LankLTE
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1247d23ce2
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Revolver / Python changes. (#18352)
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2023-07-27 17:32:26 +10:00 |
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Flareguy
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23ab5b8f3f
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Reworks the Python to match the SS13 .357 (#18197)
* buffs the python to replicate /tg/ stats
* meta.json shits
* fuc
* fix attributions.yml
* yaml linter fix?
* fix fill
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2023-07-24 17:02:15 -06:00 |
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brainfood1183
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4322faf5c9
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Behonker and Clown Spider (ready for merge) (#16678)
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2023-06-15 12:47:36 +10:00 |
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metalgearsloth
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552fbb0585
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Adds grappling gun (#16662)
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2023-05-27 14:15:15 +10:00 |
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Nemanja
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98481fb9a2
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Spray Nozzle & Backpack Water Tank (#16133)
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2023-05-06 11:50:09 +10:00 |
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metalgearsloth
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0286b88388
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NPC refactor (#10122)
Co-authored-by: metalgearsloth <metalgearsloth@gmail.com>
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2022-09-06 00:28:23 +10:00 |
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Paul Ritter
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f69fb1d9ce
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Validates yaml schemas from engine (#10133)
Co-authored-by: Paul Ritter <ritter.paul1@gmail.com>
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2022-08-13 22:46:53 -07:00 |
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metalgearsloth
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a29d8b9fa2
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Carp wave spawner and dragons as an actual event (#10254)
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2022-08-08 10:18:14 +10:00 |
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Morber
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2da163029e
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Convert flaregun.ogg to mono (#10231)
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2022-08-02 08:37:04 +10:00 |
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Kara
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e43915c94a
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Proto-kinetic accelerator (#9748)
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2022-07-15 14:28:14 +10:00 |
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Kara
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ad7889e8a9
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Magic staves + wands (#9070)
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2022-07-14 19:45:27 -07:00 |
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metalgearsloth
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40eecdd78a
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Stamina damage (#9230)
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2022-07-06 18:06:12 +10:00 |
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T-Stalker
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fd6e0cd98b
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Add some variation to gunshots (#8993)
Co-authored-by: Kara <lunarautomaton6@gmail.com>
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2022-06-20 22:16:35 -07:00 |
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metalgearsloth
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fb943a61dc
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Gun refactor (#8301)
Co-authored-by: Kara <lunarautomaton6@gmail.com>
Co-authored-by: T-Stalker <le0nel_1van@hotmail.com>
Co-authored-by: T-Stalker <43253663+DogZeroX@users.noreply.github.com>
Co-authored-by: ElectroJr <leonsfriedrich@gmail.com>
Co-authored-by: metalgearsloth <metalgearsloth@gmail.com>
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2022-06-01 19:59:58 +10:00 |
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metalgearsloth
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0084ca721b
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More robust bullet impact sounds (#8325)
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2022-05-22 18:23:37 +10:00 |
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metalgearsloth
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4e2b94199e
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Bullet flyby sounds (#8317)
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2022-05-21 01:04:47 -07:00 |
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AJCM-git
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ae41d03ec6
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Re-organizing the Resources folder. Part 1. (#1234)
* First commit
* Lockers
* Lockers electric boogaloo
* Crates and Lockers
* Almost finishing the Textures folder
* Updating texture paths. Reminder to fix:
* Lockers
* Windows
* Vending Machines
* APC
* Catwalks
* Bedsheets and Cloaks
* Status effects
* dont know what happened here
* Commit before merge
* re-organizing
* Lockers broken
* Commit before merge
* Submodule
* renaming
* Fixing most issues
* forgot these ones
* Updating submodule
* typo
* Fixing some paths
* fixing some paths
* updating submodule
* (hopefully) fixing the submodule
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2020-07-07 19:19:00 +02:00 |
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