Vordenburg
cf1f2d0e03
Limit the width of the action bar ( #17216 )
2023-07-27 18:20:07 +10:00
Hebi
756699ffcc
Filtering reagents ( #18211 )
...
* Making it work
* Refactoring
* Autoformat revert
* Implementing suggestions
* Changed to file scoped namespaces.
2023-07-26 02:05:09 -06:00
Leon Friedrich
a4fc332846
Fix some some bugs when client-side prediction is disabled ( #18241 )
2023-07-24 19:59:31 +10:00
metalgearsloth
e755509fc7
More miscellaneous compiler warning fixes ( #18228 )
2023-07-23 16:03:57 +10:00
Leon Friedrich
e96560956c
Fix high UI scale chat. ( #17914 )
2023-07-09 16:30:26 -06:00
eoineoineoin
08d6a42983
Minor visual fixups from StyleboxTexture scaling ( #17763 )
2023-07-09 04:57:47 +10:00
TemporalOroboros
3ac4cf85db
Cleaner BoundUserInterfaces ( #17736 )
2023-07-09 02:02:17 +10:00
metalgearsloth
68480af109
Update content vectors to numerics ( #17759 )
2023-07-08 14:08:32 +10:00
Justin Trotter
72b6c2b54b
reformatted syndicate objectives for readability ( #17745 )
...
* reformatted syndicate objectives for readability
* used richtextlabels instead of labels, narrowed window size back to original
2023-07-04 18:33:11 -06:00
router
33f823e6be
Add alternative emotes channel ( #15965 )
2023-06-26 17:20:08 -04:00
Leon Friedrich
b03d9a90ab
Add support for client-side replays ( #17168 )
2023-06-19 03:23:31 +10:00
Vordenburg
18837c305d
Fix action bar not filling with mappables ( #17218 )
...
* Fix action bar not filling with mappables
* Update Content.Client/UserInterface/Systems/Actions/ActionUIController.cs
---------
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com >
2023-06-15 13:21:52 -06:00
Nemanja
ba9a369d0e
Guidebook links ( #17162 )
...
* Guidebook links
* warning!
2023-06-07 02:51:11 -05:00
Leon Friedrich
a8eee5878a
Misc replay related changes ( #17102 )
2023-06-05 14:33:49 +10:00
Leon Friedrich
6269548835
Make SlotControl textures nullable ( #16519 )
2023-05-17 10:18:52 +10:00
Skye
fac42ef0c0
Fix action numbers (/handle UI default theme update) ( #15840 )
...
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com >
2023-05-15 13:45:56 +10:00
Leon Friedrich
883d6646ea
Make guidebook start with some entries collapsed ( #16181 )
2023-05-07 13:12:29 +10:00
AJCM-git
d5b3585c09
Small tweak and cleanup of spells and actions ( #15943 )
2023-05-01 18:29:18 +10:00
Leon Friedrich
49a22ed29d
Set SpriteView sizes in various controls. ( #15935 )
2023-04-30 16:46:45 +10:00
Vasilis The Pikachu
e4dced38fc
Add looc and emote focus binds ( #15588 )
2023-04-29 16:15:42 +10:00
Leon Friedrich
cedec8d415
Ensure EUIs close themselves ( #15860 )
2023-04-29 13:16:24 +10:00
DrSmugleaf
07c5a844c7
Make the admin menu openable in the lobby ( #15444 )
2023-04-16 16:06:01 +10:00
ShadowCommander
3b21421ef1
Add EscapeContext keybind ( #15301 )
...
* Add EscapeContext
Escape context input closes windows if there are any open. If there are not any windows it opens the game menu.
* Add fluent for Escape Context
* Move EngineContext keybind to content
* Readd WindowCloseAll
* Fix EscapeContext not opening the game menu after using WindowCloseAll
WindowCloseAll does not clear the CloseRecentWindowUIController.recentlyInteractedWindows, which caused HasClosableWindow to return true because the list still had items.
Changed HasClosableWindow to check if windows in the list are still open and clear them if they aren't.
* Clean up EscapeContextUIController
2023-04-13 18:10:44 -07:00
metalgearsloth
be4e69b0c0
Station maps ( #13027 )
2023-04-13 16:21:24 +10:00
DrSmugleaf
98b4af8df0
Remove inventory component references ( #15249 )
2023-04-12 10:20:47 +10:00
DrSmugleaf
c25d7ba7bd
Fix not showing ahelp relay label to players ( #15327 )
2023-04-12 10:19:09 +10:00
metalgearsloth
317a4013eb
Puddles & spreader refactor ( #15191 )
2023-04-10 15:37:03 +10:00
Skye
af34c497c2
UI: Close window hotkeys ( #15227 )
2023-04-08 19:19:32 -07:00
DrSmugleaf
b947856431
Remove hands component reference ( #15197 )
2023-04-07 11:21:12 -07:00
Leon Friedrich
19277a2276
More DoAfter Changes ( #14609 )
...
