Commit Graph

7783 Commits

Author SHA1 Message Date
Pieter-Jan Briers
d5c4ed819c Add some minor setup behavior to DummyGameTicker by giving it a common base with normal GameTicker.
Necessary for the game to, well, function.
2020-08-21 17:41:50 +02:00
Víctor Aguilera Puerto
68fb5d4257 Merge branch 'master' into 2020-08-19-firelocks 2020-08-21 16:51:50 +02:00
Víctor Aguilera Puerto
d7ced7a45c unlit layers for firelock.rsi 2020-08-21 16:51:47 +02:00
Pieter-Jan Briers
1f1e95f535 Add integration test for entity deletion. 2020-08-21 14:54:50 +02:00
Pieter-Jan Briers
80e175aaa9 Fix deletion of inventories of dead people. 2020-08-21 14:54:38 +02:00
Pieter-Jan Briers
a9d8d8051d Update submodule. 2020-08-21 14:54:11 +02:00
Víctor Aguilera Puerto
c042b46220 Fix arrow visibility for ghosts.
metacomming bad
2020-08-21 13:32:04 +02:00
Exp
02b5632dac Observers are now shown in the Lobby as Observers (#1834)
* Observers are now shown in the Lobby as Observers

* Weviews adwessed
2020-08-21 11:24:06 +02:00
Exp
8fe211bf88 Make Table Vaulting use "theName" macro (#1832) 2020-08-21 11:00:27 +02:00
Pieter-Jan Briers
4863c0eb2d Merge pull request #1827 from exp111/20200820-min-traitor-exception
Fixed Exception when ReadyPlayers < MinTraitors
2020-08-21 00:08:47 +02:00
Exp
ce1dc6d86b Table Vaulting notify messages use the name (#1828) 2020-08-21 00:08:16 +02:00
Pieter-Jan Briers
b1eb320b0a Fix exception with explosions and storage items. 2020-08-20 23:44:35 +02:00
Pieter-Jan Briers
c2fc4d6628 Fix squeaking sounds. 2020-08-20 22:43:59 +02:00
Pieter-Jan Briers
f27ce22dc9 Reduce airlock prying time. 2020-08-20 22:38:00 +02:00
Pieter-Jan Briers
0eba05c604 Fix exception in preferences preview. 2020-08-20 22:37:48 +02:00
Exp
daf17e1c64 Fixed Exception when ReadyPlayers < MinTraitors 2020-08-20 22:16:34 +02:00
Pieter-Jan Briers
82c4c3eb4a Suspicion improvements:
1. pull settings from cvars.
2. Fix greet.

Fixes #1823
2020-08-20 22:05:14 +02:00
Pieter-Jan Briers
3d75f0d753 Update submodule. 2020-08-20 21:45:50 +02:00
Pieter-Jan Briers
fc2ee61f75 Fix verbs in-hand.
Properly this time.
2020-08-20 21:45:43 +02:00
Pieter-Jan Briers
e9d302f6e5 Merge pull request #1711 from Visne/mathmerge 2020-08-20 20:46:28 +02:00
Pieter-Jan Briers
8a2530e7a0 More FloatMath -> MathHelper from merge. 2020-08-20 20:34:32 +02:00
Pieter-Jan Briers
bf60a4e9fc Merge branch 'master' into mathmerge 2020-08-20 20:33:43 +02:00
Pieter-Jan Briers
7575e143f6 Update submodule again 2020-08-20 20:32:05 +02:00
Víctor Aguilera Puerto
ca5002981d Downgrade submodule. 2020-08-20 20:21:25 +02:00
Pieter-Jan Briers
75a7223aa1 Integration tests go brrrr 2020-08-20 19:23:16 +02:00
Pieter-Jan Briers
f57269c5dc Update submodule. 2020-08-20 19:22:23 +02:00
Pieter-Jan Briers
4cb0040045 Fix some UserData file system usage inconsistencies with map save tests. 2020-08-20 18:47:41 +02:00
Pieter-Jan Briers
496b456120 Use in-memory SQLite prefs DB when UserData is virtual. 2020-08-20 18:47:41 +02:00
Víctor Aguilera Puerto
3203fdfb7f Fix fallback preset DisallowLateJoin not being taken into account 2020-08-20 18:18:42 +02:00
Víctor Aguilera Puerto
9e7d698145 Allow specifying a text to be shown to players in the summary when ending the round. (#1818)
* Allow specifying a text to be shown to players when ending the round.
Also sets text

