metalgearsloth
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c31c848afd
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Shooting NPCs and more (#18042)
* Add pirate shooting
* Shooting working
* Basics working
* Refactor time
* More conversion
* Update primitives
* Update yml
* weh
* Building again
* Draft
* weh
* b
* Start shutdown
* Starting to take form
* Code side done
* is it worky
* Fix prototypes
* stuff
* Shitty working
* Juke events working
* Even more cleanup
* RTX
* Fix interaction combat mode and compquery
* GetAmmoCount relays
* Fix rotation speed
* Juke fixes
* fixes
* weh
* The collision avoidance never ends
* Fixes
* Pause support
* framework
* lazy
* Fix idling
* Fix drip
* goobed
* Fix takeover shutdown bug
* Merge fixes
* shitter
* Fix carpos
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2023-08-01 19:48:56 -05:00 |
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deltanedas
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5c98b350a2
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megafauna elimination mission and fish salv faction (#16720)
Co-authored-by: deltanedas <@deltanedas:kde.org>
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2023-05-25 22:23:20 +10:00 |
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metalgearsloth
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fda607b2f6
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Fix NPC awake assert (#15783)
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2023-04-25 22:33:13 +10:00 |
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Jezithyr
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eeb5b17b34
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Mobstate Refactor (#13389)
Refactors mobstate and moves mob health thresholds to their own component
Co-authored-by: DrSmugleaf <drsmugleaf@gmail.com>
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2023-01-13 16:57:10 -08:00 |
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Pieter-Jan Briers
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55c61b9c35
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Config presets system. (#12824)
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2022-12-16 23:26:24 +01:00 |
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metalgearsloth
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4db3b30dc1
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Sleep NPCs on attach (#12014)
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2022-10-19 10:07:44 +11:00 |
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metalgearsloth
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0286b88388
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NPC refactor (#10122)
Co-authored-by: metalgearsloth <metalgearsloth@gmail.com>
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2022-09-06 00:28:23 +10:00 |
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