metalgearsloth
b62fb4a318
Add ammo boxes ( #325 )
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Same as magazines except they can't be loaded into a weapon.
You can transfer ammo to and from magazines / boxes freely where the caliber matches so you don't need to necessarily match the magazine type.
Used popups to reflect transfer amount.
Also fixed the mag sprite showing as 0 capacity on spawn and the 10mm smg flash magazine prototype
2019-09-03 22:35:19 +02:00
Acruid
9353a060f2
Physics Shapes ( #306 )
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* Removed BoundingBoxComponent.
* Updated prototypes to use refactored CollidableComponent.
* Renamed ICollidable to IPhysBody.
Moved ICollidable to the Shared/Physics namespace.
* Migrated more yaml files to use PhysShapes.
* Updated YAML to use the new list-of-bodies system.
* Updated the new prototypes.
* Update submodule
* Update submodule again, whoops
2019-09-03 22:14:04 +02:00
Acruid
5aafe89d95
Set the max size of a Storage to a constant, regardless of the physical size of the Storage. This lets lockers eat objects larger than themselves (like mobs). This resolves https://github.com/space-wizards/space-station-14/issues/294 .
2019-09-01 17:08:15 -07:00
Acruid
7a55c07e22
The entity spawned when an item is thrown from a stack now properly sets its stack size to 1. This resolves https://github.com/space-wizards/space-station-14/issues/312 .
2019-09-01 16:23:30 -07:00
Acruid
9ffbb51fd1
Items are now dropped at the pointer location if the pointer is withing the interaction range. Previously the dropped item was always placed at the player entity location.
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Resolves https://github.com/space-wizards/space-station-14/issues/235 .
2019-09-01 16:01:57 -07:00
DamianX
f3b460c8b4
IDs and access ( #319 )
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* something about access
* Fixed deny animation
2019-09-01 22:57:22 +02:00
ShadowCommander
0329150109
Fix OpenStorage button in HumanInventoryWindow ( #322 )
2019-09-01 22:50:13 +02:00
DamianX
264a63b7f6
Wires! ( #315 )
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* Wires!
* Use state instead of messages
* cleanup
* Update submodule
* actually fix conflict
* Maybe fix conflicts?
* Localized strings, removed hardcoded sprite path
* cleanup
* More localization and sounds
2019-09-01 22:15:34 +02:00
Pieter-Jan Briers
70e3cffa90
Update submodule
2019-09-01 09:56:21 +02:00
Acruid
fc046fb8ca
Move ClientChangedHandMsg to Content assembly. This Resolves https://github.com/space-wizards/RobustToolbox/issues/703 .
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Update Submodule.
2019-08-31 17:49:18 -07:00
Acruid
9acf37e99d
PowerStorageComponent now prints battery statistics to the examine window.
2019-08-30 23:36:07 -07:00
Pieter-Jan Briers
1645cb2dd0
Fix attempt 2.
2019-08-30 18:34:07 +02:00
Pieter-Jan Briers
12e635a411
Re-implement missing TLS version hack.
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Accidentally dropped it when making the current launcher.
2019-08-30 18:11:44 +02:00
Pieter-Jan Briers
b40a96f545
Make TabContainer spaced a bit more.
2019-08-30 09:39:22 +02:00
Pieter-Jan Briers
64f148cb6e
Update submodule
2019-08-29 23:50:49 +02:00
Pieter-Jan Briers
4d31537add
Fix Content.Tests not being ran on .NET Core.
2019-08-29 23:50:09 +02:00
metalgearsloth
ecd77d6c48
Add more hats ( #318 )
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Removed existing ones for simplicity.
Will need to add toggles later.
2019-08-29 19:26:30 +02:00
Pieter-Jan Briers
5716671dcf
Fix some compiler warnings.
2019-08-29 16:59:59 +02:00
Pieter-Jan Briers
6bdd26506c
Don't spawn all bullets in a magazine until necessary.
2019-08-29 15:05:42 +02:00
Pieter-Jan Briers
5858de0b08
More parallax debugging stuff.
2019-08-29 14:36:31 +02:00
Pieter-Jan Briers
ffc9f10399
Explicitly dispose ImageSharp images.
2019-08-28 12:08:10 +02:00
Pieter-Jan Briers
0f0a3eb822
Mark a bunch of packages as private assets.
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This will prevent them being referenced in content, so stuff like OpenTK isn't "accessible" from Content.Client.
