metalgearsloth
7064f262b4
Add ore bag area pickups ( #19358 )
2023-09-12 22:34:04 +10:00
metalgearsloth
d5bd1c6f86
Predict StorageComponent ( #19682 )
2023-09-11 21:20:46 +10:00
metalgearsloth
5a0fc68be2
Content update for NetEntities ( #18935 )
2023-09-11 09:42:41 +10:00
Interrobang01
3e42c86e9e
Fix cognizine not working on entities with minds ( #19951 )
2023-09-10 12:21:54 -08:00
Leon Friedrich
2d71eec6f9
Remove AllComponentsOneEntityDeleteTest ( #19965 )
...
* Remove AllComponentsOneEntityDeleteTest
* AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
2023-09-09 19:35:05 -05:00
Vasilis
2446c6a37b
Hypo can inject solutions back into beakers ( #19877 )
...
* Inject to beakers
* Stop fighting in my pr
* Review
2023-09-07 09:49:02 -07:00
Leon Friedrich
e4ca6f4fb9
Allow solutions to store extra reagent data ( #19323 )
2023-09-05 07:55:10 +10:00
Doru991
c6869c89d0
Add plant phalanximine, fix slippery fruits ( #19820 )
2023-09-04 12:11:40 -08:00
TNE
52ef8f9b70
Allow drag-and-drop insertion of reagents into the ChemMaster ( #19796 )
...
* Add DumpableSolutionComponent
Separates out the component from "DrainComponent" that allows one to drag a bucket/any reagent container onto a drain/sink/toilet to empty it and allows other reagent containers to reuse the code effortlessly.
* Give the ChemMaster 4000 the DumpableSolution Component
Allows drag and dropping solutions into the ChemMaster much like you used to be able to do exclusively with drains. This also allows dumping jugs into them.
2023-09-04 15:53:13 +03:00
metalgearsloth
4cfc578011
Revert "Remove most usages of obsolete TransformComponent methods (#1… ( #19714 )
2023-09-01 12:30:29 +10:00
DrSmugleaf
3f3ba6ac62
Move minds, roles, jobs and objectives to shared ( #19679 )
2023-08-30 21:46:11 -07:00
Sailor
5fefd5b718
Turn dionas into trees if they overdose on robust too hard ( #19451 )
...
* Add polymorph reactioneffect, make dionas polymorph into trees
* Actually they'll probably die before they get to 60 so there's that.
* Generalize effect loc
* Huh so that works
* Wow
* oh god the tabulation
* what
how
* Review
* Why did it happen again?!?!?!
* Parent adminhypo from an already existing one.
* Since were no longer checking protoname
2023-08-30 22:01:56 -04:00
Visne
1416942bea
Remove most usages of obsolete TransformComponent methods ( #19571 )
2023-08-30 12:05:19 +10:00
Visne
c7b21b631b
Remove unused dependencies ( #19490 )
2023-08-24 09:55:15 -08:00
DrSmugleaf
35107f7c2b
Fix component generic usages where IComponent would not be valid ( #19482 )
2023-08-24 20:10:55 +10:00
DrSmugleaf
a88e747a0b
Refactor serialization copying to use source generators ( #19412 )
2023-08-22 18:14:33 -07:00
deltanedas
00bae110e1
move hot plate item placement stuff into its own system ( #18923 )
...
Co-authored-by: deltanedas <@deltanedas:kde.org>
2023-08-19 17:37:19 -07:00
Vordenburg
7582474f1a
Lint more const string prototypes ( #18922 )
2023-08-13 20:26:59 -04:00
metalgearsloth
d3aece12cb
Lookup changes ( #18416 )
2023-08-06 12:44:05 +10:00
mhamster
7b3f2cd0d4
Add EmpReactionEffect ( #18248 )
...
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com >
2023-08-05 14:31:14 +10:00
Chief-Engineer
bfa3989011
improve ignite logs ( #18669 )
2023-08-05 12:18:09 +10:00
deltanedas
e05bac1c15
Various cow fixes ( #18602 )
...
Reparent cow outputs to the correct grid.
Adjust produce so that cows and other multi-stomached animals can eat most produce.
---------
Co-authored-by: deltanedas <@deltanedas:kde.org>
2023-08-04 00:15:05 -07:00
MisterMecky
1b4d4f8c35
Add chemical scanning goggles ( #18373 )
...
* add chemical scanning goggles
* add prototype and textures
* .ftl stuff
* add lathe, recipe, research stuff
* missing description
* emo review
* remove static method + newlines
---------
Co-authored-by: Nemanja <98561806+EmoGarbage404@users.noreply.github.com >
2023-08-01 15:57:22 -04:00
forthbridge
5fc7f21853
Add Spaceshrooms ( #17092 )
...
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com >
2023-08-02 00:10:48 +10:00
Nemanja
9147c91ceb
Make guidebooks specify both damage types and groups ( #18510 )
...
