Commit Graph

19 Commits

Author SHA1 Message Date
metalgearsloth
5b8f3c48c4 Revert "Update submodule to 175.0.0 (#21318)" (#21319) 2023-10-29 15:29:30 +11:00
metalgearsloth
9b1b3e03ed Content audio (#20862) 2023-10-29 14:58:23 +11:00
metalgearsloth
68480af109 Update content vectors to numerics (#17759) 2023-07-08 14:08:32 +10:00
Leon Friedrich
116670ae8a Rename "Server Info" to ServerInfo (#15436) 2023-04-16 10:55:59 +10:00
metalgearsloth
5373fec641 Fix a bunch of warnings (#11965)
Co-authored-by: metalgearsloth <metalgearsloth@gmail.com>
2022-10-16 08:44:23 -07:00
Jezithyr
571dd4e6d5 Hud refactor (#7202)
Co-authored-by: DrSmugleaf <DrSmugleaf@users.noreply.github.com>
Co-authored-by: Jezithyr <jmaster9999@gmail.com>
Co-authored-by: Jezithyr <Jezithyr@gmail.com>
Co-authored-by: Visne <39844191+Visne@users.noreply.github.com>
Co-authored-by: wrexbe <wrexbe@protonmail.com>
Co-authored-by: wrexbe <81056464+wrexbe@users.noreply.github.com>
2022-10-12 10:16:23 +02:00
wrexbe
018a96ee88 Merge more UI refactor stuff (#11277)
* Changelog+options ui controller
* Sandbox UI controller
* Escape menu UI controller
2022-09-14 14:34:48 -07:00
wrexbe
35b90736b7 Minor UI refactor (#11212) 2022-09-11 20:42:12 -07:00
Kevin Zheng
b84d19e702 Send server rules over the network (#10847)
Add a new InfoSystem that sends SharedInfo from the server to client
when requested. Currently, only the rule header and rule text is sent.

Previously, the rule header and rule text was bundled in the client,
which means that the client would only display rules that it was built
with, even if the server has different rules.

This allows servers all running the same build to send different rules.
This could be useful, for example, for servers running the official
builds to send different rulesets without a client rebuild.
2022-08-29 21:38:56 -05:00
Visne
58769634c7 Fix a bunch of compiler warnings (#10518) 2022-08-13 22:28:34 -07:00
Kara
1eb4dfb13f Rules header cvar + RP server rules header (#10450) 2022-08-08 16:20:01 -07:00
Pieter-Jan Briers
4c1b0b87fb Fix rules popup (#8485)
* CVar to show rules popup for localhost.

For testing purposes.

* Fix rules popup being broken and throwing.

😐
2022-05-27 14:50:11 -07:00
ike709
0b15db1120 Adds a cvar for server rules (#8365)
Co-authored-by: Veritius <veritiusgaming@gmail.com>
Co-authored-by: ike709 <ike709@github.com>
2022-05-23 12:43:09 -07:00
DrSmugleaf
ca0fb3c6a2 Track rule reading in database, don't show popup locally (#7278) 2022-03-26 20:16:57 +01:00
wrexbe
cea1b21832 Fixing some warnings (#6250)
Co-authored-by: Paul Ritter <ritter.paul1@googlemail.com>
2022-01-21 10:38:35 +01:00
ShadowCommander
be6cb75122 Add a wait time for the rules popup (#5823)
* Create new rules popup

* Implement accept and quit buttons

* Add rules accept timer

Forces the player to read the rules by making them wait.

Speed reading the rules took me just under 45 seconds which means it'll take longer than that if someone's reading this for the first time.

* Fix info rules header

* Change _rulesPopup to local variable
2021-12-24 17:32:33 -08:00
ShadowCommander
09e0f79b89 Xaml Rules and Info (#5741)
* XAMLify rules and info

* Fix errors

* Combine AddSection methods

* Readd AddSection
2021-12-15 22:17:01 -08:00
E F R
b2da936848 Everything: Rich text redux (#5625)
* lord save me

* UI/ChatBox: Use the new `defStyle` param for `RenderMarkup`

The previous iteration didn't work because `AddMessage` can't inherit
its color from the PushColor (since we're not doing actual tag stacks
anymore).

* rebase touchup
2021-12-12 18:25:42 -08:00
ShadowCommander
b3a4e3f557 Show rules on first connection (#5715)
* Implement showing rules on first connection

* Clean up RulesManager

* Change changelog and rules unread to use CVars

* Fix missing change

* Rename InfoWindow to RulesAndInfoWindow

* Change default server.id to unknown

* Fix invalid file contents and getting CVar
2021-12-09 14:22:49 -08:00