Commit Graph

21 Commits

Author SHA1 Message Date
Kevin Zheng
4c73c8d3ef Change "Battery Power" to "Load" for APCs (#19766) 2023-09-03 10:24:24 -04:00
James Simonson
3bcd319ae4 Enhanced APC UI + New NT logo to footer (#14258) 2023-03-06 21:55:35 -04:00
Kevin Zheng
32b9a7b781 Add APC power meter (#14196) 2023-02-21 09:23:38 -06:00
Leon Friedrich
c6a0d9ac52 Fix midi verb (#6880) 2022-02-24 22:10:12 +11:00
Leon Friedrich
83d29ce38d Raise an attempt-event when receiving client BUI messages. (#6113) 2022-01-31 02:26:07 +11:00
Swept
b84930cc31 Refactors APC Window to XAML-UI (#4624) 2021-09-19 17:18:58 +00:00
mirrorcult
d27164528e Add UI for setting solution transfer amount (#4074)
* basic eui and window

* finish EUI, update defaults

* unnecessary usings

* convert to bounduserinterface

* merge me up

merge me up inside

* Fix repeated define for component in prototype

* impl swept UI suggestion

* apply discord reviews

* small changes
2021-07-25 00:53:53 -07:00
Galactic Chimp
392b820796 Removed old Loc.GetString() use instances (#4155)
Co-authored-by: DrSmugleaf <DrSmugleaf@users.noreply.github.com>
2021-06-21 02:13:54 +02:00
Galactic Chimp
cfc3f2e7fc #3814 - dropping an item, which adds an action to the actions bar, wi… (#4123)
* #3814 - dropping an item, which adds an action to the actions bar, will no longer leave weird ui glitch in actions bar

* #3814 - small reformat + minor style tweaks

* #3814 - bit better working ActionMenu locking + added missing toolips for ActionMenu lock and OpenAbilities button

* #3814 - tooltip text typo fix

* #3814 - incorporated suggestions

* #3814 localization tweaks
2021-06-19 03:41:43 -07:00
20kdc
a2f5c953dc Refactoring of solar control console (#4072)
* Refactor/fix client-side of solar control computer (introduce ComputerBoundUserInterface & fix bugs)

* Refactor server side of solar control computer (introduce BaseComputerUserInterfaceComponent)

* If you can't interact, then messages to computers are blocked.

* Add 'not powered' messages, migrate activation logic partially to an EntitySystem

* Move solar control console to a XAML UI

* Remove useless comment on UserInterfaceKey

* BaseComputerUserInterfaceComponent: Remove EnsureComponent<PowerReceiver>, it's not necessary

* Fix solar panel occlusion check direction

* Solar Control Console refactors/etc. : Handle namespace renames
2021-06-17 00:49:02 +10:00
Swept
fd2a081539 Slims down disposal unit ui and fixes thrown collisions (#4122)
* Cleans up disposal unit yaml and fixes inability to throw things in them.

* Comments out mailing units because they are beyond broken and need a refactor.

* Makes Disposal UI look better

* Localized the disposal unit

* Removes title line

* Removes changes to VendingMachineMenu, mistakenly committed.

* Applies code reviews

* Now uses BaseMachinePowered
2021-06-03 17:26:08 -07:00
ike709
055059ab5c Chairbender Chat (#3794)
* #272 restructure and restyle chat line edit section

* #272 no arrow, actually change id on channel changer

* #272 nice round chat channel picker

* #272 add chat channel selection logic, and auto-select
when a prefix is entered

* #272 consistent width of chat channel btn

* #272 only show admin channel filter if asay perms

* #272 add tutorial info on chat prefixes

* #272 added chat filter button

* #272 added chat filter button

* #272 WIP on filter popup

* #272 fix filter popup pressed / unpressed logic

* #272 fix filter popup positioning and layout

* #272 WIP channel filter logic

* #272 WIP channel filter logic

* #272 WIP refactoring how chatbox / manager manages available filters and channels to send on

* #272 WIP implementing filtering UI / logic
and refactoring how chat UI is managed

