Commit Graph

14 Commits

Author SHA1 Message Date
Pieter-Jan Briers
5af5a02e31 Fixes ICharacterUI scene controls getting disposed when CharacterInterface is removed.
Fixes #550
2020-01-24 00:54:17 +01:00
Pieter-Jan Briers
26da24c3c5 UI Layout v2. (#489)
* UI Layout v2.

* Lobby fixed.
2019-12-05 16:00:03 +01:00
Pieter-Jan Briers
ceb8cc8421 Use automatic component registration. 2019-07-31 15:07:54 +02:00
Pieter-Jan Briers
c675886713 Separate inventory & character UI. 2019-07-20 14:07:11 +02:00
Pieter-Jan Briers
f5d319bc3a Adds explicit inventory window. 2019-07-20 14:07:11 +02:00
Pieter-Jan Briers
b34a68a519 Remove instances of Visible = false for windows. 2019-07-19 16:12:02 +02:00
Pieter-Jan Briers
c0717ed6a3 Do not show character interface for observers. 2019-07-19 11:15:33 +02:00
Pieter-Jan Briers
ce1eab9181 Update submodule, removal of window AddToScreen. 2019-07-18 22:49:49 +02:00
Pieter-Jan Briers
4b9c4022b8 Adds character menu, crafting menu and tutorial to the top left. 2019-07-17 21:37:58 +02:00
Pieter-Jan Briers
9c3587b00e Fix compiler warnings and remove dead code. 2019-05-28 00:30:34 +02:00
Pieter-Jan Briers
1fa63179d1 Fix character UI being broken.
Also transition everything away from tscn files.
2019-05-05 23:14:40 +02:00
Silver
a18692bc46 Rename toolbox references from ss14 to robust 2019-04-15 21:11:38 -06:00
Acruid
9d7345892f Fixes Breaking Change with UI windows. (#192)
* Custom UI window constructors were changed.

* Update Submodule.
2019-04-12 21:37:09 -07:00
clusterfack
37df61113e Species Component (#130)
* Fix this
fug
oksure
Creates the initial species component, damage states, and threshold templates and hooks them into the damageable component

* More rebase fixes

* test

* Pre future rebase

* Please

* Lol

* Lol2

* SHADERS

* Update Engine

* yml file

* Fix an initialization issue, injects dependencies

* Fix error in loading shaders

* Makes a master character ui controller component added upon client attachment to entity and remove upon client detachment from entity

* Fixes just about everytrhing

* Address PJB's comments

* geeze

* Make overlays work in worldspace instead of screen space and not cover user interfaces

* update submodule
2018-12-13 14:47:18 +01:00