Pieter-Jan Briers
39199ad94f
Fix the damn atmos plaque
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This is a very important matter.
2020-09-09 21:41:52 +02:00
Pieter-Jan Briers
6765411854
Update submodule
2020-09-09 19:49:15 +02:00
creadth
7baa0a4391
Fire damage ( #2024 )
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* Moved the uplink creation code to the PresetSuspicion.Start method to ensure uplink created when we give the traitor role
Moved the starting TC balance to cvars
* Added component to handle interaction with Atmospheric system
Added damage from high and cold temperature
* renamed AtmoExposable to AtmosExposed
moved AtmosExposed updates to its own system
refactored TemperatureComponent
renamed fire to heat
added null check for Air
added self-heating and self-cooling to body system
* small refactoring for checking on airless tile in MetabolismComponent
* Added component to handle interaction with Atmospheric system
Added damage from high and cold temperature
* renamed AtmoExposable to AtmosExposed
moved AtmosExposed updates to its own system
refactored TemperatureComponent
renamed fire to heat
added null check for Air
added self-heating and self-cooling to body system
* small refactoring for checking on airless tile in MetabolismComponent
* Removed Pressure property from BarotraumaComponent
Changed CanShiver method to match style of other CanX method in ActionBlockerSystem
* Merged EntityCoordinates and changed components to reflect the change
* Fix typo
* Wrapped string to Loc.GetString
Added CanSweat
Refactored dead state check
2020-09-09 17:03:27 +02:00
Víctor Aguilera Puerto
cca740eb2a
Merge branch 'master' into 2020-08-19-firelocks
2020-09-08 15:21:58 +02:00
Víctor Aguilera Puerto
511147f299
Adds edge firelocks
2020-09-08 15:20:58 +02:00
Exp
5120627ca2
Makes more fields VV ( #2026 )
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* Some more VV
* Fixed build & some more gun vvs
* Added VendingMachine Inventory & Items
2020-09-08 13:30:22 +02:00
Víctor Aguilera Puerto
95ba81fa32
Merge branch 'master' into 2020-08-19-firelocks
2020-09-08 13:23:20 +02:00
Pieter-Jan Briers
cdf42cf880
Merge pull request #2048 from metalgearsloth/shoot
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Fix shooting
2020-09-08 12:04:48 +02:00
Metal Gear Sloth
08534162ac
Fix shooting
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title
2020-09-08 19:19:56 +10:00
Víctor Aguilera Puerto
3e87cfa714
whoops.
2020-09-07 17:45:46 +02:00
Pieter-Jan Briers
03d6697323
Add UI scale option to options menu.
2020-09-07 14:08:06 +02:00
Pieter-Jan Briers
b712abbec1
Update submodule
2020-09-07 14:08:01 +02:00
Víctor Aguilera Puerto
2aa1486b13
Support for non-fulltile airblockers rotating
2020-09-07 13:57:04 +02:00
Víctor Aguilera Puerto
da4d08432d
Merge branch 'master' into 2020-08-19-firelocks
2020-09-07 12:47:52 +02:00
DTanxxx
47554f99f0
Make latejoining not hardcoded to presets ( #2028 )
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* Make latejoining not hardcoded to presets
* Applied feedback
* Build error fix
* Applied more feedback
Co-authored-by: David Tan <>
2020-09-07 12:33:18 +02:00
Pieter-Jan Briers
f96f286ca4
Rework options menu.
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It's much nicer now.
2020-09-07 12:23:28 +02:00
Pieter-Jan Briers
005aad8da5
Allow disabling margins on StripeBack.
2020-09-07 12:23:28 +02:00
Pieter-Jan Briers
0440bb5e75
Tweak colors for caution buttons.
2020-09-07 12:23:27 +02:00
Pieter-Jan Briers
d64dc592f4
Enable bilinear filtering for inverted_triangle.svg.png.
2020-09-07 12:23:27 +02:00
Swept
5573d811bd
Fixed ( #2035 )
2020-09-07 11:53:23 +02:00
Swept
eebd654c34
Fixes "Spacesuit" ( #2032 )
2020-09-07 11:53:14 +02:00
Pieter-Jan Briers
0de5cfed7f
Update submodule (remove options menu)
2020-09-07 11:08:01 +02:00
Pieter-Jan Briers
527fababe0
Adds key rebinding window
2020-09-07 11:05:18 +02:00
Pieter-Jan Briers
e0179d14ea
Update submodule
2020-09-07 11:05:07 +02:00
Pieter-Jan Briers
90248ad448
Update keybinds.yml to be compatible with new engine changes.
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Fixed capitalization on "State"
2020-09-07 11:04:03 +02:00
Pieter-Jan Briers
a1c1769d23
Rework button styling to add a "caution" button type.
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It's red.
2020-09-07 11:04:03 +02:00
Pieter-Jan Briers
08e9fad4e1
Keybind is now a word.
