metalgearsloth
d3aece12cb
Lookup changes ( #18416 )
2023-08-06 12:44:05 +10:00
LankLTE
48f29cbbf7
no use in pocket ( #17785 )
2023-07-03 15:36:59 -06:00
metalgearsloth
b7ee34f5a7
Fix buildies ( #17396 )
2023-06-17 12:17:21 +10:00
Slava0135
8ed4dcf0fb
shield values examine ( #17245 )
2023-06-17 12:07:58 +10:00
Slava0135
082d204173
Fix shield modifiers ( #17071 )
...
* use uid instead of .Owner
* a bit of refactoring
* block damage reimplemented
2023-06-04 20:23:54 -06:00
Slava0135
277689c9a6
make shields be able to block doorways ( #16079 )
...
* you can block doors
(doors now consider static fixtures)
* this was unnecessary
2023-05-05 11:14:32 -04:00
DrSmugleaf
b947856431
Remove hands component reference ( #15197 )
2023-04-07 11:21:12 -07:00
metalgearsloth
2e25128770
Update content for .Owner culling ( #14185 )
2023-02-22 12:45:32 +11:00
metalgearsloth
bf79d76666
Content update for ECS physics ( #13291 )
2023-01-15 15:38:59 +11:00
Jezithyr
eeb5b17b34
Mobstate Refactor ( #13389 )
...
Refactors mobstate and moves mob health thresholds to their own component
Co-authored-by: DrSmugleaf <drsmugleaf@gmail.com >
2023-01-13 16:57:10 -08:00
Leon Friedrich
881a2b2ece
PopupSystem public methods rejig ( #12830 )
2022-12-19 08:41:47 +11:00
keronshb
153fcd2172
Refactors blocking system, fixes exception ( #12947 )
2022-12-10 14:42:38 +11:00
keronshb
02ba8720cb
Cleans up some shield code, adds grid checks ( #12621 )
...
closes https://github.com/space-wizards/space-station-14/issues/11196
2022-11-19 14:51:54 +11:00
DrSmugleaf
7fbc2608e8
Remove redundant read-only VV from datafields ( #12626 )
2022-11-16 20:22:11 +01:00
Paul Ritter
79854e59a4
adds a source uid to most damage & mobstate events ( #11559 )
...
Co-authored-by: Flipp Syder <76629141+vulppine@users.noreply.github.com >
2022-10-08 12:15:27 +02:00
metalgearsloth
600c0e3255
Fix a few warnings ( #11576 )
2022-10-04 14:24:19 +11:00
metalgearsloth
78a4ab6eb2
Update for collision events by-ref ( #10933 )
2022-09-14 17:26:26 +10:00
Nemanja
fc0c8d14a3
shields no longer break from healing ( #10719 )
2022-08-23 22:00:06 +10:00
metalgearsloth
189d49a51f
ItemMapper ECS ( #9867 )
2022-08-08 12:35:57 +10:00
Leon Friedrich
c7ad6b709e
Audio System Rejig ( #9635 )
2022-07-29 12:13:12 +10:00
keronshb
b69b18c24e
Don't let someone block if they're too close or if they're in a doorway. ( #9890 )
...
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com >
2022-07-25 14:54:18 +10:00
keronshb
4a89446e03
Fixes Blocking bugs ( #9424 )
...
* Fixes Riot shield bugs
* Removes redundant check and extra parenthesis
* Requested changes
* Prevent block with another shield if already blocking.
2022-07-10 20:50:09 -05:00
Kara
2d5ec7f85c
Id[entity] 2.0 (real) ( #9612 )
...
* starter API
* network ID cards
* Port more stuff from old identity
* Re-implement identity representation + name updating
* move
* proper name returning for `IdentityName`
* move everything important to server, give in to temptation
* shared / server / client split sadly. move ensure to shared and spawn to server
* identity update queueing + identityblocker
* fixes
* and just like that it's usable for admins
* huge identity pass
* pass dos
* jesus christ
* figs :D
* fuck u
* fix bad merge.
Co-authored-by: Moony <moonheart08@users.noreply.github.com >
2022-07-10 20:36:53 -05:00
keronshb
d65601f024
Blocking and Shields ( #8584 )
...
* Blocking
* Fixes Bodytype bug
* Blocking Damage Modifier
* Storing bodytype
* Consolidates Stop Blocking code
* Consolidates more methods
* Some cleanup, hitbox fix
* Shield Textures
* Passive blocking modifier check
* Localization, popups, and more cleanup
* Small cleanup
* Relay event
* Fixes a shutdown bug, adds specific containers and sets
* Popups and sounds
* Fixes typo
* Removes whitespace, adds comment
* Some requested changes
* Remove Shared
* Audio fix
* More changes
* More requested changes
* Properly remove on shutdown
* Adds riot shields to seclathes
* SecTech Riot shield
* Constant variable
* Relay transfer to user blocking system
* More destruction behavior
* Adds a shape field
* Riot shield cleanup
* More requested changes.
* Prevents blocking attempt where a user cannot be anchored
* Listen for anchor change
* Unused using cleanup
* More shields.
* Buckler
* Construction
* Linter fix
2022-07-04 16:31:12 +10:00