MrPersival
26ff8c8f89
Fix scalefriends food problem #39982 . Hivelord Remains now meat and edible by anyone who can digest it ( #41317 )
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* fix(hivelord-remains): now reptilians can also eat hivelord remains
* fix(hivelord-remains): added meat and raw tags
* moved(hivelord-remains): moved from meat.yml back to asteroid.yml
* fixed(meat): added the new line
Co-authored-by: SnappingOpossum <snappingopossum@outlook.com >
---------
Co-authored-by: SnappingOpossum <snappingopossum@outlook.com >
2025-11-21 18:45:54 +00:00
PJBot
f70e8f3470
Automatic changelog update
2025-11-21 15:15:10 +00:00
Partmedia
a5c223c0c3
Trip APCs when they exceed a power limit ( #41377 )
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* Implement APC overloading
* Add power test
* Review
* Some more reviews
* Show map coordinates for test failures
* Widen column 2
* Reduce singularity beacon power consumption
* Try to get grid coordinates
2025-11-21 15:01:23 +00:00
PJBot
bb441b7d3e
Automatic changelog update
2025-11-21 11:34:03 +00:00
Princess Cheeseballs
7350001598
[1984] Beach balls no longer collide with players ( #41450 )
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* 1984
* me when I'm dumb
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Co-authored-by: Princess Cheeseballs <66055347+Pronana@users.noreply.github.com >
2025-11-21 11:21:30 +00:00
PJBot
ebf3883d0e
Automatic changelog update
2025-11-21 06:56:17 +00:00
Nuggets219
bff14b5a36
Give Rust Removal a shorter Doafter ( #770 ) ( #41518 )
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* Give Rust Removal a shorter Doafter (#770 )
* Yeah, yeah, mircobalance. Every janitor player will fight you though. Welding and brushing walls free of rust now takes just three seconds.
* Now reinforced walls take a bit longer to de-rust. Times are as follows:
Solid wall: 1s weld, 3s brush
Reinforced wall: 2s weld, 3s brush
* Actually, just make both take 4s to brush and 1s to weld. Problem solved.
* changed the welding timer from 1 to 2 seconds for lag compensation.
2025-11-21 06:43:37 +00:00
ThatGuyUSA
0aa20e13b0
Add admin antag control command for making people into Wizards ( #41494 )
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* innit bruv, but also done!
* added comment to signify why it's like that
2025-11-21 05:50:42 +00:00
Janet Blackquill
d1d939a898
rebase
2025-11-21 00:32:28 -05:00
ThatGuyUSA
fb55064420
Munitions visibility tweaking and cleanup ( #41137 )
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* I didn't make an init commit, 1: because i forgot, 2: because the PR is so tiny, the whole thing is done already
* beans and shards no glow, clean up
* commented out PointLight, does too little for how straining it would be
* Improvised shells now use shards as their bullet sprite, they still don't embed though
2025-11-20 05:07:01 +00:00
Noah Beverly
91f5138a61
Mail Cart ( #41482 )
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* Add mailcart crate type
* Add recent progress, move location of mailcart.rsi
* Allow letters and packages to be inserted
* Add updated sprites for mailcart
* Add storage for letters
* Bugfix for sprite
* Add fix for mincount mailcart sprite updates
* Add dynamic names to packages in mailcart
* Add additional whitelist items
* Update tag comments
* Remove max item size
* Update fixture for mailcart, remove unused code from crates.yml
* Add mail cart to cargo ordering
* Update meta.json
* Remove unused comment
* Update copyright
* Add missing ContainerContainer
* Update ContainerContainer
* Revert "Update ContainerContainer"
This reverts commit 1805dcd58d8c0f52baca9db0d3173940ee241159.
