Kevin Zheng
57bf21cb6a
Add atmos tick time to atmos device update event ( #18781 )
2023-08-07 11:36:43 -06:00
metalgearsloth
3b1e6d30e7
Remove GCQueue ( #18820 )
2023-08-07 11:27:46 -06:00
Ilya246
f99741937c
Adjust radiator flow rate and fix space detection ( #18764 )
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The previous dT did not accurately represent the actual tick time. This is being investigated separately.
Check environment mixture for zero moles, because space mixtures do not necessarily return null.
While here, make an unrelated style change involving TryComp.
2023-08-06 10:23:43 -07:00
Kevin Zheng
db5dee6db3
Add radiators ( #18728 )
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* Add radiators
* Limit heat transfer to fluid heat capacity
* Adjust datafield names
* Fix material arbitrage
* This code has been debugged, and so there are no more bugs. Debugging code is therefore unnecessary
* Adjust radiator layer subfloor visibility
* Cache CVars
* No default
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com >
* Like and unsubscribe
* Fix CVar caching
---------
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com >
2023-08-06 02:21:05 -06:00
Bixkitts
956e8b46dd
Fixed Kudzu Spread Falling Asleep After Containment ( #18218 )
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Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com >
2023-08-06 16:08:07 +10:00
metalgearsloth
d3aece12cb
Lookup changes ( #18416 )
2023-08-06 12:44:05 +10:00
Chief-Engineer
bfa3989011
improve ignite logs ( #18669 )
2023-08-05 12:18:09 +10:00
Nemanja
37e6d99e49
Gas analyzer compref removal ( #17992 )
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* Gas analyzer compref removal
* don't question it
2023-07-12 13:47:45 -06:00
metalgearsloth
68480af109
Update content vectors to numerics ( #17759 )
2023-07-08 14:08:32 +10:00
Chief-Engineer
1960dd2620
Revert "Add chem solution atmos heating and cooling ( #17854 )" ( #17871 )
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This reverts commit 03d6b0ced7 .
2023-07-06 23:53:19 -05:00
0x6273
03d6b0ced7
Add chem solution atmos heating and cooling ( #17854 )
2023-07-06 18:18:56 -07:00
metalgearsloth
44a3db398b
Draw MapAtmosphere gasses ( #17688 )
2023-06-28 21:22:03 +10:00
TemporalOroboros
9849737e5a
Cleans up warnings in disposals ( #17419 )
2023-06-22 00:31:19 +10:00
metalgearsloth
0bb9c6e6eb
Fix gas tile overlays ( #17397 )
2023-06-17 12:30:55 +10:00
Tom Leys
28bec85d86
Space sections substantially slower (5-15 sec, exponential) with cooling ( #16115 )
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* Space sections fractionally slower (1 sec, exponential)
- ExplosivelyDepressurize reduces air pressure by about 20% each pass, sets to vacuum below 20 kPa
- Causes some issues with AdjacentBits on airlock close
* Introduced constants for Spacing in atmospherics
* Limit space wind allowed during spacing to 1000 kPa per tile/sec
- Less tile ripping per tick
- Tiles rip based on wind
- Robustness checks
* Slowed down the spacing a bit
* Slowed down the spacing a bit more
* Better dynamics about high pressure air escaping,
- Reduce air temperature (due to decompression) during spacing
- Make some water vapor for flavor
* Limit temperature loss to >8 Deg.C. No Water vapor
2023-05-20 13:53:04 -06:00
Leon Friedrich
2bd5fb3736
Remove obsolete Fixture.Body references ( #16259 )
2023-05-09 17:21:26 +10:00
Tom Leys
79eeefd813
Fix firelock lights for hot / pressurized rooms ( #15892 )
2023-05-06 15:54:36 +10:00
metalgearsloth
06efff2b2d
Flare gun 1984 ( #15807 )
2023-05-04 12:46:02 +10:00
Ilya246
ca6a92a746
[tweak] make maxcaps sqrt-scaling ( #16016 )
2023-05-02 16:12:09 -06:00
