Commit Graph

3406 Commits

Author SHA1 Message Date
faint
0b9b4f6532 Fix dumping into disposals (#19736) 2023-09-02 00:02:35 -04:00
Nemanja
6695ac2ad6 Show materials as sheets, tweak lathe ui (#19709) 2023-08-31 22:28:08 -07:00
Nemanja
f5d961e7be Fix foldables (#19717) 2023-09-01 12:30:40 +10:00
metalgearsloth
4cfc578011 Revert "Remove most usages of obsolete TransformComponent methods (#1… (#19714) 2023-09-01 12:30:29 +10:00
metalgearsloth
3ab346f471 Remove Ammo component references (#19537) 2023-08-31 14:33:28 -07:00
deltanedas
7842f0d055 decouple briefing from traitor (#19668)
Co-authored-by: deltanedas <@deltanedas:kde.org>
2023-08-31 14:29:45 -07:00
metalgearsloth
ef5a4ec306 More ent storage ref (#19693) 2023-08-31 22:29:11 +10:00
metalgearsloth
609bf63893 Remove entity storage compref (#19557) 2023-08-31 18:32:03 +10:00
DrSmugleaf
3f3ba6ac62 Move minds, roles, jobs and objectives to shared (#19679) 2023-08-30 21:46:11 -07:00
DrSmugleaf
98b49b8907 Remove redundant prototype ignores (#19683) 2023-08-30 21:01:13 -07:00
metalgearsloth
1b336d63bb Predict folding (#19663) 2023-08-31 11:56:13 +10:00
metalgearsloth
b08967b752 Remove disposals compref (#19558)
This one was relatively painless.
2023-08-30 19:08:23 -06:00
Nemanja
4d677f0685 1v1 me first to 31 no powerups [Deathmatch Gamemode] (#19467)
Co-authored-by: Kara <lunarautomaton6@gmail.com>
2023-08-30 18:06:15 -07:00
Morb
c99e365ce7 Give nukies the ability to declare war for a TC boost (#19291)
Co-authored-by: Kevin Zheng <kevinz5000@gmail.com>
2023-08-29 23:56:20 -08:00
metalgearsloth
cae574cbda Add tile entity occlusion (#14626) 2023-08-30 12:32:35 +10:00
Visne
1416942bea Remove most usages of obsolete TransformComponent methods (#19571) 2023-08-30 12:05:19 +10:00
Morb
cb5a2636e1 Localize character editor show button (#19634) 2023-08-30 09:39:01 +10:00
metalgearsloth
789c5e0a2b Add fultons (#18958) 2023-08-29 16:34:05 +10:00
Thom
a1029be654 Changed Lathe UI to two-column layout so its easier to see what materials are currently loaded (#19608) 2023-08-28 17:36:07 -07:00
Morb
627a282e1a Improve flavor UI (#19600)
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
2023-08-28 20:01:45 +10:00
Visne
b88c2cbb49 Remove usages of obsolete MetaDataComponent setters (#19582) 2023-08-28 19:20:31 +10:00
Nemanja
3e93e963b5 Add support for custom controls in the character menu (#19567) 2023-08-27 18:24:24 +10:00
metalgearsloth
d40f478fc6 Remove some erroneous compadd subs (#19576) 2023-08-27 16:08:29 +10:00
HerCoyote23
407d45cd11 Meleespeech Action, Holoparasite Meleespeech (#19504) 2023-08-26 17:26:28 -04:00
Pieter-Jan Briers
bf16698efa Portable Generator Rework (#19302) 2023-08-25 11:40:42 -07:00
metalgearsloth
0b542098db Remove ghost compref (#19478) 2023-08-25 18:50:46 +10:00
metalgearsloth
1ba517ec84 Fix eye zoom lerp (#19377) 2023-08-25 14:41:04 +10:00
chromiumboy
26caf16152 Borg laws announcement (second attempt) (#19474) 2023-08-25 12:56:01 +10:00
Visne
11a57be230 Remove usages of obsolete SpriteView.Sprite.set() (#19500) 2023-08-25 11:16:46 +10:00
Visne
c7b21b631b Remove unused dependencies (#19490) 2023-08-24 09:55:15 -08:00
DrSmugleaf
35107f7c2b Fix component generic usages where IComponent would not be valid (#19482) 2023-08-24 20:10:55 +10:00
metalgearsloth
735626654a Remove FixtureId (#19280) 2023-08-23 18:55:58 +10:00
DrSmugleaf
a88e747a0b Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
/ʊniɹɑː/
f2954fff96 allow richtext on papers + edit premade documents (#18154) 2023-08-22 21:50:03 +10:00
Leon Friedrich
4d845caa07 Allow zoom command to ignore zoom limits (#19419) 2023-08-22 19:27:41 +10:00
Kevin Zheng
bb7a19d32e Make thermomachines more thermodynamically sound (#18984)
Co-authored-by: Ilya246 <ilyukarno@gmail.com>
2023-08-22 00:34:45 -07:00
DrSmugleaf
7df72a6c72 Fix StealthSystem ensuring a comp on a terminating entity in tests (#19413) 2023-08-21 21:43:52 -07:00
kalane15
bb2aa2bfdb Dropping stops examination (#19398)
Dropping stops examination (#19398)
2023-08-21 21:28:45 -07:00
Leon Friedrich
1ec014cf39 Remove prototype ignore lists from some tests (#19366) 2023-08-21 21:08:12 -07:00
Vordenburg
2cbe8609a3 Make lobby song update occur at round end (#19303) 2023-08-21 14:54:44 -04:00
metalgearsloth
824461ed94 Fix paused pickup animations lingering (#19325) 2023-08-20 15:50:23 +10:00
faint
9e3eb08f5d RichTextLabelExt update (#19269) 2023-08-18 14:41:48 +10:00
Kara
1e65eea905 Fix some TEG code conventions (#19259) 2023-08-17 11:50:41 -07:00
chromiumboy
a39fa80d58 Add lathe material ejection (#19218)
This completes PilgrimViis' (now closed) PR 16398. It addresses issue 10896, by allowing materials to be ejected from most lathes (except the ore processor and sheet-meister 2000)

