metalgearsloth
51d08e8b05
AI Reachable system ( #1342 )
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Co-authored-by: Metal Gear Sloth <metalgearsloth@gmail.com >
2020-07-11 15:09:37 +02:00
DrSmugleaf
e1f9033a69
Merge branch 'master' into buckle-locker-fix-1262
2020-07-08 15:35:20 +02:00
metalgearsloth
5aefae184c
Refactor AI considerations ( #1278 )
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Considerations are now instantiated under a manager and re-used between entities where they pass in their blackboard to get a score back.
Also makes the API a bit nicer to use.
Also some random cleanup.
Co-authored-by: Metal Gear Sloth <metalgearsloth@gmail.com >
2020-07-08 01:37:35 +02:00
DrSmugleaf
dd72c1e3f0
Fix being able to buckle through a locker and reality collapsing
2020-07-03 14:54:45 +02:00
metalgearsloth
99f46d1ca5
Misc. AI fixes for CM test ( #1165 )
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* Dumped ranged behaviors
* Fixed some 1-liners (open storage, distancecon todo)
Co-authored-by: Metal Gear Sloth <metalgearsloth@gmail.com >
2020-06-21 21:48:22 +02:00
metalgearsloth
5391d3c72a
Add utility AI ( #806 )
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Co-authored-by: Pieter-Jan Briers <pieterjan.briers@gmail.com >
Co-authored-by: Metal Gear Sloth <metalgearsloth@gmail.com >
Co-authored-by: Pieter-Jan Briers <pieterjan.briers+git@gmail.com >
2020-06-18 14:52:44 +02:00