* Init commit
* move to shared and remove all from component
* maybe that
* Use SharedBuckleSystem
* Rename to WheelchairBound
* Move Carriage to prototype
* Update sprite to TG, add folded sprite, rename carriage to wheelchair
* Fix wheelchair rsi path
* Add stand & down for buckling
* Add wheelchair inhand sprites
* Move wheelchair down in file & fix fold sprite & add suffix Vehicle
* Use new wheelchair id
* Add standing & speed reset on component remove
* Split system to leg paralyzed and wheelchair bound
* Rename to LegsParalyzed
* Rename in prototype
* Move LegsParalyzed to shared
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Co-authored-by: Ray <vigersray@gmail.com>
* Adds the component, system and .ftl file for the Early English accent. Updates word_replacements.yml with the new accent stuff.
* -Renamed to Archaic accent
-Added more word replacements
-Fixed "ed" -> " 'd" only happening when prefix chance happened
* - Adds "Archaic Accent" as a character trait.
* - Added over 60 new word replacements and 3 new prefixes.
- Increased prefix chance to 15%.
* - MINOR SPELLING MISTAKE IN DESCRIPTION FIXED THIS IS A TRAVESTY
* start work
* blindness actually works now
* doc
* doc you too.
* i desire to sneeze my lungs out
* no punchie
* s
Co-authored-by: moonheart08 <moonheart08@users.noreply.github.com>