Topy
2349a3eba3
Fixed args.Used instead of args.Target ( #17838 )
2023-07-05 13:31:30 -07:00
Topy
b85c902189
Added sink ( #14348 )
2023-06-30 18:10:47 -04:00
metalgearsloth
f12f277c35
Puddle fixes ( #15820 )
2023-04-26 21:29:31 +10:00
metalgearsloth
6076130987
Janitor QoL ( #15626 )
2023-04-23 18:20:03 +10:00
EnDecc
34f5cb7440
Drain buffs ( #15300 )
2023-04-11 21:21:30 +10:00
metalgearsloth
317a4013eb
Puddles & spreader refactor ( #15191 )
2023-04-10 15:37:03 +10:00
Leon Friedrich
19277a2276
More DoAfter Changes ( #14609 )
...
* DoAfters
* Compact Clone()
* Fix mice and cuffables
* Try generalize attempt events
* moves climbabledoafter event to shared, fixes issue with climbable target
* Fix merge (cuffing)
* Make all events netserializable
* handful of doafter events moved
* moves the rest of the events to their respective shared folders
* Changes all mentions of server doafter to shared
* stop stripping cancellation
* fix merge errors
* draw paused doafters
* handle unpausing
* missing netserializable ref
* removes break on stun reference
* removes cuffing state reference
* Fix tools
* Fix door prying.
* Fix construction
* Fix dumping
* Fix wielding assert
* fix rev
* Fix test
* more test fixes
---------
Co-authored-by: keronshb <keronshb@live.com >
2023-04-02 21:13:48 -04:00
metalgearsloth
2c751d5153
Add ItemStatus for mopping ( #13745 )
...
* Add ItemStatus for mopping
Big QOL feature
* a
2023-02-11 01:38:45 +00:00
Willhelm53
a1dcc500a8
Puddle Visuals: ECS/Refactor and fixes ( #11941 )
...
* Don't stop me now, cuz I'm havin' such a good time (I'm havin' a ball!)
* YEET
* No changes to intended behaviour at this point. Pretty much just a refactor + bugfixes.
* tweaks to RandomizeState, removing an error caused by setting the state after setting the RSI
* Comments cleanup and removed IsSlippery. To re-add soon for this PR.
* test
* We don't actually use this PuddleGeneric anywhere
* cheeky
* Uncheeky, and tweaks based on #8203
* Recheeky
* A small price to pay for `checks passed`
* Beauty, like ice, our footing does betray; Who can tread sure on the smooth, slippery way
* Undo Slippery Checks
* Begin smoothing. Need to fix the animation-not-playing bug again
* Cleanup
* animation bugfix
* IgnoredComponents tests fix
2022-12-19 20:40:53 -06:00
Ygg01
75ea093d78
Fluid spread refactor ( #11908 )
...
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com >
Fix undefined
2022-11-15 22:30:59 +11:00
wrexbe
bc68ac96dd
Cleanup the namespaces ( #8132 )
2022-05-13 17:59:03 +10:00
Willhelm53
4d3a381962
Mopping Puddle Dilution and Wet Floor Sparkles ( #6273 )
2022-02-04 19:26:11 -07:00
mirrorcult
fd316c3983
Fire extinguisher/spray refactor ( #6314 )
...
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com >
2022-01-31 01:42:15 +11:00
Ygg01
14b401f9b3
Puddle refactor 2: Spillastic boogaloo ( #4784 )
...
* Refactor PuddleComponent
* Move puddle effects into separate RSIs
Basically egg/tomato/powder puddle will be moved into separate
/Textures/Fluids RSIs
* Fix YAML for puddles
* Fix issues sloth pointed out.
* Ensure Puddle Component are properly added when spawned
* Remove unnecessary method init puddle with starting maxVolume
* Addressed ElectroSr comments
* Add Resolves
* Try fix error in ensureSolution
* Puddle unanchoring
* Address some issues with puddles
* Fix continue -> return
2021-10-27 19:24:18 +11:00
StStevens
e621a82e65
Fire extinguisher safety ( #4912 )
...
* Moved safety into FireExtinguisherComponent.
* Fix errant find and replace
* Address reviews
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com >
2021-10-25 18:04:24 +11:00
Visne
b7dc3c81ae
Remove redundant #nullable enable ( #4275 )
2021-07-16 17:37:09 -07:00
DrSmugleaf
ff1a2d97ea
Re-organize all projects ( #4166 )
2021-06-09 22:19:39 +02:00