2020-09-07 11:04:03 +02:00
derek
204b50c201
Change OpenUI into ToggleUI on the client side. ( #2036 )
2020-09-07 01:17:24 -07:00
Víctor Aguilera Puerto
c3858e6151
Optimize even further
2020-09-06 19:08:30 +02:00
Exp
071a961d00
Disables Tile Prying Can't reach msg ( #2030 )
2020-09-06 19:08:04 +02:00
Víctor Aguilera Puerto
2d76fbb3c4
Big optimizations
2020-09-06 18:32:38 +02:00
Víctor Aguilera Puerto
3e1015eeda
fix glass firelocks
2020-09-06 17:52:11 +02:00
Víctor Aguilera Puerto
bc972156bb
Fix firelocks
2020-09-06 17:34:45 +02:00
Víctor Aguilera Puerto
6724a9e6ab
Fix jenkins build
2020-09-06 17:16:08 +02:00
Víctor Aguilera Puerto
d58b7f0ebe
whoops
2020-09-06 17:15:16 +02:00
Víctor Aguilera Puerto
e239b707c5
Replace GridCoordinates (ew) for EntityCoordinates (YAY)
2020-09-06 17:05:20 +02:00
Víctor Aguilera Puerto
2b426405eb
Fix TurfHelpers
2020-09-06 17:05:01 +02:00
Víctor Aguilera Puerto
d758e84e8d
Merge branch 'master' into 2020-08-19-firelocks
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# Conflicts:
# Content.Server/GameObjects/Components/Atmos/AirtightComponent.cs
2020-09-06 16:56:43 +02:00
DrSmugleaf
48b61f6bcc
Replace every usage of GridCoordinates with EntityCoordinates ( #2021 )
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* Update RobustToolbox
* Transition direct type usages
* More updates
* Fix invalid use of to map
* Update RobustToolbox
* Fix dropping items
* Rename name usages of "GridCoordinates" to "EntityCoordinates"
* Revert "Update RobustToolbox"
This reverts commit 9f334a17c5908ded0043a63158bb671e4aa3f346.
* Revert "Update RobustToolbox"
This reverts commit 3a9c8cfa3606fa501aa84407796d2ad920853a09.
# Conflicts:
# RobustToolbox
* Fix cursed IMapGrid method usage.
* GridTileLookupTest now uses EntityCoordinates
Co-authored-by: Víctor Aguilera Puerto <6766154+Zumorica@users.noreply.github.com >
Co-authored-by: Víctor Aguilera Puerto <zddm@outlook.es >
2020-09-06 16:11:53 +02:00
DrSmugleaf
72d2318ea7
Update RobustToolbox
2020-09-06 16:10:34 +02:00
metalgearsloth
b7e18facda
Change HighPressureMovements to use GridTileLookup ( #2025 )
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* Change spacewinds to use GridTileLookup
* Add tile lookup tests
Co-authored-by: Metal Gear Sloth <metalgearsloth@gmail.com >
2020-09-06 15:44:49 +02:00
Víctor Aguilera Puerto
a8ca8303c5
Update submodule.
2020-09-06 15:44:20 +02:00
Víctor Aguilera Puerto
d89188a742
Merge branch 'master' into 2020-08-19-firelocks
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# Conflicts:
# Content.Server/GameObjects/Components/Doors/ServerDoorComponent.cs
# Content.Shared/Maps/TurfHelpers.cs
# SpaceStation14.sln.DotSettings
2020-09-06 00:17:48 +02:00
Víctor Aguilera Puerto
6969b79c1c
Improves atmos even more.
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* Adds AtmosCooldown to tiles, so they stop being active after a certain number of cycles without a cooldown reset.
* Fixes adjacentTileLength in ProcessCell. It wasn't being set beforehand, (probably) causing some incorrect air shares.
* Removing a tile from active tiles no longer unexcites every other tile in their excited group. (Basically, Dismantle in ExcitedGroup's Dispose() method no longer unexcites tiles)
2020-09-04 17:40:44 +02:00
Víctor Aguilera Puerto
f42ecf73b5
Reparenting is a word
2020-09-04 13:48:46 +02:00
DrSmugleaf
97a603b0b6
Add UnsimulatedGridAtmosphereComponent and a command to add it ( #2019 )
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* Add UnsimulatedGridAtmosphereComponent
* Override prytile, repopulate, invalidate and revalidate
* Attributes
2020-09-04 12:22:33 +02:00
Exp
313730e1b8
Fixes Pills not transfering any reagents ( #2016 )
2020-09-04 11:29:15 +02:00
ancientpower
0eea810d2f
fixes blackouts permanently turning off power ( #2018 )
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Co-authored-by: ancientpower <ancientpowerer@gmail.com >
2020-09-04 04:21:16 +02:00
Swept
5db94dbb07
Adds inhands and removes vir and genetics satchels. ( #2003 )
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* Satchels now have a nice RSI
* Adds inhands for all the satchels
* Annnd we're done!
2020-09-03 23:17:32 +02:00
Swept
bd1dfed82e
Removes Courier backpacks. ( #1988 )
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* Macerates the Courier bags.
* Removes prototype file
2020-09-03 23:14:09 +02:00