brainfood1183
ebab4cae8c
Straitjacket Functionality. ( #18052 )
2023-07-22 18:14:25 -04:00
Errant
669d332332
Communicate self-uncuff damage to player a bit more clearly ( #17835 )
2023-07-07 03:28:33 -06:00
Nemanja
5212fc5478
No unbuckling while cuffed ( #17719 )
2023-06-28 23:19:56 -04:00
AJCM-git
e2823d8006
Revert "It's no longer possible to unbuckle if you are handcuffed" ( #17717 )
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This reverts commit 6d31d50b43 .
2023-06-28 16:54:49 -04:00
DadeKuma
6d31d50b43
It's no longer possible to unbuckle if you are handcuffed ( #17698 )
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* it's now impossible to unbuckle when cuffed, cuffs must be removed first
* can't unbuckle if any hand is handcuffed
* fixed hand count check
* added popup message
2023-06-28 13:09:04 -05:00
Menshin
04b2f41cb4
Fixes zipties spawning multiple entities on removal ( #15761 )
2023-05-02 20:14:55 +10:00
Nemanja
49f7575298
Cuffable/Handcuff ECS ( #14382 )
2023-03-13 19:34:26 -04:00
Leon Friedrich
44631c7723
Remove server-sprite references from handcuffs ( #13515 )
2023-01-17 14:23:53 +11:00
Morb
2a80597118
Localize broken handcuffs ( #11558 )
2022-09-27 09:26:03 -07:00
freeman2651
847cc620d6
Allow self-cuffing and appropriate text changes ( #7829 )
2022-04-28 15:04:41 -07:00
Galactic Chimp
392b820796
Removed old Loc.GetString() use instances ( #4155 )
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Co-authored-by: DrSmugleaf <DrSmugleaf@users.noreply.github.com >
2021-06-21 02:13:54 +02:00