metalgearsloth
83a43b83b3
Medibot fixes ( #18744 )
2023-08-06 00:38:14 -06:00
metalgearsloth
8b801b9a33
Fix NPC reloads ( #18694 )
2023-08-05 00:41:46 -06:00
metalgearsloth
c31c848afd
Shooting NPCs and more ( #18042 )
...
* Add pirate shooting
* Shooting working
* Basics working
* Refactor time
* More conversion
* Update primitives
* Update yml
* weh
* Building again
* Draft
* weh
* b
* Start shutdown
* Starting to take form
* Code side done
* is it worky
* Fix prototypes
* stuff
* Shitty working
* Juke events working
* Even more cleanup
* RTX
* Fix interaction combat mode and compquery
* GetAmmoCount relays
* Fix rotation speed
* Juke fixes
* fixes
* weh
* The collision avoidance never ends
* Fixes
* Pause support
* framework
* lazy
* Fix idling
* Fix drip
* goobed
* Fix takeover shutdown bug
* Merge fixes
* shitter
* Fix carpos
2023-08-01 19:48:56 -05:00
Arendian
040cfe3aae
Medibot Fix ( #18063 )
2023-07-15 13:59:45 -06:00
metalgearsloth
c43db830ea
Significantly improve NPC steering ( #17931 )
2023-07-14 00:48:04 +10:00
metalgearsloth
68480af109
Update content vectors to numerics ( #17759 )
2023-07-08 14:08:32 +10:00
metalgearsloth
f308a1b31e
Fix cleanbots ( #16922 )
2023-05-29 16:53:28 +10:00
metalgearsloth
66ae137b70
Tie NPC services to plans ( #16451 )
2023-05-15 16:18:18 +10:00
Leon Friedrich
263e1761fc
Move jobQueue to engine ( #16443 )
2023-05-15 12:47:12 +10:00
20kdc
ad76739cc3
Refactor: Chat transmission ranges (+ a little preparation for downstream fork functionality) ( #16026 )
2023-05-04 12:08:08 -07:00
deltanedas
aceb354945
emag medibot to make it poison patients ( #15377 )
...
Co-authored-by: deltanedas <@deltanedas:kde.org>
2023-05-02 18:00:57 +10:00
metalgearsloth
ca07522c03
NPC utility queries ( #15843 )
2023-05-01 14:57:11 -04:00
metalgearsloth
638009f5d3
Cleanbot tweaks ( #15821 )
2023-05-02 00:30:15 +10:00
AJCM-git
878c7c0b85
Moves buckling and vehicles to shared, some cleanup ( #15923 )
2023-05-01 17:04:23 +10:00
metalgearsloth
ab9b5ac0b2
Remove deprecated NPC debug buttons ( #15824 )
2023-04-29 16:47:10 +10:00
metalgearsloth
122350f19c
Salvage expeditions ( #12745 )
2023-04-20 10:43:13 +10:00
deltanedas
457af3ee30
pet dehydrated fish to make him nice to you ( #14709 )
...
* petting fish to make him nice to you
* fix fishe, refactor a bit
* fishe
* pro
* feedback, for now
* refactor
* pro
---------
Co-authored-by: deltanedas <@deltanedas:kde.org>
2023-04-13 18:17:25 -07:00
metalgearsloth
b5a33ea7ab
Avoid NPCs getting stuck around tables ( #14807 )
2023-03-23 23:53:17 +11:00
metalgearsloth
c460757ab8
Always reload NPCs on prototype reload ( #13999 )
2023-02-09 01:01:27 +11:00
metalgearsloth
6b6c6b1c9f
Fix NPC prototype reloads ( #13981 )
2023-02-07 14:27:34 -07:00
metalgearsloth
2ea4538c3a
Don't reload NPCs unless necessary ( #13978 )
2023-02-07 17:35:32 +11:00
Jezithyr
eeb5b17b34
Mobstate Refactor ( #13389 )
...
Refactors mobstate and moves mob health thresholds to their own component
Co-authored-by: DrSmugleaf <drsmugleaf@gmail.com >
2023-01-13 16:57:10 -08:00
metalgearsloth
b78ca238c6
Add parallel NPC steering back in ( #13159 )
2022-12-24 12:37:58 +11:00
Pieter-Jan Briers
a323671984
Changes for prototype load parallelization ( #13066 )
...
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com >
2022-12-20 14:25:34 -08:00
Leon Friedrich
881a2b2ece
PopupSystem public methods rejig ( #12830 )
2022-12-19 08:41:47 +11:00
metalgearsloth
7910bd3ff4
Context steering for NPCs ( #12915 )
2022-12-12 14:33:43 +11:00
metalgearsloth
83fede79eb
Add simple miss chances for NPCs ( #12978 )
...
Doesn't consider juking potential but okay for now.
2022-12-11 07:37:09 -06:00
metalgearsloth
dd384c55a0
Pathfinder tweaks ( #12848 )
2022-12-06 15:33:44 -08:00
metalgearsloth
cc90f68f0f
Fix turrets not shooting in space ( #12820 )
...
* Fix turrets not shooting in space
* Faster target acquisition
2022-12-01 09:02:01 -06:00
Paul Ritter
3884c4d3db
serv4 + submodule update ( #12740 )
...
Co-authored-by: DrSmugleaf <DrSmugleaf@users.noreply.github.com >
2022-11-27 19:25:55 +01:00
metalgearsloth
b749d0d275
Remove NPC IEntityManager resolves ( #12648 )
2022-11-18 22:07:52 +01:00
DrSmugleaf
7fbc2608e8
Remove redundant read-only VV from datafields ( #12626 )
2022-11-16 20:22:11 +01:00
Leon Friedrich
0b5a58001c
IListener and IRadio purge ( #11980 )
2022-11-15 15:09:27 +11:00
metalgearsloth
4d51f786c6
Fix medibot exception ( #12336 )
2022-11-01 23:27:27 +11:00
metalgearsloth
fa59983bd9
Bandaid medibots ( #11718 )
2022-10-13 21:36:29 +11:00
metalgearsloth
4e7f09ade5
Add dependency collection to serialization writes ( #11570 )
2022-10-03 20:29:14 +11:00
metalgearsloth
f456ad911e
Pathfinder rework ( #11452 )
2022-09-30 14:39:48 +10:00
metalgearsloth
8871c445b8
Cleanup factions code ( #11075 )
...
Co-authored-by: Kara <lunarautomaton6@gmail.com >
2022-09-14 11:45:02 -07:00
metalgearsloth
78a4ab6eb2
Update for collision events by-ref ( #10933 )
2022-09-14 17:26:26 +10:00
Leon Friedrich
6b05861068
Fix pathfinding exception ( #11228 )
2022-09-14 17:06:24 +10:00
metalgearsloth
0286b88388
NPC refactor ( #10122 )
...
Co-authored-by: metalgearsloth <metalgearsloth@gmail.com >
2022-09-06 00:28:23 +10:00