Commit Graph

7783 Commits

Author SHA1 Message Date
DrSmugleaf
e963c401e5 Disable Loc warnings for integration tests 2021-02-23 13:10:12 +01:00
Swept
7504c72a22 Organizes Fills (#3385)
* Initial

* Lockers
2021-02-23 20:17:24 +11:00
NuclearWinter
cf7aa5345b Added the ability to drink from Beakers (#3216)
* Added the ability to drink from Beakers

* Allow drinking from beakers, but better

Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
2021-02-23 19:52:43 +11:00
metalgearsloth
55456253f0 Fix the game (#3384)
Cleanup some old PRs and make the world green again

Co-authored-by: Metal Gear Sloth <metalgearsloth@gmail.com>
2021-02-23 19:23:51 +11:00
Swept
1e13c3b265 Fixes lathe stuff (#3383) 2021-02-23 18:53:14 +11:00
Swept
e05698c027 Tags everything that should be tagged (#3372)
* GlassBeaker and FirelockElectronics

* Moves BaseItem

* The rest

* Indentations

* Functional

* for sloth

* Applied zum reviews

Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
2021-02-23 18:48:57 +11:00
Swept
898996abe9 Cleans up NPC and Human YAML and adds tags for Teleportable and FootstepSound (#3371)
* GlassBeaker and FirelockElectronics

* Teleportable + Fixed parented Mobs

* Moved the small tag stuff outta this PR, this is a MOB PR nowgit add .

* FootstepSound

* FootstepSound fixed

* Teleportable

* Added Tags
2021-02-23 18:20:35 +11:00
mirrorcult
c12e590c33 Fix medical scanner layer/mask (#3377)
* fix mediscanner layer/mask

* norot, anchor, pullable
2021-02-23 13:32:10 +11:00
Tarlan2
3ee4c5f791 Auto lathe branch (#3284)
* My first contribution in a while.Change AddAccent command to be case insensitive (#3112)

* got rid of the bottle of nothingness. thought it was an empty bottle.

* new correction

* Delete SpaceStation14.sln

I honestly don't know what happened here. I didn't code those lines.

* Revert "Delete SpaceStation14.sln"

This reverts commit 68876841dce9c6e2ce9d21996e4caef3512b1385.

* new attempt at fixing

* Revert "new attempt at fixing"

This reverts commit 780f66fda3d66b6d4d086871d0b2ea2f6d4ee004.

* Revert "My first contribution in a while.Change AddAccent command to be case insensitive (#3112)"

This reverts commit 08041a30365331b82309aedaf2136d7631459887.

* Revert "Revert "My first contribution in a while.Change AddAccent command to be case insensitive (#3112)""

This reverts commit b2dc76a6683e8df88188d37a836f9ab9a54287b5.

* Revert "Revert "Revert "My first contribution in a while.Change AddAccent command to be case insensitive (#3112)"""

This reverts commit 478d2bfe5daf6098d2f5665249ce0f161704dd73.

* Revert "Revert "Revert "Revert "My first contribution in a while.Change AddAccent command to be case insensitive (#3112)""""

This reverts commit 23c195143e1e3d05cb5f344329c01754432684a9.

* Revert "Revert "Revert "Revert "My first contribution in a while.Change AddAccent command to be case insensitive (#3112)""""

This reverts commit 23c195143e1e3d05cb5f344329c01754432684a9.

* still having figured what happened with the sln file

* please work

* -Added wood as a material.
-Made a few changes in the material requirements for some of the recipes.

* ok. added a small correction for wood at material_stacks.yml

* ok added another correction for misc.yml because for some reason a : just disappeared.

* -added plastic as a material, complete with a png (credits: tgstation)
-replaced glass with plastic for material requirements for some of the latherecipes

* for some reason the shovel was duplicate, being in both botany.yml and in tools.yml. deleted it from tools

* ok. one last try. noticed that the sprite path for shovel was weird even though it already has its own sprite at Objects/Tools/shovel.rsi . so I decided to fix the path then move the shovel back to tools.yml while deleting it from botany.yml. maybe that was the problem?

* corrected the extra space on the type: material for plastic discovered by Peptide90.

* noticed that wood also had a bad icon path.

* another attempt

* weird. I don't remember messing with the flashlight requirements.

* added plastic in the SharedStakedComponent and the meta.json from materials.rsi is back to how it was

* hopefully this icon is valid.

* small corrections concerning double space.

Co-authored-by: DrSmugleaf <DrSmugleaf@users.noreply.github.com>
2021-02-23 13:30:50 +11:00
Fortune117
a80c803a42 fix for sandbox menu not keeping toggle (#3334) 2021-02-23 13:29:26 +11:00
collinlunn
112f7d8346 Pipe visualizers (#3042)
* modifies pipe sprites to look not connected

* pipe connector sprites

* PipeConnectorVisualizer

* Remove pipe visualizer

* Revert "Remove pipe visualizer"

This reverts commit dc8da93f99f20aa55247c6a94d26c7a75a3d1782.

