metalgearsloth
5a0fc68be2
Content update for NetEntities ( #18935 )
2023-09-11 09:42:41 +10:00
Varen
155f6a418f
Items will display size when examined. ( #19703 )
2023-09-02 01:09:58 +10:00
Nemanja
f5d961e7be
Fix foldables ( #19717 )
2023-09-01 12:30:40 +10:00
DrSmugleaf
a88e747a0b
Refactor serialization copying to use source generators ( #19412 )
2023-08-22 18:14:33 -07:00
Nemanja
6fb7879041
Stack storage fixes ( #17651 )
2023-06-27 20:30:03 -04:00
Nemanja
5c60a27c7c
Make item size scale with stack size ( #17623 )
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* Make stack count affect item size
* and the test, too
* readd this check
* vwoom
* huh
* if you ever read this commit message ping me on discord in #contributors
* changerinos
2023-06-25 10:44:37 -05:00
Nim
4ed11ca73b
Energy Shield ( #16996 )
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* energy shield
* description edits
* shields protect
* small correction
* say no to asteroid bees
* fix
* BlockModifier
* fix
* tweak
* tweak
* ops
* fix
* Update RobustToolbox
* Revert "Update RobustToolbox"
This reverts commit 55be82fe537490367e0afaf86365b0e274e6597e.
* formatting
2023-06-22 00:08:58 -04:00
Leon Friedrich
f99533a7bf
Remove server and shared sprite component ( #15917 )
2023-04-30 16:09:52 +10:00
metalgearsloth
ae01618874
Revert "Revert "Replace ResourcePath with ResPath ( #15308 )" (#155… ( #15566 )
2023-04-20 20:16:01 +10:00
metalgearsloth
acf79a8209
Revert "Replace ResourcePath with ResPath ( #15308 )" ( #15551 )
2023-04-20 11:43:54 +10:00
Ygg01
71f358a027
Replace ResourcePath with ResPath ( #15308 )
2023-04-19 23:39:17 +10:00
DrSmugleaf
b947856431
Remove hands component reference ( #15197 )
2023-04-07 11:21:12 -07:00
metalgearsloth
44fb8a9e2d
Fix rsi sprite access for verbs ( #14284 )
2023-02-26 18:48:57 +11:00
Leon Friedrich
076d8c5a40
Fix build error ( #13098 )
2022-12-20 15:49:40 +11:00
Nemanja
168bad2ef2
multi-handed item component ( #12523 )
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* multi-handed item component
* pretty fucking obvious missed portion of this
* holy shit was i on crack wtf was that code
* DEWIT RIGHT
2022-12-19 22:07:23 -06:00
Leon Friedrich
c0b657ca18
Remove InteractedWithEvent and friends. ( #11939 )
2022-10-26 12:15:48 +11:00
metalgearsloth
f51248ecaa
Melee refactor ( #10897 )
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Co-authored-by: metalgearsloth <metalgearsloth@gmail.com >
2022-09-29 15:51:59 +10:00
Alex Evgrashin
9ce3a18e3f
Chameleon clothing ( #8444 )
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Co-authored-by: Moony <moonheart08@users.noreply.github.com >
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com >
2022-09-14 18:42:14 +10:00
Leon Friedrich
d279f6172a
Fix item/clothing visual & networking bugs ( #10116 )
2022-07-28 18:02:09 -07:00
Kara
258ec0cac1
Clothing/item ECS & cleanup ( #9706 )
2022-07-27 03:53:47 -07:00
Rane
1c8bdaf7c4
Sleeping ( #9793 )
2022-07-26 21:46:24 -07:00
ike709
d770eb6a35
Forensics ( #8451 )
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* Port forensics from nyanotrasen
* port updates
* printing
* Update Resources/Locale/en-US/forensics/forensics.ftl
Co-authored-by: Veritius <veritiusgaming@gmail.com >
* Update Content.Server/Forensics/Components/ForensicPadComponent.cs
Co-authored-by: Kara <lunarautomaton6@gmail.com >
* Update Content.Server/Forensics/Systems/ForensicPadSystem.cs
Co-authored-by: Kara <lunarautomaton6@gmail.com >
* Update Content.Server/Forensics/Systems/ForensicScannerSystem.cs
Co-authored-by: Kara <lunarautomaton6@gmail.com >
* partially address reviews
* comments
* redo the events
* handle it
* rewrite loc
* master fixes
Co-authored-by: ike709 <ike709@github.com >
Co-authored-by: Veritius <veritiusgaming@gmail.com >
Co-authored-by: Kara <lunarautomaton6@gmail.com >
2022-06-27 20:04:53 -05:00
Leon Friedrich
ca7960382b
Missing nullables ( #8634 )
2022-06-04 17:17:48 +10:00
Leon Friedrich
1141c19d76
Toggleable Hardsuit Helmets ( #7559 )
2022-04-23 13:31:45 +10:00
Leon Friedrich
a231429cb4
Make energy swords use RgbLightController ( #7344 )
2022-04-16 15:11:48 +10:00
Leon Friedrich
bfd95c493b
hands ECS ( #7081 )
2022-03-17 18:13:31 +11:00
Leon Friedrich
865c9630bd
Fix use-in-hand interactions ( #7085 )
2022-03-13 02:05:11 +11:00
