Emisse
24760ca75a
Bagel Update 12.3 ( #7661 )
2022-04-20 20:47:32 +10:00
metalgearsloth
62751a7635
Update submodule
2022-04-20 18:48:59 +10:00
PJBot
196662f76e
Automatic changelog update
2022-04-20 03:20:35 -04:00
Ripmorld
cdbb1254d2
Mouse size adjustment ( #7657 )
2022-04-20 17:19:32 +10:00
PJBot
a4c4b0363a
Automatic changelog update
2022-04-20 02:10:00 -04:00
Ripmorld
cef7d336f2
Flash payload ( #7587 )
2022-04-20 16:08:57 +10:00
PJBot
17a6e4f143
Automatic changelog update
2022-04-20 01:18:06 -04:00
Ripmorld
38d08873a6
Added a small amount of space to the chefs hat, and now you should be able to store mice in them ( #7655 )
2022-04-20 15:17:03 +10:00
PJBot
16215e211f
Automatic changelog update
2022-04-19 21:55:13 -04:00
EmoGarbage404
8fc1f4d06c
Zombie Bugfix ( #7641 )
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* wip
* heal on bite
* more fixes and additions
* don't crash
* Update medicine.yml
* zombie claw item and damage resist
* ignoredcomponents.cs
* Add zombie claw, fix infection, add immunities
* fix
* razzle dazzle
* yaml fix
* Update Content.Server/Disease/DiseaseZombieSystem.cs
Co-authored-by: Moony <moonheart08@users.noreply.github.com >
* Update Content.Server/Disease/DiseaseZombieSystem.cs
Co-authored-by: Moony <moonheart08@users.noreply.github.com >
* Update Content.Server/Disease/DiseaseZombieSystem.cs
Co-authored-by: Moony <moonheart08@users.noreply.github.com >
* Update Content.Server/Disease/DiseaseZombieSystem.cs
Co-authored-by: Moony <moonheart08@users.noreply.github.com >
* sdasadsadsadasd
* Generalize DiseaseProgression.cs
* final final final final final final cope seethe
* Update medicine.yml
* Update Content.Server/Disease/Components/DiseaseZombieComponent.cs
Co-authored-by: mirrorcult <lunarautomaton6@gmail.com >
* Update BloodstreamSystem.cs
* Update Content.Server/Disease/Components/DiseaseZombieComponent.cs
Co-authored-by: mirrorcult <lunarautomaton6@gmail.com >
* Update Content.Server/Disease/DiseaseZombieSystem.cs
Co-authored-by: mirrorcult <lunarautomaton6@gmail.com >
* fixing until i die
* folder + zombietransfer fix
* smol fixe
* the smallest of fixes
* aaaa
* Infection timer buff
* Update BibleSystem.cs
* Update ZombieOutbreak.cs
* Update zombie.ftl
* Update ZombieTransferSystem.cs
* Update DiseaseZombieSystem.cs
* Update DiseaseZombieSystem.cs
* Tunes outbreak to only happen toward the end of a round.
* Update BibleSystem.cs
* general fixes+cleaning code
Co-authored-by: Moony <moonheart08@users.noreply.github.com >
Co-authored-by: mirrorcult <lunarautomaton6@gmail.com >
2022-04-19 18:54:10 -07:00
Leon Friedrich
0957606792
Revert "Make mapping use consistent Entity Uids ( #7625 )" ( #7650 )
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This reverts commit b99b14b143 .
2022-04-20 02:36:26 +10:00
PJBot
85f558cf11
Automatic changelog update
2022-04-19 09:46:40 -04:00
ShadowCommander
4571af1e6e
Change doors to ignore static entities when closing ( #7646 )
2022-04-19 08:45:36 -05:00
PJBot
2d851a8f87
Automatic changelog update
2022-04-18 18:48:07 -04:00
Júlio César Ueti
bea86f3ddc
Fix #7574 - Lights stay off if taken from the fixture and placed back ( #7595 )
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* Fix 7574
* Added .Load to broken and burned states
* 2am head
* I swear after this I'm reading every single power code line there eis
2022-04-18 15:47:04 -07:00
Leon Friedrich
b99b14b143
Make mapping use consistent Entity Uids ( #7625 )
2022-04-18 15:46:32 -07:00
PJBot
02cc196109
Automatic changelog update
2022-04-18 18:44:22 -04:00
Fishfish458
530dd4193b
Fix flares to last their full intended duration + 1 minute ( #7605 )
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Co-authored-by: fishfish458 <fishfish458>
2022-04-18 15:44:05 -07:00
Flipp Syder
afb999fb50
Restores the palette picker in decals ( #7635 )
2022-04-18 15:43:27 -07:00
CrzyPotato
ff05ec238e
Airlock Painter now can be found in vendor, lathe, and closets ( #7603 )
2022-04-18 15:43:19 -07:00
PJBot
f60cc73695
Automatic changelog update
2022-04-18 18:42:10 -04:00
Júlio César Ueti
8845cab23c
Bees cannot disarm anymore ( #7638 )
2022-04-18 15:41:07 -07:00
Ripmorld
f6355432c9
Grindable Pills ( #7634 )
2022-04-18 15:40:34 -07:00
PJBot
29107ac9af
Automatic changelog update
2022-04-18 18:31:25 -04:00
EmoGarbage404
db56d5ef60
Zombies!!! ( #7509 )
...
