a9997ea979230e090793f85c1e779c5d0a0f2217.
* Adds a filled surgical duffelbag
* Adds Mime, Botany and Chemistry backpack
2020-09-01 12:24:12 +02:00
AJCM-git
ae41d03ec6
Re-organizing the Resources folder. Part 1. ( #1234 )
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* First commit
* Lockers
* Lockers electric boogaloo
* Crates and Lockers
* Almost finishing the Textures folder
* Updating texture paths. Reminder to fix:
* Lockers
* Windows
* Vending Machines
* APC
* Catwalks
* Bedsheets and Cloaks
* Status effects
* dont know what happened here
* Commit before merge
* re-organizing
* Lockers broken
* Commit before merge
* Submodule
* renaming
* Fixing most issues
* forgot these ones
* Updating submodule
* typo
* Fixing some paths
* fixing some paths
* updating submodule
* (hopefully) fixing the submodule
2020-07-07 19:19:00 +02:00