* Fix comment
2020-08-20 18:09:29 +02:00
Visne
de61a01703 Fix HasGameRule bug (#1819) 2020-08-20 16:59:59 +02:00
Pieter-Jan Briers
ed1a96e536 Nullability fixes. 2020-08-20 16:48:15 +02:00
Pieter-Jan Briers
3372ab050c Update submodule. 2020-08-20 16:48:15 +02:00
Víctor Aguilera Puerto
944ce2cc92 Allow game presets to disallow latejoining (#1816)
* Allow game presets to disallow latejoining

* Update Content.Server/GameTicking/GameTicker.cs

Co-authored-by: DrSmugleaf <DrSmugleaf@users.noreply.github.com>

Co-authored-by: DrSmugleaf <DrSmugleaf@users.noreply.github.com>
2020-08-20 16:20:48 +02:00
Víctor Aguilera Puerto
2bdf359289 Fix readyall nullable 2020-08-20 16:20:08 +02:00
Víctor Aguilera Puerto
d703dc8dcc Adds readyall (b)admin command. 2020-08-20 15:19:36 +02:00
metalgearsloth
d8a78f2de6 Geometric mean for AI considerations (#1812)
* Geometric mean for AI cons

More forgiving for having more considerations for an action.

* You had 1 job

Co-authored-by: Metal Gear Sloth <metalgearsloth@gmail.com>
2020-08-20 14:16:12 +02:00
metalgearsloth
599b316212 Fix AI bool curves (#1809)
I was a silly billy. AI were only picking up 1 item because 0.5 was being treated as a fail.

Co-authored-by: Metal Gear Sloth <metalgearsloth@gmail.com>
2020-08-20 13:47:47 +02:00
metalgearsloth
c6abeda53b Fix AI inventory deleted exc (#1810)
Was throwing during eating / drinking.

Co-authored-by: Metal Gear Sloth <metalgearsloth@gmail.com>
2020-08-20 13:47:20 +02:00
py01
f61d891ebc Power integration tests (#1805)
* Power test draft 1

* power tests work

* Apc charging test

Co-authored-by: py01 <pyronetics01@gmail.com>
2020-08-20 11:44:39 +02:00
metalgearsloth
b7de0c9bb3 Nerf xeno damage (#1806)
Still higher than human fists but won't 2 shot you into crit.

Co-authored-by: Metal Gear Sloth <metalgearsloth@gmail.com>
2020-08-20 11:21:23 +02:00
nuke
322e38b173 Fix for climb jank (#1803)
Player body was going to sleep, so now we spam WakeBody() at it.
2020-08-19 17:21:15 -07:00
Víctor Aguilera Puerto
45380c129b Fix traitors not knowing who their friends are. 2020-08-20 01:12:06 +02:00
nuke
f4909cdb98 Climbing system (#1750)
* Initial commit

* Climbing uses its own controller now

* Missed a check

* Get rid of hands check

* Cleanup

* Get rid of speciescomponent stuff

* Remove unneeded check, add separate case for moving other players.

* Add DoAfter

* IClientDraggable added to ClimbingComponent

* Added some basic integration tests. Renamed ClimbMode to Climbing.

* oops

* Minor fixes

* ffff

* Table fix

* Revamped system so its more predicted, uses proper  logic for de-climbing. Get hype!!!

* Flag check fix

* Distance check and reset numticksblocked

* get rid
2020-08-20 00:13:22 +02:00
Swept
b7e5aafdbc My bad (#1797) 2020-08-19 20:44:33 +02:00
Julian Giebel
7771f58460 Improve on disposal routing code (#1795)
Co-authored-by: Julian Giebel <j.giebel@netrocks.info>
2020-08-19 20:43:56 +02:00
Swept
20ab566f8c Switches current PDAs to the /tg/ ones. (#1796)
* Switches PDAs with tg ones and renames flashlight component

* Which chucklefuck hid the ID cards in the clothing folder

* Removes Mime PDA as i'm gonna do that in another PR

* Moves EVERY SINGLE PDA over by exactly one pixel so they're aligned perfectly with the UI slot

* On second thought moves back the id-cards since I don't want to deal with conflicts
2020-08-19 20:41:33 +02:00
Exp
17080a92ee Clear the ready list once the lobby is left (#1791) 2020-08-19 20:41:03 +02:00
DrSmugleaf
9306f41bed Update submodule 2020-08-19 18:29:48 +02:00
Swept
f79085d43e Tones down screenshake (#1794) 2020-08-19 18:24:50 +02:00