Slava0135
96c804c3f1
subfloor explosion resistance ( #17816 )
2023-07-04 18:29:57 -06:00
metalgearsloth
763089570d
Make trays clientside ( #14826 )
2023-03-31 14:40:38 +11:00
metalgearsloth
243fd73db4
Update tilechangedevent to ref structs ( #13383 )
2023-01-09 13:45:21 +11:00
metalgearsloth
007b079330
Fix some comp dirty / appearance warnings ( #13193 )
...
* Fix some comp dirty / appearance warnings
* also dis
2022-12-27 17:58:53 +01:00
metalgearsloth
8bc5f29f9f
Prevent subfloor melee attacks ( #12899 )
...
Co-authored-by: DrSmugleaf <DrSmugleaf@users.noreply.github.com >
2022-12-17 14:47:15 +11:00
metalgearsloth
6c76061887
Content changes for mapgrid kill ( #12567 )
2022-11-22 13:12:04 +11:00
metalgearsloth
d767ce9585
Fix a bunch of warnings ( #10886 )
...
* Fix a bunch of warnings
Also made ensnareable not broadcast as they're only used directed.
Mainly just Get<T> and AppearanceSystem
* buckle too
* fix tests
Co-authored-by: wrexbe <wrexbe@protonmail.com >
2022-08-27 20:26:35 -07:00
Leon Friedrich
193b9f467d
Remove string appearance keys ( #10114 )
2022-08-08 11:44:16 +10:00
Leon Friedrich
65408f63d4
Injector sprite fix ( #9011 )
2022-07-09 02:59:39 -07:00
themias
e78c836f36
Fix T-ray scanner flickering ( #9544 )
2022-07-09 07:45:15 +10:00
Leon Friedrich
fa4c6f63f8
Nullable grid Uid ( #8798 )
2022-06-20 10:14:35 +10:00
Acruid
4f9be42f40
Remove Explicit GridId References ( #8315 )
...
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com >
2022-06-12 11:54:41 +10:00
Pieter-Jan Briers
a323ba8223
Revert "Revert "Fix some friend access violations by allowing others access. ( #8594 ) ( #8703 )" (working this time) ( #8704 )
2022-06-07 15:26:28 +02:00
Pieter-Jan Briers
cecf87997b
Revert "Fix some friend access violations by allowing others access. ( #8594 ) ( #8703 )
2022-06-07 13:44:31 +02:00
Vera Aguilera Puerto
c5f7c61041
Fix some friend access violations by allowing others access. ( #8594 )
...
Rename Friend attribute to Access attribute.
Updates submodule to v0.21.0.0 as well.
2022-06-07 11:30:27 +02:00
Leon Friedrich
25b9e048e5
Visualizer systems update ( #8203 )
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* optimize appearance updating for subfloor entities
* sprite event args
* a
* stop double appearance update.
2022-05-16 14:41:23 +10:00
wrexbe
bc68ac96dd
Cleanup the namespaces ( #8132 )
2022-05-13 17:59:03 +10:00
metalgearsloth
72da2db62d
Content changes for grid splitting ( #7645 ) ( #7746 )
...
Co-authored-by: Vera Aguilera Puerto <gradientvera@outlook.com >
2022-04-24 13:54:25 +10:00
metalgearsloth
ecaad9c349
Revert "Update submodule (again)" ( #7730 )
2022-04-24 02:26:00 +10:00
metalgearsloth
8c7772630c
Content changes for grid splitting ( #7645 )
...
Co-authored-by: Vera Aguilera Puerto <gradientvera@outlook.com >
2022-04-24 00:59:38 +10:00
DrSmugleaf
a6198ff83a
Remove remaining usages of MapManager Grid/Tile changed and NextMapId ( #7302 )
2022-03-28 17:23:33 +11:00
Moony
f5c92caef4
Ambience enhancements. ( #7073 )
2022-03-12 15:20:31 -07:00
Leon Friedrich
81caa8fa06
Block some subfloor anchor attempts ( #6765 )
2022-02-18 13:01:15 +11:00
Leon Friedrich
9d422d0762
Block interactions with subfloor entities ( #6732 )
2022-02-16 13:34:31 +11:00
Leon Friedrich
ac23899a39
Move pipe visualizers to systems. ( #6565 )
2022-02-13 20:20:35 -07:00
Leon Friedrich
4ed7ec9419
Fix T-ray scanner PVS issues ( #6554 )
...