* DoAfters
* Compact Clone()
* Fix mice and cuffables
* Try generalize attempt events
* moves climbabledoafter event to shared, fixes issue with climbable target
* Fix merge (cuffing)
* Make all events netserializable
* handful of doafter events moved
* moves the rest of the events to their respective shared folders
* Changes all mentions of server doafter to shared
* stop stripping cancellation
* fix merge errors
* draw paused doafters
* handle unpausing
* missing netserializable ref
* removes break on stun reference
* removes cuffing state reference
* Fix tools
* Fix door prying.
* Fix construction
* Fix dumping
* Fix wielding assert
* fix rev
* Fix test
* more test fixes
---------
Co-authored-by: keronshb <keronshb@live.com >
2023-04-02 21:13:48 -04:00
metalgearsloth
4cb3e464ac
Fix lobby votes ( #15041 )
2023-04-02 01:00:48 +11:00
Moony
eee96125df
Revert "Moony z level hack ( #15031 )" ( #15032 )
...
This reverts commit 1f6663912b .
2023-03-31 21:50:11 -05:00
Moony
1f6663912b
Moony z level hack ( #15031 )
...
* save work
* Adds Z levels
* a
* ladders + parallax scroll
* zoom out not in
* oops, sandbox
* oops i broke the law
* run ci
* fuck
---------
Co-authored-by: moonheart08 <moonheart08@users.noreply.github.com >
2023-03-31 21:49:10 -05:00
metalgearsloth
030ecc6964
Fix vote stacking ( #14951 )
2023-03-29 20:18:56 +11:00
metalgearsloth
4cbd5ef1ca
Fix vote popup ( #14940 )
2023-03-29 19:36:30 +11:00
DrSmugleaf
ed45440256
Always show ahelp relay message when the relay is enabled ( #14931 )
2023-03-28 14:27:21 -07:00
metalgearsloth
a09c4e7bd1
Stretch top bar for separated hud ( #14873 )
2023-03-27 19:51:40 -07:00
metalgearsloth
5b9705bc4d
Add margins to chat ( #14875 )
...
* Add margins to chat
* a
2023-03-26 09:57:29 -05:00
metalgearsloth
93fd38cf68
Fix default chat alert being off-screen ( #14868 )
2023-03-26 08:16:27 -05:00
Chief-Engineer
88fb6ccebc
Add admin alerts ( #13589 )
2023-03-23 11:10:49 -04:00
AJCM-git
7a6fddce4f
Moves guidebook UI logic to a UI Controller, some tweaks ( #14601 )
2023-03-22 23:41:43 -04:00
Flipp Syder
349eae0b70
Removes IOnStateChanged calls from GameplayStateLoadController ( #14617 )
2023-03-12 21:02:14 -04:00
Flipp Syder
3eb8f70985
Screen load event for GameplayState ( #14316 )
...
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com >
2023-03-11 14:25:56 +11:00
Flipp Syder
12192ada0b
removes previous bruteforce method ( #14548 )
...
instead checks if the final size of the container is supposed to be bigger than zero: if it is, then it will continue to attempt to set the split fraction until the size is no longer zero, then it will do it once last time before stopping
2023-03-09 10:33:13 -06:00
ShadowCommander
e4fbcf3a63
Expand the viewport when the game window is resized instead of the chat window in the Separated HUD layout ( #13694 )
2023-03-10 00:56:43 +11:00
Morb
f57c54cc90
Fix chat size cvar float parse ( #14468 )
...
* Fix chat size float parse
* Use dot separator
* Return comma value separator
2023-03-07 09:38:54 -06:00
Flipp Syder
ec3a519a46
Store chat size ( #14299 )
2023-03-06 11:06:57 -08:00
Visne
62b87bc876
Remove black margin in separated HUD ( #13724 )
2023-02-28 08:11:38 -08:00
DrSmugleaf
a13bdc0431
Fix AHelp window being recentered when opened through the verb ( #14219 )
2023-02-22 23:26:02 +11:00
DrSmugleaf
a11d82c479
Make admin ahelp window remember its last position ( #14209 )
2023-02-21 20:31:27 +01:00