Commit Graph

7783 Commits

Author SHA1 Message Date
Pieter-Jan Briers
6c5a0786c2 Fix build. 2018-08-02 08:45:23 +02:00
Pieter-Jan Briers
adda9136d0 Update submodule to fix CI. 2018-08-02 08:38:04 +02:00
Pieter-Jan Briers
cb224a973d Update Submodule. 2018-08-02 08:30:25 +02:00
Pieter-Jan Briers
d7074bf74f Construction System. (#87)
* Construction WiP

* Construction kinda works!

* Lots more construction work.

* It mostly works!
2018-08-02 08:29:55 +02:00
Víctor Aguilera Puerto
f051078c79 Remove all references to OpenTK (#85)
Resolves #80
2018-07-29 23:58:19 +02:00
Pieter-Jan Briers
74b38c49fb Materials system. (#84) 2018-07-27 17:11:58 +02:00
Pieter-Jan Briers
cb439ba39a Remove compiler warnings. 2018-07-26 23:55:34 +02:00
Pieter-Jan Briers
b34591ab59 Data Rework Content Edition (#82)
* WiP Data Rework.

* Convert stationstation to new map format.

* stationstation.yml v2

* Update submodule
2018-07-26 23:38:16 +02:00
Acruid
8c874c76dc Base Update() method was removed from components in engine, added some basic ECS systems to update the components. (#79) 2018-07-26 23:26:19 +02:00
Pieter-Jan Briers
18ed1041ba Update submodule 2018-07-26 23:26:03 +02:00
Pieter-Jan Briers
ad5c82fec9 APC & SMES appearances. (#78)
* CEV-Eris SMES sprite as RSI.

Has been modified so that the light overlay states use alpha blending.

* Add tiny glow to SMES display sprite.

* Appearances work v2

* More WiP

* RoundToLevels works correctly on even level counts now.

* SMES -> Smes because MS guidelines.

* CEV-Eris APC sprite.

* APC visuals.

* Reduce SMES scale again to normal levels.

* Update submodule
2018-07-17 11:39:55 +02:00
Pieter-Jan Briers
7629d447aa Update submodule 2018-07-14 13:36:32 +02:00
Pieter-Jan Briers
806addd3ae I am a certified genius. 2018-06-23 22:03:46 +02:00
Pieter-Jan Briers
ad0c547f08 Update Jenkinsfile. 2018-06-23 22:02:40 +02:00
Pieter-Jan Briers
d92d4c2fa2 Merge branch 'master' of github.com:space-wizards/space-station-14-content 2018-06-23 21:58:48 +02:00
Pieter-Jan Briers
f163602942 Linux exports LAD 2018-06-23 21:58:39 +02:00
indeano
2d23c6a45e Some work on directing storage component's client updates (#75)
* adds storage system, primitive client-unsubscribing of storage updates