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com >
2022-02-11 16:00:33 -07:00
wrexbe
17db0775c8
Auto comp ( #6416 )
2022-02-02 14:35:40 +11:00
Leon Friedrich
f13f743c51
Make use-in-hand default to activation interactions. ( #5951 )
2022-01-05 00:23:01 +11:00
Flipp Syder
c0bfe43a05
Adds T-ray Scanners ( #5420 )
2021-12-14 18:46:47 +11:00
Vera Aguilera Puerto
2bfec7ec62
Some more fixes
2021-12-04 14:14:22 +01:00
Vera Aguilera Puerto
5cd42c9ad6
Inline UID
2021-12-03 15:53:09 +01:00
Vera Aguilera Puerto
cd43196ea8
Inline LifeStage
2021-12-03 11:18:05 +01:00
Paul Ritter
fbcb53dcc0
pvs content ( #5484 )
...
Co-authored-by: Paul <ritter.paul1+git@googlemail.com >
2021-11-30 15:20:38 +01:00
Acruid
fa0ec5cbd9
AppearanceComponent API Changes ( #5446 )
2021-11-23 18:22:59 +11:00
Vera Aguilera Puerto
e6e15b3728
Replace all ITransformComponent by TransformComponent
2021-11-08 12:37:32 +01:00
metalgearsloth
04b374f32f
Turn off collision for all subfloor objects ( #4813 )
...
* Turn off collision for all subfloor objects
And not just ones that are hidden.
* Only update collision on terminating
* Move termination
2021-10-10 13:17:07 +11:00
Vera Aguilera Puerto
0be5ff829b
Gets rid of all ComponentManager usages. ( #4707 )
2021-09-28 13:35:29 +02:00
metalgearsloth
8bb5522734
Remove redundant GetComponent from SubFloorHide
2021-09-16 17:21:27 +10:00
Vera Aguilera Puerto
f15ed2ba50
Updates ComponentHandleState usages to be by-ref ( #4535 )
2021-08-30 11:33:48 +02:00
Vera Aguilera Puerto
ad5f7bb71b
Subscribe TransformComponent events by-ref ( #4478 )
2021-08-21 11:49:31 +02:00
Vera Aguilera Puerto
7e3d5f6cf1
Add Enabled property to SubFloorHideComponent, make it networked. ( #4404 )
2021-08-02 21:53:33 +10:00
Vera Aguilera Puerto
f2a3987343
Add subfloor appearance data, pipes correctly render subfloor. ( #4393 )
2021-07-31 19:50:36 -07:00
Vera Aguilera Puerto
f4769c00d7
SubFloorHide requires entities to be anchored by default.
2021-07-30 12:26:18 +02:00
Visne
b7dc3c81ae
Remove redundant #nullable enable ( #4275 )
2021-07-16 17:37:09 -07:00
Vera Aguilera Puerto
abfffbd863
Clean up SubFloorHideSystem
2021-07-10 11:04:16 +02:00
Acruid
15fb554c28
Engine Entity Anchoring Changes ( #4195 )
...
* Converted all SnapGridPositionChangedEvent subscriptions to AnchorStateChangedEvent.
* Fixes power tests with new anchored requirements.
* Moved AnchorableComponent into construction.
AnchorableComponent now uses Transform.Anchored.
* Fixed bug with nodes, power works again.
* Adds lifetime stages to Component.
* Update Engine to v0.4.70.
2021-06-19 19:41:26 -07:00
DrSmugleaf
ff1a2d97ea
Re-organize all projects ( #4166 )
2021-06-09 22:19:39 +02:00