Menshin
76903dd145
Cached barotrauma resistance and immunity values instead of computing them each Update() ( #15055 )
2023-05-01 03:58:26 +10:00
Leon Friedrich
a36a64e6c5
Implicit gas tile & decal states ( #15146 )
2023-04-05 17:43:12 -06:00
Leon Friedrich
7f524f6751
Fix high pressure protection ( #14968 )
2023-03-29 16:45:56 -07:00
Leon Friedrich
56ef88a913
Prevent possible future game state bugs ( #14323 )
2023-03-01 09:26:37 -06:00
Leon Friedrich
e9fd16f8f6
Fix lung test ( #14325 )
2023-03-01 13:57:48 +11:00
Chief-Engineer
017fb28ce3
Add atmos ignition logs ( #14216 )
2023-02-28 16:43:24 -04:00
Leon Friedrich
210677ba4e
Fix bug in GasTileOverlay state logic ( #14071 )
2023-02-13 02:39:21 +00:00
Visne
5a5a3afbb1
Remove some obsolete AppearanceComponent method usages ( #13726 )
2023-02-02 12:34:53 -04:00
Visne
c6d3e4f3bd
Fix warnings and code cleanup/fixes ( #13570 )
2023-01-19 13:56:45 +11:00
metalgearsloth
bf79d76666
Content update for ECS physics ( #13291 )
2023-01-15 15:38:59 +11:00
Jezithyr
eeb5b17b34
Mobstate Refactor ( #13389 )
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Refactors mobstate and moves mob health thresholds to their own component
Co-authored-by: DrSmugleaf <drsmugleaf@gmail.com >
2023-01-13 16:57:10 -08:00
metalgearsloth
8900409956
Optimise spreadersystem ( #13329 )
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* Optimise spreadersystem
It makes entity spawning slower.
* Remove redundant airtightchangedevent
* oop
2023-01-11 02:18:26 -06:00
metalgearsloth
243fd73db4
Update tilechangedevent to ref structs ( #13383 )
2023-01-09 13:45:21 +11:00
Kara
572b762f2c
Tile prying removes decals ( #13363 )
2023-01-07 02:24:50 -08:00
metalgearsloth
1769807366
Remove some explosion resolves ( #13330 )
2023-01-04 17:52:38 -08:00
metalgearsloth
ab07944af8
Remove IPhysBody ( #13297 )
2023-01-03 17:45:18 +11:00
keronshb
f6e1dc15ac
Adds delay to internals alert ( #13195 )
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closes https://github.com/space-wizards/space-station-14/issues/12721
2023-01-01 16:03:19 -08:00
Pieter-Jan Briers
a323671984
Changes for prototype load parallelization ( #13066 )
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Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com >
2022-12-20 14:25:34 -08:00
Pieter-Jan Briers
4fa2920472
Remove IoCManager.InitThread calls from parallel code. ( #13070 )
2022-12-20 22:52:39 +11:00
Leon Friedrich
881a2b2ece
PopupSystem public methods rejig ( #12830 )
2022-12-19 08:41:47 +11:00
Leon Friedrich
2759ef009e
Gas tile overlay state handling changes ( #12691 )
2022-12-19 06:25:27 +11:00
metalgearsloth
3b3963083b
Replace GridEntityId with Owner ( #12743 )
2022-12-12 14:59:02 +11:00
Leon Friedrich
77683a95df
Add point light to burning entities ( #12959 )
2022-12-12 14:35:33 +11:00
Leon Friedrich
154aea05a0
Fix decal IoC exception ( #12789 )
2022-12-02 10:42:47 +11:00
Leon Friedrich
186b8e00da
Fix NoAirWhenFullyAirBlocked ( #12709 )
2022-11-24 12:45:08 +11:00
metalgearsloth
6c76061887
Content changes for mapgrid kill ( #12567 )
2022-11-22 13:12:04 +11:00
Leon Friedrich
6917b0fe17
Misc audio and related changes for replays ( #12578 )
2022-11-22 11:49:48 +11:00
Leon Friedrich
8ab849aec9
Fix gas overlay ( #12692 )
2022-11-20 20:50:01 -06:00
DrSmugleaf
f92f288047
Remove byte[] allocations for GasTileOverlaySystem.UpdateChunkTile ( #12617 )
2022-11-16 08:27:49 +01:00
Vera Aguilera Puerto
3fbe85416e
Rebuild excited groups if blocked airflow direction of tile has changed. ( #12548 )
2022-11-11 09:44:45 +01:00
Leon Friedrich
3a0c3b02b3
Firelock fixes ( #12542 )
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* Firelock fixes
* review
2022-11-10 22:21:01 -06:00