* #272 fix various bugs with new chat filter / selector logic

* #272 remove outdated todos

* #272 WIP working chat window resize

* #272 bounded chatbox resizing

* #272 alertUI moves with resized chat

* #272 WIP making alertUI not be too large when changing size / UIScale

* #272 WIP fixing window / uiscale adjustment

* #272 WIP hacky approach for resizing, will try another approach

* #272 implement hacky approach for bounded chat resize

* #272 no resizing of lobby chat

* #272 WIP adding unread marker to chat filters

* #272 basic working unread chat message indicators

* #272 WIP adding horizontal channel selector items

* #272 horizontal channel selector popup

* #272 workaround for chat selector staying highlighted when right clicking it while toggled

* #272 workaround for chat selector staying highlighted when right clicking it while toggled

* #272 wip trying to add tests for chatbox

* #272 remove test, not really possible with current system

* #272 merge latest

* #272 merge latest

* #272 fix csproj changes

* It works if you disable the lobby

* Fixes lobby chat

* Adds more channel focusses

* Channel cycler

* Address review

* Address nitpicks

* Address more of the review

* Fix chat post-viewport

* Finalize review stuff

Co-authored-by: chairbender <kwhipke1@gmail.com>
Co-authored-by: ike709 <sparebytes@protonmail.com>
2021-04-20 16:39:39 -07:00
Pieter-Jan Briers
147a54c642 Viewport improvements (#3765) 2021-04-19 09:52:40 +02:00
ike709
69dbb9f654 HUD Themes (#3774)
* HUD Themes

* Prototypes

* field

* oops

* ugh

* Fixes

* Update Content.Client/UserInterface/GameHud.cs

Co-authored-by: ike709 <sparebytes@protonmail.com>
2021-04-12 00:43:53 +02:00
ike709
1d052d0410 Improves the HUD (#3655)
* All good except the combat doll

* Makes the HUD inventory less terrible

* Cleanup, nuke the Combat Mode button

* Harm icon

* Switch the icon

* Basic goon hud

* Toggleable

* Nuke the popup, properly centers it

* Fix clicking the button

* Nuke some old code

* missed a comment

* Remove defaults

* Localization

* Nuke some old yaml

* New sprites

Co-authored-by: ike709 <sparebytes@protonmail.com>
2021-03-27 02:23:12 +11:00
ike709
31f1cf9936 Adds lobby music (#3620)
* Adds lobby music

* Add UI toggle for lobby music

* Pick the song serverside so everyone gets the same song

* Add more songs

* Fixes

* Catch-all end lobby music

* Rename it

* Catchall ambience cvar change

* Wait until we receive the lobby song to start playing one

* Fix toggling ready status resetting the song

* Comment

* Expend the last of my sanity fixing latejoin lobby music

* Update Content.Client/GameObjects/EntitySystems/BackgroundAudioSystem.cs

Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>

* Update Content.Client/GameObjects/EntitySystems/BackgroundAudioSystem.cs

Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>

* Update Content.Client/GameObjects/EntitySystems/BackgroundAudioSystem.cs

Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>

* Move the var

Co-authored-by: ike709 <sparebytes@protonmail.com>
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
2021-03-12 23:40:28 +01:00
Swept
eeb5cadaa0 Adds server rules (#3475)
* Initial

* Removes all unneeded stuff

* Rules

* Applied review
2021-03-03 17:56:52 +11:00
Pieter-Jan Briers
245f276f35 Restart vote improvements, voting localization.
Restart votes now need 80% majority to succeed.
Restart votes now have a 3 minute cooldown on the caller.
Voting stuff has been localized.
2021-02-28 22:11:53 +01:00
Pieter-Jan Briers
bd71dfc555 Escape menu: localized. 2021-02-25 21:11:27 +01:00
Pieter-Jan Briers
454465694a Localize options menu. 2021-02-25 21:08:06 +01:00
Pieter-Jan Briers
cca23f2812 Changelog. (#3398) 2021-02-25 09:50:45 +01:00