* strips out currently unneeded system

* channel to actor

* closestorageui todo added

* thorough logging, actor to session, validates session before sending packets

* offloads session status check to an event handler
2018-06-20 15:49:13 -05:00
PJB3005
86e600bec7 Merge remote-tracking branch 'origin/18-06-09-gridentities' 2018-06-13 04:26:04 +02:00
Pieter-Jan Briers
e4c378cb8f Update submodule & clean up code with Timer.Spawn(). 2018-06-11 20:30:52 +02:00
Pieter-Jan Briers
10999dc905 Grid map detaching: content edition. 2018-06-10 01:03:49 +02:00
Pieter-Jan Briers
9b251d70e2 Readme & submodule update. 2018-06-09 15:48:54 +02:00
Pieter-Jan Briers
df538aa4d6 Update submodule. 2018-06-08 15:16:20 +02:00
Pieter-Jan Briers
cd1d731b73 Don't let me write sh code. 2018-06-08 14:56:59 +02:00
Pieter-Jan Briers
c355031a2c Fix broken travis.yml 2018-06-08 12:46:11 +02:00
Pieter-Jan Briers
bd529a0478 Fix texture case sensitivity issues. 2018-06-08 12:37:34 +02:00
Pieter-Jan Briers
7fcd424c71 Proper drawdepths for items & clothing. 2018-06-03 16:29:56 +02:00
Pieter-Jan Briers
439b8d772f Update submodule. 2018-06-03 16:23:38 +02:00
Pieter-Jan Briers
d8540cdbd9 Comments are important. 2018-05-30 17:05:06 +02:00
Pieter-Jan Briers
0dad2c863b Fix powernet spreading edge cases. 2018-05-30 16:44:35 +02:00
Pieter-Jan Briers
179b2534d2 Fix load & supply desync upon merging powernets. 2018-05-30 16:22:51 +02:00
Pieter-Jan Briers
ff0b1bfd05 Fix power warnings & sort errors. 2018-05-30 16:10:36 +02:00
Pieter-Jan Briers
097c876578 More data in power debug tool. 2018-05-30 14:23:08 +02:00
Pieter-Jan Briers
d5ce4c6b7f Sprite drawdepth fixes. 2018-05-30 14:07:49 +02:00
Pieter-Jan Briers
7e5c764b50 Make power node not die on map load. 2018-05-27 23:39:14 +02:00
Pieter-Jan Briers
77222824c3 New map! 2018-05-27 23:27:32 +02:00
Pieter-Jan Briers
e36033a3ac Power improvements:
* crashes fixed
* made lights an RSI.
2018-05-27 21:45:31 +02:00
Pieter-Jan Briers
89d8208abd Update submodule 2018-05-27 19:33:53 +02:00
Pieter-Jan Briers
ab91d358ef Power is now frame time aware and actually works correctly. 2018-05-27 19:33:27 +02:00
Pieter-Jan Briers
147aad5064 Some work on the mess that is this power code.
Jesus.

Tons of fixes, refactors and other things.
The powernet's code is still awful though.
2018-05-27 16:44:50 +02:00
Pieter-Jan Briers
f1ec10e3e1 Input Refactor (#72) 2018-05-27 10:13:33 +02:00
Pieter-Jan Briers
b13d100107 Fixing issues sonar pointed out, content changes. (#71)
* Fixing issues sonar pointed out, content changes.

* Update submodule.
2018-05-26 18:28:37 +02:00
Pieter-Jan Briers
13611e04ff Update submodule 2018-05-13 15:54:51 +02:00
Pieter-Jan Briers
92b7386e57 Third time's the charm. 2018-05-13 14:49:50 +02:00
Pieter-Jan Briers
74367b1b74 Hey maybe don't forget to commit this. 2018-05-13 14:40:30 +02:00
Pieter-Jan Briers
dee2b12955 macOS export attempts.
Pray for it!
2018-05-13 14:37:16 +02:00
Pieter-Jan Briers
f6b4f23362 Copy scene files from content -> engine during release builds. (#70) 2018-05-13 12:34:56 +02:00
Pieter-Jan Briers
85b4be3ff4 Updates for the netcode refactor. (#69)
* Updates for the netcode refactor.

* Change HandsGui to control.

Why? No idea but drawing of it works again.

* Fix hand change sync.

* Update submodule
2018-05-13 11:54:21 +02:00
Pieter-Jan Briers
20cf3a6a9b Rename IEntity.GetComponents to GetAllComponents. (#68)
* Rename IEntity.GetComponents to GetAllComponents.

This is to avoid confusion.
A single s to distinguish it from GetComponent() is quite hard to miss.

* Update submodule.
2018-05-10 19:21:15 +02:00
Pieter-Jan Briers
205a4fc530 Fixes server shutdown crash & client error log spam. (#67) 2018-05-10 18:52:44 +02:00
Pieter-Jan Briers
2d9285f790 Fixes description on prototypes 2018-05-09 17:14:19 +02:00