* - Refinements to the material ejection UI
- Made the lathe UI default to a slightly larger size
- Fixed an offset issue with the label of the item currently being printed in the build queue UI

* Allow the materiel reclamation UI to pop if there is material left in the lathe, but not enough to print any sheets

---------

Co-authored-by: Kevin Zheng <kevinz5000@gmail.com>
2023-08-17 09:22:01 -08:00
Sailor
b38685622e Merge pull request #19223
* Change manifesto to manifest
2023-08-16 15:20:09 -07:00
Leon Friedrich
be3fc7481e Remove UI state enter/exit logic from DamageOverlayUi (#19149) 2023-08-14 23:10:55 -06:00
Leon Friedrich
cabc834e84 Fix combat action prediction (#19152)
* Fix action predictions

* Add ActionsAddedTest
2023-08-14 23:06:45 -06:00
Kara
cfccb5959a Lavaland chasms (#19154) 2023-08-15 12:29:24 +10:00
DrSmugleaf
d7344bde95 Fix editing a watchlist note temporarily making it appear as a low severity note (#19100)
* Fix editing a watchlist temporarily making it appear as a low severity note

* Change condition to check that the note type is anything other than note

* Revert "Change condition to check that the note type is anything other than note"

This reverts commit 5c12d89fe8b3547dc11b19bb04e980fe4e7bf206.

* Update Content.Client/Administration/UI/Notes/AdminNotesLine.xaml.cs

Co-authored-by: Chief-Engineer <119664036+Chief-Engineer@users.noreply.github.com>

* Check that the note type doesn't have a special icon instead

---------

Co-authored-by: Chief-Engineer <119664036+Chief-Engineer@users.noreply.github.com>
2023-08-14 15:05:47 -06:00
DrSmugleaf
4cdbe11524 Make faded notes pop in on hover (#19101) 2023-08-14 15:03:53 -06:00