* PipeDirection can be set with the sprite updating correctly

* fixes meta files

* removes unused vent/scrubber directions

* OnConnectedDirectionsNeedsUpdating

* comments + OnConnectedDirectionsNeedsUpdating gets called

* fix connecteddirections bug

* Combines ConnectedDirections sent to visualizer

* fixes unconnected pipe sprites

* Adds PipeConnectorVisualizer to other piping entities

* code cleanup

* Fixed bug with ConnectedDirections not being set correctly

* diff fix

* rotation simplification

* Improves rsi serialization

* enable nullable

* wip

* visualizer cleanup

* nullable cleanup

Co-authored-by: py01 <pyronetics01@gmail.com>
2021-02-23 13:18:30 +11:00
Pieter-Jan Briers
6a79782fc0 Remove redundant access levels and jobs. (#3360)
We do not need access levels like ResearchDirector when Research | Command works fine.

We also do not need a QM.

Etc...
2021-02-23 13:07:40 +11:00
Ygg01
0f54a01d24 Fix bug with animated sprites not being initially animated (#3381)
Sets auto animated of client inventory to true, enables cosmos bedsheets to be
animated when first equipping.

Fixes #1144
2021-02-23 13:05:24 +11:00
Acruid
1801e6ec60 Update Engine to v0.3.16 2021-02-22 13:54:48 -08:00
Clyybber
2de4be1708 Fix map rotation of two things (#3380) 2021-02-22 16:22:31 +01:00
DrSmugleaf
ca055df6a2 Fix outdated Grammar prototype on humans 2021-02-22 14:58:16 +01:00
DrSmugleaf
f7157e9dc3 Fix sec.yml vending machine starting inventory formatting 2021-02-22 14:58:16 +01:00
DrSmugleaf
41e72e8fc5 Make EntityPrototypeComponentsTest show the path of a badly formatted file 2021-02-22 14:58:16 +01:00
DrSmugleaf
b7dfb58777 Make dummy icon test ignore abstract prototypes 2021-02-22 14:58:15 +01:00
DrSmugleaf
31b86081ac Update submodule-dependency to v0.1.5
Fixes exported TS dependencies
2021-02-22 14:44:10 +01:00
DrSmugleaf
be1e0abeac Fix BagOpenCloseVisualizer failing with null rsi and redundant sprite component in CigPackBase 2021-02-22 14:39:39 +01:00
DrSmugleaf
17448df1fe Update submodule-dependency action to v0.1.4
Fixes the email not being set when pulling changes
2021-02-22 14:27:59 +01:00
Acruid
02a60a2756 Fixes construction menu from throwing exceptions after round start. 2021-02-22 01:12:36 -08:00
Peptide90
1db8f9908d Alphabetised dispenser .yaml files (#3275)
* alphabetised

* alphabetised

* alphabetised

* alphabetised

* alphabetised

* alphabetised

* alphabetised

* Added back SpaceTwinkie

* added thirteenloko back

Removed duplicate grape..silly me
2021-02-22 10:11:59 +01:00
Peptide90
c646404f37 Added remaining vendor inventories (#3305)
* Added remaining inventories

Made remaining vendors usable.
nutri and robotics have some job specific items missing that aren't in yet.

medical will need updated when medical is in.

* added TO DO: for magivend

* added syringe and TO DO:

* added BoneSaw and TO DO

* Update Resources/Prototypes/Catalog/VendingMachines/robotics.yml

Co-authored-by: Paul Ritter <ritter.paul1@googlemail.com>

Co-authored-by: Paul Ritter <ritter.paul1@googlemail.com>
2021-02-22 10:11:00 +01:00
Swept
5b75c14ad7 Initial (#3366) 2021-02-22 09:58:46 +01:00
Swept
9c72a7b147 Initial (#3367) 2021-02-22 08:11:09 +01:00
Swept
4a67fc1d22 Fleshes out smoking content (#3295)
* RSIs sorted out