2019-08-27 22:51:31 +02:00
Pieter-Jan Briers
9ba5f9f2a3
Remove accidental reference to Mono.Cecil.
2019-08-27 22:50:06 +02:00
Pieter-Jan Briers
ecb7cd3c66
Update all the NuGet packages & submodule.
2019-08-27 22:39:32 +02:00
Pieter-Jan Briers
293f88599d
Update submodule.
2019-08-27 22:00:38 +02:00
Pieter-Jan Briers
55f9411493
Verbs don't open an invisible popup if there's no entities.
2019-08-25 22:53:36 +02:00
Pieter-Jan Briers
4232397aa8
Fix file paths for gun noises.
2019-08-25 15:11:51 +02:00
Pieter-Jan Briers
ee029de5e7
Allow stack component count to be VV'd.
2019-08-25 15:07:26 +02:00
ShadowCommander
34e7edb5f5
Fix for clicking an item in the offhand with the activehand ( #314 )
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* Fix for clicking an item in the offhand with the activehand
* Renamed attacked to entity
2019-08-25 13:10:59 +02:00
metalgearsloth
03ac153417
Fix 9mm guns ( #311 )
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I r dumb.
Fix calibers and fix my script import of the top-mounted image.
2019-08-25 13:00:37 +02:00
Odin Hultgren Van Der Horst
8a88ee7f90
Airlock collision ( #316 )
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* Added colmask to airlock
* Removed superfluous space
2019-08-25 13:00:08 +02:00
Pieter-Jan Briers
d6113b6147
Update submodule
2019-08-25 12:58:45 +02:00
Pieter-Jan Briers
7306bcc35a
Fix VerbSystem crash.
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Fixes #317
2019-08-25 12:54:55 +02:00
Pieter-Jan Briers
77216af44e
Don't copy project dependencies for content projects.
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#850
2019-08-22 18:44:35 +02:00
Pieter-Jan Briers
ffbff0d765
Fix build
2019-08-22 11:10:14 +02:00
metalgearsloth
9431011ba5
Add more dakka ( #307 )
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* Add more dakka
Some slight codebase changes to facilitate more robust behaviour.
* Update Content.Server/GameObjects/Components/Projectiles/ProjectileComponent.cs
Co-Authored-By: Pieter-Jan Briers <pieterjan.briers@gmail.com >
* Remix last stereo to mono
hpistol + ltrifle
2019-08-22 11:08:32 +02:00
Pieter-Jan Briers
44fdf4022e
Fix accidental C# 8.0 usage.
2019-08-22 11:06:10 +02:00
Pieter-Jan Briers
09b1066122
Try to fix weird integration tests issues, update submodule.
2019-08-22 10:21:54 +02:00
Pieter-Jan Briers
ecbf9a7706
Fix build
2019-08-22 09:28:24 +02:00
Pieter-Jan Briers
ab1108b731
Update submodule
2019-08-21 23:40:22 +02:00
DamianX
f0053f15bf
Added pickaxe, asteroid rock and floors ( #301 )
2019-08-21 22:50:15 +02:00
Pieter-Jan Briers
4175f891fb
Mark some text input keybinds as repeat.
2019-08-21 19:46:06 +02:00
Pieter-Jan Briers
c207297c57
Merge branches 'pseudo-classes', 'input-refactor' and '19-08-21-update-submodule'
2019-08-21 17:25:01 +02:00
Pieter-Jan Briers
6ca70b0156
Apply suggestions from PR
2019-08-21 17:24:05 +02:00
Pieter-Jan Briers
6e6aef62c6
Update submodule
2019-08-21 17:22:24 +02:00
Pieter-Jan Briers
27d7337abf
Gitignore some stuff in BuildChecker
2019-08-21 17:20:28 +02:00
ShadowCommander
66c5affa65
Merge branch 'master' of https://github.com/space-wizards/space-station-14
2019-08-20 18:27:12 -07:00
DamianX
be4197351a
Fixed examine things ( #308 )
2019-08-19 22:27:25 +02:00
DamianX
4dcbf28714
IoC'd random ( #302 )
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* Implemented RobustRandom
* update submodule
* update submodule
* Fix benchmark
2019-08-17 12:09:09 -07:00
ShadowCommander
4c67856dd6
Update RobustToolbox
2019-08-16 23:14:43 -07:00