* Remove container slots and increase storage
* Remove unused tags
* Remove LetterDelivery tag
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Co-authored-by: Justin Pfeifler <jrpl101998@gmail.com >
2025-11-20 04:18:19 +00:00
PJBot
b080ce7133
Automatic changelog update
2025-11-19 22:16:34 +00:00
korczoczek
dd1ba4cd95
Make the crimson evac shuttle's air chamber not borderline blow up ( #41500 )
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glass and plasma together strong
2025-11-19 22:03:09 +00:00
lzk
905fc6a783
cleanup evil beach ball ( #41499 )
2025-11-19 20:44:36 +00:00
korczoczek
922e397f34
Fix blinking animation of disembodied head hologram ( #41498 )
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start blinking normal
2025-11-19 20:34:54 +00:00
Samuka
de947988fe
Fix the round end trigger for xenoborgs ( #41467 )
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math
2025-11-19 08:56:43 +00:00
Tiniest Shark
00ba4595a8
Remove Basic Hardsuit Helmet Sprites ( #41490 )
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* Deletes basic helmet
* you forgot one file
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Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com >
2025-11-19 08:40:38 +00:00
PJBot
3d46894cb4
Automatic changelog update
2025-11-19 02:59:43 +00:00
Hitlinemoss
be68bb6c0c
Removed redundant clothing from CMO locker; moved neck gaiter from HoS locker to HoS dresser ( #41487 )
2025-11-19 02:46:44 +00:00
āda
224f0fd507
AdminLogOnTrigger ( #41474 )
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* commit
* requested
* also requested
* Update Content.Shared/Trigger/Components/Effects/AdminLogOnTriggerComponent.cs
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Co-authored-by: iaada <iaada@users.noreply.github.com >
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com >
2025-11-19 02:08:04 +00:00
āda
78101bceac
5 new triggers: EmptyContainers, Knockdown, Stun, TriggerOnThrowDoHit ( #41472 )
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* ideas
* finish components
* systems
* one more
* requested
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Co-authored-by: iaada <iaada@users.noreply.github.com >
2025-11-19 02:05:13 +00:00
slarticodefast
414817e38a
AddTagOnTrigger, RemoveTagOnTrigger, SwapPositionOnTrigger, JitterOnTrigger ( #41476 )
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* more triggers
* comment
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Co-authored-by: iaada <iaada@users.noreply.github.com >
2025-11-19 01:58:50 +00:00
slarticodefast
e3c0e01934
Cleanup TipsSystem, add TippyOnTrigger ( #41477 )
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* tippy on trigger and refactor
* optional parameter for command
2025-11-18 18:09:49 +00:00
Samuka
9bab0a3287
add 2 empty lines to xenoborg round end text ( #41436 )
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* add 2 empty lines
* add one line on the top
* swap from the start to the end
2025-11-18 17:44:13 +00:00
cammusubi
6e8435e080
Per issue #41143 , 'ClusterBang' was changed to 'clusterbang' ( #41470 )
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Per issue #41143 , 'ClusterBang' was changed to display as 'clusterbang' in-game.
2025-11-18 00:06:15 +00:00
PJBot
ff0f4e9028
Automatic changelog update
2025-11-17 18:08:37 +00:00
Samuka
9ef56974fb
Examine which borg that module fits into ( #41461 )
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* modules tip
* add color
* solved a edge case
* use ContentLocalizationManager instead of hardcoded grammar
* improve summary
* improve improved summary
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com >
* not my first language
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com >
* keep names consistent
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com >
* keep consistent part 2
* fixed the yml error
---------
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com >
2025-11-17 17:55:55 +00:00
PJBot
b59ecdba6a
Automatic changelog update
2025-11-17 17:43:35 +00:00
Samuka
8acd30463d
Make mothership core able to pull ( #41460 )
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* make mothership core able to pull again
* make it work like borgs
2025-11-17 17:31:03 +00:00
Samuka
28eeaa5d9f
Update mothership ( #41453 )