* Bookmark

* Updated packet RSIs for Stacks

* Cigs Packs done

* Cigarette Cartons

* fucking MANUALLY fixed the cigarette inhands, fuck you tgstation

* Pipes work

* Cigars/Cases

* Updates vending machine inventory

* tweaks count

* Adds a cigarette crate

* Fixes RSIs, working on rolling paper

* Adds Tobacco and Cannabis plants

* Cigarettes and Rollies are now craftable

* There

* Fixed crafting recipes

* Reset RobustToolbox

* Netsync'd

* Ready

Co-authored-by: DrSmugleaf <DrSmugleaf@users.noreply.github.com>
2021-02-22 15:08:17 +11:00
Pieter-Jan Briers
932ae78621 Update submodule 2021-02-22 01:08:43 +01:00
Remie Richards
85916b87b4 Fluent Localisation Fixes (#3344)
Co-authored-by: Pieter-Jan Briers <pieterjan.briers+git@gmail.com>
2021-02-22 01:07:46 +01:00
Pieter-Jan Briers
63947a6d35 Fixes all the rotation bugs. (#3365) 2021-02-22 00:46:27 +01:00
DrSmugleaf
6d48154617 Change submodule-dependency action to use our own fork 2021-02-21 16:38:08 +01:00
Pieter-Jan Briers
b1bf1c59ed Set OverrideDirection for SpriteView in the storage interface. 2021-02-21 16:11:03 +01:00
tmtmtl30
b314c3f040 Adds a very basic perpetual background ambient hum. (#3150) 2021-02-21 14:02:23 +01:00
DrSmugleaf
4637bdf60e Add integration test for unknown components in prototypes (#3342) 2021-02-21 13:40:47 +01:00
DrSmugleaf
0dd75e1821 Move event bus listener from CuffableComponent to CuffableSystem (#3321)
* Move event bus listener from CuffableComponent to CuffableSystem

* Fix uncuffing when inside a container

* Fix not updating the status
2021-02-21 13:39:54 +01:00
Pieter-Jan Briers
b898443f28 WPF layout (#3346) 2021-02-21 12:38:56 +01:00
Fortune117
33d6975c25 fixed apcnet causing crash (#3354)
Co-authored-by: Pieter-Jan Briers <pieterjan.briers+git@gmail.com>
2021-02-21 12:32:57 +01:00
Pieter-Jan Briers
3a192247d5 Update submodule to v0.3.13 2021-02-21 12:32:13 +01:00
metalgearsloth
72c763cd11 Add storage fill test (#3352)
Validates amounts (useful) and prototypes (less useful given SpawnEntityTest exists)

Co-authored-by: Metal Gear Sloth <metalgearsloth@gmail.com>
2021-02-21 12:20:11 +01:00
metalgearsloth
71ac8e4c6b Reagent dispenser test (#3353)
No runtimes gang

Co-authored-by: Metal Gear Sloth <metalgearsloth@gmail.com>
2021-02-21 12:19:45 +01:00
Alex Evgrashin
b565748324 Fixes gasp on start (#3311) 2021-02-21 15:13:49 +11:00
DrSmugleaf
b1be93fbce Show the prototype id when failing dummy icon test (#3340)
* Show the prototype id when failing dummy icon test

* Remove redundant import
2021-02-21 14:51:11 +11:00
Clyybber
c5ab6f191b Spill into containers lying around (#3345)
* Spill into containers lying around

* Make spillability definable in yaml

* Address reviews
2021-02-21 02:14:41 +01:00
Pieter-Jan Briers
c3b4753cc1 Blow up on Jenkins build if engine version is not a tag.
Fixes #3347
2021-02-21 01:30:47 +01:00
DrSmugleaf
5b5a6a46be Fix build (#3348) 2021-02-21 01:24:32 +01:00
metalgearsloth
e0eaef1aa9 Data-driven NPC factions (#3249)
* Data-driven NPC factions

* Minor re-factor so it's settable via yaml instead. Any changes made during runtime aren't saved back.
* Still uses enums given bitmasks go BRRT

* private setters whoops

* nullables

Co-authored-by: Metal Gear Sloth <metalgearsloth@gmail.com>
2021-02-21 00:27:17 +01:00
Visne
df8a69d5cd Add all missing descriptions (HELP WANTED) (#3269)
* Add TODOs and some improvements

* Removed ""

* added descriptions

custom not ported.

* vent description

custom not ported.

* scrubber description

custom not ported.

* Update scrubbers.yml

* update description

custom not ported.

* computer frame description

* machine frame descriptions

* Vending machine descriptions

Mostly from TG, some custom.

* description

ported tg

* updated descriptions

Custom descriptions.
Need dynamic APC connector wire description (it's actual range).

* description

ported tg

* description

custom

* Descriptions

Not sure we needed them because it's self explainatory but oh well, now everything is described.
Empty lights have no name or description so have left blank for now.

* descriptions

custom

* descriptions

custom

* Added "" to descriptions

Plus some changes.

* Missed ""

* Updated A to It's a

* Auto stash before merge of "descriptions2" and "Peptide90/descriptions"

* Fix vending machines

* Remove TODOs

* Fix Chocolate vending machine

* Remove all fixed TODOs and small fixes

Co-authored-by: Peptide90 <78795277+Peptide90@users.noreply.github.com>
2021-02-21 00:15:02 +01:00
mirrorcult
6c088c36b8 Fix dead people standing up after being stunned (#3330)
* fix crit/dead players standing up

* actually fix crit/dead players standing up

* nullable + missed check

Co-authored-by: cyclowns <cyclowns@protonmail.ch>
2021-02-20 23:55:35 +01:00
collinlunn
f85d8435c1 Makes power test nullable (#3333)
* Makes power test nullable

* fix
2021-02-20 23:49:12 +01:00