Commit Graph

11 Commits

Author SHA1 Message Date
metalgearsloth
c31c848afd Shooting NPCs and more (#18042)
* Add pirate shooting

* Shooting working

* Basics working

* Refactor time

* More conversion

* Update primitives

* Update yml

* weh

* Building again

* Draft

* weh

* b

* Start shutdown

* Starting to take form

* Code side done

* is it worky

* Fix prototypes

* stuff

* Shitty working

* Juke events working

* Even more cleanup

* RTX

* Fix interaction combat mode and compquery

* GetAmmoCount relays

* Fix rotation speed

* Juke fixes

* fixes

* weh

* The collision avoidance never ends

* Fixes

* Pause support

* framework

* lazy

* Fix idling

* Fix drip

* goobed

* Fix takeover shutdown bug

* Merge fixes

* shitter

* Fix carpos
2023-08-01 19:48:56 -05:00
Vordenburg
49f3f07e30 Add pathfinding support for NPCs climbing tables (#17415) 2023-07-28 16:37:29 +10:00
metalgearsloth
f308a1b31e Fix cleanbots (#16922) 2023-05-29 16:53:28 +10:00
metalgearsloth
ca07522c03 NPC utility queries (#15843) 2023-05-01 14:57:11 -04:00
metalgearsloth
638009f5d3 Cleanbot tweaks (#15821) 2023-05-02 00:30:15 +10:00
metalgearsloth
a5b04b49b6 Fix NPC obstacle handling (#13007) 2022-12-15 15:30:28 +11:00
metalgearsloth
83fede79eb Add simple miss chances for NPCs (#12978)
Doesn't consider juking potential but okay for now.
2022-12-11 07:37:09 -06:00
metalgearsloth
b749d0d275 Remove NPC IEntityManager resolves (#12648) 2022-11-18 22:07:52 +01:00
metalgearsloth
fa59983bd9 Bandaid medibots (#11718) 2022-10-13 21:36:29 +11:00
metalgearsloth
f456ad911e Pathfinder rework (#11452) 2022-09-30 14:39:48 +10:00
metalgearsloth
0286b88388 NPC refactor (#10122)
Co-authored-by: metalgearsloth <metalgearsloth@gmail.com>
2022-09-06 00:28:23 +10:00