* Make guidebooks specify both damage types and groups
* slothhhhhhhhhh i was in vc you didn't have to leave revIIEEEEWWWWWWW
2023-08-01 00:10:05 -06:00
Nemanja
d55cd23b0a
Zombie Mode 𝓡𝓮𝓭𝓾𝔁 ( #18199 )
...
* zombie mode redux
* the great zombie changes
* fix this
* 65 down to 50
* empty
* Changes to address stalling
* make zombie nukies no longer nukies
* actually work
2023-07-25 15:31:35 -06:00
Visne
ee4809a222
Revert "Hunger and thirst HUDs" ( #18125 )
2023-07-18 17:28:28 +02:00
PrPleGoo
67e4b626c1
Hunger and thirst HUDs ( #18066 )
...
* security HUD now shows a job icon on entities with a body
* thirst goggles
* set starting hud gear
2023-07-18 00:01:22 -06:00
metalgearsloth
fbf1d476f2
Component ECS ( #17991 )
2023-07-13 20:20:46 +10:00
LankLTE
9e6bd30aa4
Ambuzol Plus ( #17884 )
...
* Added component and functionality.
* Fixed ZombieImmune.
* Zombies now have zombie blood.
* Ambuzol plus.
* Ambuzol plus spawns in bundle.
* Fine CBURN get one too.
* Reworked the reaction
* No more magic blood refilling.
* ok CE i fixed it
* Component change.
2023-07-09 16:01:35 -06:00
Arendian
ec58d2e716
Syndicate sponge for uplink ( #17841 )
...
* Syndicate sponge for uplink
* Fix yaml error
* Made changes mentioned in review
* Made changes according to reviews
2023-07-09 13:24:30 -06:00
metalgearsloth
68480af109
Update content vectors to numerics ( #17759 )
2023-07-08 14:08:32 +10:00
Chief-Engineer
1960dd2620
Revert "Add chem solution atmos heating and cooling ( #17854 )" ( #17871 )
...
This reverts commit 03d6b0ced7 .
2023-07-06 23:53:19 -05:00
LankLTE
89ca105e7c
Fixes Romerol & Corpium, Small Zombie Tweaks ( #17784 )
...
* Fixed romerol and corpium.
* Tweaked zombie values.
* Change guidebook descriptions.
* Fixed corpium, added reagent requirements.
* Readded zombie bundle to uplink.
* Edited description
2023-07-06 20:55:00 -06:00
0x6273
03d6b0ced7
Add chem solution atmos heating and cooling ( #17854 )
2023-07-06 18:18:56 -07:00
Leon Friedrich
126f5d6dae
Fix mime wall & turf/tile helper issues. ( #17844 )
2023-07-06 14:43:49 +10:00
themias
53e9bc8236
Fix metamorphic glass name mispredict ( #16550 )
2023-06-30 18:57:28 -04:00
Topy
b85c902189
Added sink ( #14348 )
2023-06-30 18:10:47 -04:00
Ben
c858c76341
Anchorable shared ( #17422 )
...
Co-authored-by: BenOwnby <ownbyb@appstate.edu >
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com >
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com >
2023-06-29 22:35:54 +10:00
0x6273
fcb6516cee
Hotplate overhaul ( #17586 )
...
* Hotplate overhaul
- Beakers are now placed on top of the hotplate instead of itemslot.
- Hotplate LED now only lights up if it's heating something.
- More comments/xmldoc.
- Some other minor tweaks.
* Actually remove the beaker slot
2023-06-24 14:09:24 -04:00
ShadowCommander
dd7032a860
Mind ECS ( #16826 )
2023-06-19 04:33:19 +10:00
Nemanja
b9fb66f005
Chem guidebook ( #17123 )
...
* im good at atomizing. welcome to half-finished chem guides.
* wagh
* e
* save work
* aa
* woweee UI
* finishing the last of it
* don't actually update the engine :(
---------
Co-authored-by: moonheart08 <moonheart08@users.noreply.github.com >
2023-06-04 15:45:02 -05:00
Slava0135
d3f7a9e820
Update puddle stickiness ( #16597 )
2023-06-03 12:34:43 -07:00
metalgearsloth
cd487b66e4
Content mapmanager query changes ( #16894 )
2023-05-28 23:22:44 +10:00
Kara
04c975534b
Recognizable chemicals ( #16761 )
2023-05-24 16:08:05 -07:00
metalgearsloth
7425c6db0c
Vapor logs ( #16505 )
2023-05-18 01:02:07 +10:00
metalgearsloth
35ef9787e5
Fix vomit puddles ( #16449 )
2023-05-16 13:26:12 +10:00
Slava0135
0a9bb5024f
Add space glue ( #16355 )
2023-05-15 01:35:10 +10:00
Leon Friedrich
0c4002bbd3
Make Reactions conserve thermal energy ( #16190 )
2023-05-13 13:10:32 +10:00
metalgearsloth
d86294d547
Throwing tweaks ( #16266 )
...
- Cartridge bounds decreased.
- Throwing pushback scales based on entity mass.
2023-05-12 19:54:37 -04:00