Vordenburg
796d818bba
Check Deleted instead of null for HandTeleporter ( #18260 )
2023-07-24 14:21:44 -06:00
Leon Friedrich
19277a2276
More DoAfter Changes ( #14609 )
...
* DoAfters
* Compact Clone()
* Fix mice and cuffables
* Try generalize attempt events
* moves climbabledoafter event to shared, fixes issue with climbable target
* Fix merge (cuffing)
* Make all events netserializable
* handful of doafter events moved
* moves the rest of the events to their respective shared folders
* Changes all mentions of server doafter to shared
* stop stripping cancellation
* fix merge errors
* draw paused doafters
* handle unpausing
* missing netserializable ref
* removes break on stun reference
* removes cuffing state reference
* Fix tools
* Fix door prying.
* Fix construction
* Fix dumping
* Fix wielding assert
* fix rev
* Fix test
* more test fixes
---------
Co-authored-by: keronshb <keronshb@live.com >
2023-04-02 21:13:48 -04:00
keronshb
9ebb452a3c
DoAfter Refactor ( #13225 )
...
Co-authored-by: DrSmugleaf <drsmugleaf@gmail.com >
2023-02-25 01:01:25 +01:00
Chief-Engineer
061d4de1e4
Add teleporter logs ( #13375 )
2023-02-17 01:27:43 +01:00
Kara
5eacde3da7
Hand teleporter / portal tweaks ( #13305 )
2023-01-02 23:53:16 -08:00
Kara
c821ca71aa
Portals & hand teleporter ( #13266 )
...
* basic system with portals & linked ents
* hand tele sprites, no impl
* hand tele and teleportation works
* fancy it up
* oog
* special case projectiles
* predict portal-to-portal teleportation
* this stuff
* check nullspace
* sloth
* give to rd instead
* i guess this can probably happen
* docs
2023-01-02 19:58:25 -06:00