* wip
* heal on bite
* more fixes and additions
* don't crash
* Update medicine.yml
* zombie claw item and damage resist
* ignoredcomponents.cs
* Add zombie claw, fix infection, add immunities
* fix
* razzle dazzle
* yaml fix
* Update Content.Server/Disease/DiseaseZombieSystem.cs
Co-authored-by: Moony <moonheart08@users.noreply.github.com >
* Update Content.Server/Disease/DiseaseZombieSystem.cs
Co-authored-by: Moony <moonheart08@users.noreply.github.com >
* Update Content.Server/Disease/DiseaseZombieSystem.cs
Co-authored-by: Moony <moonheart08@users.noreply.github.com >
* Update Content.Server/Disease/DiseaseZombieSystem.cs
Co-authored-by: Moony <moonheart08@users.noreply.github.com >
* sdasadsadsadasd
* Generalize DiseaseProgression.cs
* final final final final final final cope seethe
* Update medicine.yml
* Update Content.Server/Disease/Components/DiseaseZombieComponent.cs
Co-authored-by: mirrorcult <lunarautomaton6@gmail.com >
* Update BloodstreamSystem.cs
* Update Content.Server/Disease/Components/DiseaseZombieComponent.cs
Co-authored-by: mirrorcult <lunarautomaton6@gmail.com >
* Update Content.Server/Disease/DiseaseZombieSystem.cs
Co-authored-by: mirrorcult <lunarautomaton6@gmail.com >
* fixing until i die
* folder + zombietransfer fix
* smol fixe
* the smallest of fixes
* aaaa
* Infection timer buff
Co-authored-by: Moony <moonheart08@users.noreply.github.com >
Co-authored-by: mirrorcult <lunarautomaton6@gmail.com >
2022-04-18 17:30:22 -05:00
PJBot
4901a61b5e
Automatic changelog update
2022-04-18 10:43:35 -04:00
20kdc
4892b7960f
Add an atmos throw velocity cap, adjustible console variables, and fix throw directions for station rotation ( #7631 )
2022-04-18 09:42:32 -05:00
PJBot
86a474f321
Automatic changelog update
2022-04-18 09:24:24 -04:00
Leon Friedrich
95edd8be9f
fix more lights ( #7632 )
2022-04-18 23:23:20 +10:00
Emisse
224584e0d6
Paramedic Voidsuit and Armor Balance Pass ( #7610 )
2022-04-18 20:04:04 +10:00
Leon Friedrich
9ac2a44de1
Fix pointing in mapping mode ( #7624 )
2022-04-18 19:51:24 +10:00
Leon Friedrich
e73d80332e
Fix airtight init rotation. ( #7629 )
2022-04-18 19:51:01 +10:00
Leon Friedrich
2457d2c9be
Fix lathe completetime ( #7628 )
2022-04-18 18:08:12 +10:00
Leon Friedrich
df7289d17c
Fix disposals error when sending something to space ( #7626 )
2022-04-18 18:01:32 +10:00
PJBot
c3728314d0
Automatic changelog update
2022-04-18 02:57:40 -04:00
Leon Friedrich
2ab64c7539
Fix hardsuit lights not working ( #7627 )
2022-04-17 23:56:37 -07:00
PJBot
a971f5fe3d
Automatic changelog update
2022-04-17 23:26:24 -04:00
Leon Friedrich
66b28c4524
fix airlock collision ( #7623 )
2022-04-18 13:25:19 +10:00
TimrodDX
383f9c1d43
Adds airlock painters and map posters to Delta ( #7591 )
2022-04-18 12:22:56 +10:00
PJBot
9e4b61896c
Automatic changelog update
2022-04-17 17:56:26 -04:00
Rane
a518d4936b
[1 line] Fix broken Sec Techfab visuals ( #7616 )
2022-04-17 14:55:23 -07:00
PJBot
6253b5b0eb
Automatic changelog update
2022-04-17 17:44:05 -04:00
Rane
05af8776ea
Familiar QOL changes ( #7614 )
2022-04-17 14:43:00 -07:00
PJBot
d0a3044edd
Automatic changelog update
2022-04-17 07:15:56 -04:00
Pieter-Jan Briers
df825a9d2c
Use bilinear filtering for lobby art. ( #7611 )
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Makes it looks not terrible.
2022-04-17 21:14:53 +10:00
PJBot
f5f745dc92
Automatic changelog update
2022-04-17 03:35:17 -04:00
Rane
93cdca4f82
Partial lathe ECS, fix cursed lathe visualizer, a bit more audiovisual feedback for lathes ( #7238 )
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* Prototype that's mostly borked rather than completely borked
* ECS inserting mats
* Partial ECS mostly done, needs cleanup and visualizer
* Replace timers
* Power visualizes at least
* First ""working"" version
* Clean up all lathes
* Colors
* Fix animation timing
* Fixes greyscale, adds a bunch of colors
* Give every (used) material a color
* Made most lathes take long enough you can at least see there's some sort of animation
* Insertion feedback popup
* Sound for circuit printer and uniform printer
* Fix queueing, optimize update
* Remove mono crash
* cleanup
* Fix test failure
* Techfab inserting sprite
* Cleanup and commenting
* Fix bug in CanProduce check
* Fix UI resolves
* Mirror review stuff
2022-04-17 17:34:14 +10:00
PJBot
5f9cb8271d
Automatic changelog update
2022-04-17 03:17:05 -04:00
Rane
7a6d3e69a8
Emaggable vendors + Familiars for Chaplain ( #6961 )
2022-04-17 17:16:02 +10:00
PJBot
22735ab5ee
Automatic changelog update
2022-04-17 02:30:35 -04:00