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* add body crusher sprites
* body crusher yml
* add xenoborg thruster sprites
* add xenoborg thruster yml
* update mothership
* only one IFF computer
* tabs
* fuck
* fixed indentation
* replace tabs with spaces
* change id MachineBodyCrusher to MachineArtifactCrusherXenoborg
Co-authored-by: ScarKy0 <106310278+ScarKy0@users.noreply.github.com >
* change id XenoborgThruster to ThrusterXenoborg
Co-authored-by: ScarKy0 <106310278+ScarKy0@users.noreply.github.com >
* update Ids in mothership
---------
Co-authored-by: ScarKy0 <106310278+ScarKy0@users.noreply.github.com >
2025-11-17 14:46:54 +00:00
PJBot
e88d2b7481
Automatic changelog update
2025-11-17 00:00:55 +00:00
slarticodefast
508f45e81d
Make crawl speed depend on your free hand count ( #41458 )
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* crawl speed
* I can't spell
2025-11-16 23:48:25 +00:00
slarticodefast
17ed12b1ca
fix DamageAbleSystem.SetDamage ( #41456 )
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fix SetDamage
2025-11-16 20:46:02 +00:00
Tobias Berger
5c5ad10a77
Fix typo in PR template ( #41451 )
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My browser keeps pointing it out and I don't like it :⁾
2025-11-16 13:44:18 +00:00
PJBot
9d4261df40
Automatic changelog update
2025-11-16 10:35:47 +00:00
Ben Dake
f727d7ba42
Vulp crying now uses whining sounds ( #40982 )
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* Change vulp whine emote name to crying
* Fix vulp yaml
* Add whining back for typing
* review
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Co-authored-by: ScarKy0 <scarky0@onet.eu >
2025-11-16 10:22:45 +00:00
github-actions[bot]
0141993d1d
Update Credits ( #41449 )
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Co-authored-by: PJBot <pieterjan.briers+bot@gmail.com >
2025-11-16 02:26:42 +01:00
PJBot
18211e8b6e
Automatic changelog update
2025-11-16 01:04:25 +00:00
Princess Cheeseballs
6c78ff5ab9
Fix Gas Reagent Thresholds. ( #41438 )
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* Fix reagent gas scales
* add comment
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Co-authored-by: Princess Cheeseballs <66055347+Pronana@users.noreply.github.com >
2025-11-16 00:51:26 +00:00
PJBot
3e0ab613ca
Automatic changelog update
2025-11-15 23:32:37 +00:00
ScarKy0
cee38b7bfe
Remove Aghosts from "Warp to Most Followed" ( #41448 )
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* init
* review
2025-11-15 23:18:11 +00:00
PJBot
409ef02871
Automatic changelog update
2025-11-15 23:20:09 +00:00
Fildrance
5674b9a363
Minor Knock spell refactor + fix its obstruction check ( #41447 )
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* refactor: remove isFirstTimepredicted for knock XAE
* refactor: cleanups
* refactor: do not count laser obstructions toward stuff that blocks Knock spell, project spell from artifact and not node
* refactor: no method-events for knock-spells
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Co-authored-by: pa.pecherskij <pa.pecherskij@interfax.ru >
2025-11-15 23:07:14 +00:00
Connor Huffine
fd2f5f7e45
Fix typo in roundstartvariation ( #41444 )
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Fix typo
2025-11-15 17:43:46 +00:00
lzk
400905725c
yaml cleanups (id, hypopen, inflatable wall) ( #41432 )
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* cleanups
* yes i can
2025-11-15 11:43:20 +00:00
PJBot
50d4f17a10
Automatic changelog update
2025-11-15 05:29:00 +00:00
April
162a17411f
chore: made regalrat go the speed he should go ( #41420 )
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that's a 5, not the defaulted back 4.5 from `UpdateMovementSpeed` in
Content.Shared/Body/Systems/SharedBodySystem.Parts.cs
2025-11-15 05:16:00 +00:00
lzk
3b23f234c6
rotate more items in inventory part 3 + cleanup for good ( #41149 )
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* rotate more items in inventory part 3 + cleanup for good
* i forgor
2025-11-14 23:31:10 +00:00
lzk
796e92df59
improve APE desc, battery weapon desc, and locked desc ( #41431 )
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* improve APE desc and locked desc
* 2
2025-11-14 22:29:14 +00:00
PJBot
c228db2402
Automatic changelog update
2025-11-14 22:35:31 +00:00