Leon Friedrich
b1e719c70d
Remove IUse ( #7074 )
2022-03-12 23:33:23 +11:00
Leon Friedrich
0f435f31c8
Predict general interactions. ( #6856 )
2022-03-09 18:12:17 +11:00
Leon Friedrich
c4c238bda9
Add multi-layer in-hand and clothing support ( #6740 )
2022-03-02 10:29:42 +11:00
Leon Friedrich
4a00d01ced
Remove ignore-inside-blocker ( #6692 )
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Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com >
2022-02-16 19:40:03 -07:00
mirrorcult
ec4d4688c7
Seal/abstract/virtual everything ( #6739 )
2022-02-16 18:23:23 +11:00
Leon Friedrich
1c9ffdc78c
Replace VerbTypes with verb classes ( #6525 )
2022-02-10 13:30:59 +11:00
metalgearsloth
70f3c7c7e9
Sprite netsync purge (1st wave) ( #6557 )
2022-02-10 00:44:29 +11:00
metalgearsloth
f9e32fb0c1
Revert "Add support for multi-layer in-hand and clothing sprites" ( #6521 )
2022-02-07 14:59:22 +11:00
Leon Friedrich
470e4f8bdc
Add support for multi-layer in-hand and clothing sprites ( #6252 )
2022-02-07 14:37:57 +11:00
wrexbe
17db0775c8
Auto comp ( #6416 )
2022-02-02 14:35:40 +11:00
Leon Friedrich
8179a50bdb
Fix smoking visuals, but properly this time. ( #6051 )
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Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com >
2022-01-14 01:09:46 +11:00
Leon Friedrich
19b1c003e0
Fix misc virtual item issues ( #5980 )
2022-01-10 15:22:56 +11:00
Leon Friedrich
c29489ff4d
Fix foldable-pickup interactions. ( #6057 )
2022-01-07 17:09:42 +11:00
Leon Friedrich
adbc4ee5b0
Partial hand ECS ( #5634 )
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Co-authored-by: ShadowCommander <10494922+ShadowCommander@users.noreply.github.com >
Co-authored-by: Paul Ritter <ritter.paul1@googlemail.com >
Co-authored-by: Paul <ritter.paul1@googlemail.com >
2022-01-05 15:53:08 +11:00
Paul Ritter
512d6a38c3
get that crap outta here (completely rewrites inventorysystem) ( #5807 )
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* some work
* equip: done
unequip: todo
* unequipping done & refactored events
* workin
* movin
* reee namespaces
* stun
* mobstate
* fixes
* some work on events
* removes serverside itemcomp & misc fixes
* work
* smol merge fix
* ports template to prototype & finishes ui
* moves relay & adds containerenumerator
* actions & cuffs
* my god what is actioncode
* more fixes
* im loosing my grasp on reality
* more fixes
* more work
* explosions
* yes
* more work
* more fixes
* merge master & misc fixed because i forgot to commit before merging master
* more fixes
* fixes
* moar
* more work
* moar fixes
* suffixmap
* more work on client
* motivation low
* no. no containers
* mirroring client to server
* fixes
* move serverinvcomp
* serverinventorycomponent is dead
* gaming
* only strippable & ai left...
* only ai and richtext left
* fixes ai
* fixes
* fixes sprite layers
* more fixes
* resolves optional
* yes
* stable™️
* fixes
* moar fixes
* moar
* fix some tests
* lmao
* no comment
* good to merge™️
* fixes build but for real
* adresses some reviews
* adresses some more reviews
* nullables, yo
* fixes lobbyscreen
* timid refactor to differentiate actor & target
* adresses more reviews
* more
* my god what a mess
* removed the rest of duplicates
* removed duplicate slotflags and renamed shoes to feet
* removes another unused one
* yes
* fixes lobby & makes tryunequip return unequipped item
* fixes
* some funny renames
* fixes
* misc improvements to attemptevents
* fixes
* merge fixes
Co-authored-by: Paul Ritter <ritter.paul1@gmail.com >
2021-12-30 22:56:10 +01:00
metalgearsloth
e5e144d99c
Rollerbeds ( #5681 )
2021-12-29 15:57:20 +11:00
Vera Aguilera Puerto
cdc8336695
Even more resolve removals.
2021-12-08 17:41:14 +01:00
Vera Aguilera Puerto
2ff16a580b
Bunch more error fixes.
2021-12-04 12:59:44 +01:00
Vera Aguilera Puerto
5cd42c9ad6
Inline UID
2021-12-03 15:53:09 +01:00
Vera Aguilera Puerto
a5b57c8e10
Inline Transform
2021-12-03 14:20:34 +01:00
Vera Aguilera Puerto
69b270017b
Inline TryGetComponent completely, for real
2021-12-03 14:17:01 +01:00
Paul Ritter
fbcb53dcc0
pvs content ( #5484 )
...
Co-authored-by: Paul <ritter.paul1+git@googlemail.com >
2021-11-30 15:20:38 +01:00
Leon Friedrich
22ee9f5e83
Enable verbs for items in storage and prevent orphaned nested UIs ( #5512 )
2021-11-28 16:25:22 -07:00