Commit Graph

9853 Commits

Author SHA1 Message Date
Morbo
86ddb6e2d4 Fix plant holder messages (#7834) 2022-04-28 16:24:59 +02:00
PJBot
055b10c75e Automatic changelog update 2022-04-28 08:44:20 -04:00
Leon Friedrich
8fb48a09ef Improve singularity shader (#7647)
* Working example

* vector arrays

* simplify math

* max distance

* max distance

* PVS override

* rename count
2022-04-28 22:43:16 +10:00
Alex Evgrashin
4aa45dc695 Remove IRadiationAct (#7757)
* Move radiation collector to ECS

* Damagable system

* Remove IRadiationAct

* Add small helper field

* Update Content.Server/Radiation/Systems/RadiationSystem.cs

Co-authored-by: Leon Friedrich <60421075+ElectroJr@users.noreply.github.com>

* Delete comment

* Fixed total rads

Co-authored-by: Leon Friedrich <60421075+ElectroJr@users.noreply.github.com>
2022-04-28 22:36:25 +10:00
PJBot
8be90ea53b Automatic changelog update 2022-04-28 08:25:41 -04:00
Veritius
12239c0fb3 Donate to the Unlubricate the Xenos fund! (#7770) 2022-04-28 22:24:38 +10:00
Peptide90
0e93dba20b Crafting for spike rack, signal switches and buttons. (#7420)
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2022-04-28 22:24:02 +10:00
Flipp Syder
2325a7df94 Rainbow crayon + color-selectable crayons (#7786) 2022-04-28 22:23:45 +10:00
Fishfish458
4c9e45a480 Storage Component ECS (#7530)
Co-authored-by: fishfish458 <fishfish458>
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2022-04-28 22:11:15 +10:00
PJBot
f403311641 Automatic changelog update 2022-04-28 07:57:24 -04:00
Peptide90
3756d9ce5c Breakable cups fix (#7805)
* Moves components from one base to another

* reparent water cup to mug from glass

* reparent flasks to not shatter to glass

* remove duplicate component
=
2022-04-28 21:56:21 +10:00
20kdc
0b613821be Make the MapRenderer CLI usable, since all the bot apparatus was commented out anyway (#7669) 2022-04-28 21:55:51 +10:00
PJBot
840f9036e6 Automatic changelog update 2022-04-28 06:42:07 -04:00
Chris V
94a0bc92b7 Salvage mining, ore processing, and material clean-up (#7406)
* adding stuff cuz new computer

* removed unused materials

* remove unused materials and such, lathe things

* material volume no longer hardcoded

* fixed mining system

* add 5 stacks of materials, and add them to the ore processor

* fix copyright for ores and handdrill

* comma momma

* whyyyyy

* more fixes to make the yaml linter happy

* i should get my eyes checked

* silver proper

* more cleanup

* leftovers

* remove more references to material doors

* couldn't bear to be without bearhide

* added uranium, added more lathe recipes

* copyright fix, stack fix

* ore processor sprite and such

* ore processing some binches

* MaterialCotton removal

* 1 uranium ore means 1 sheet

* fix merge conflict? idk

* time to ketchup

* lathe recognizes material volume again

* yaml cleanup

* forgot to remove adamantine lol

* re-added diamond for now

* diamond stacks

* functional ore processor

* added ignoreColor to lathe visuals

* ore processor machine board

* add board to industrial tech and circuit printer

* provided lathes their whitelists

* fix wonky ore spawning, added insert sound to lathe, adjusted ore chance

* re-added ore processor

* typos and cleanup

* Update Content.Client/Lathe/LatheSystem.cs

Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>

* Update Content.Server/Lathe/LatheSystem.cs

Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>

* revert mapchange

* VV ignorecolor, pass entitymanager, move canceltoken to pickaxe, removed foreach from orespawn

* actually null canceltoken

* remove five-stacks, ore processor produces full stacks or single sheets/ingots

* VV proper

* adjust ore chances

* readd Cotton

* Update Content.Server/Mining/MineableSystem.cs

* tweaks

* Material is now dict (material, volume)

* removed unused property

* Space crystal -> space quartz

* forgor asteroid space quartz

Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2022-04-28 20:41:04 +10:00
PJBot
59f0ad5596 Automatic changelog update 2022-04-28 06:24:47 -04:00
metalgearsloth
77bd892bbd Fix decals (finally) (#7771) 2022-04-28 20:23:43 +10:00
Leon Friedrich
c2b4a4acef Fix tabletop error (#7830) 2022-04-28 17:57:51 +10:00
PJBot
0a51fbff1e Automatic changelog update 2022-04-27 23:18:41 -04:00
EmoGarbage404
f83de4015a vehicles (#7826) 2022-04-27 22:17:37 -05:00
Emisse
04a8ca6240 Add files via upload (#7827) 2022-04-27 20:43:51 -05:00
PJBot
9ae3537dad Automatic changelog update 2022-04-27 03:30:33 -04:00
Peptide90
127c91af53 adds tile prying to the fireaxe so that it's the ultimate crowbar (#7806) 2022-04-27 17:29:29 +10:00
metalgearsloth
e25434cba2 Fix drone LINQ (#7814)
wat
2022-04-26 20:56:11 -07:00
PJBot
3ffe9e7219 Automatic changelog update 2022-04-26 18:09:06 -04:00
Veritius
6b78a2a2e4 Syndicate segways (#7790) 2022-04-26 15:08:02 -07:00
PJBot
8b4d6d536c Automatic changelog update 2022-04-26 10:58:29 -04:00
Vera Aguilera Puerto
3ee1f1f810 Suspicion rework (#7723)
* Deprecate suspicion spawn markers.

* Add suspicion loot table.

* Add suspicion item tag component.

* Suspicion rule now spawns items randomly around the station on start.
Also cleans them up when it ends.

* Fix build
huh, that API changed quickly--
2022-04-27 00:57:24 +10:00
Leon Friedrich
d3a20c8a23 Make sure explosions reset on round restart (#7801) 2022-04-27 00:37:31 +10:00
Emisse
f1385b1352 Deathsquad helmet fix (#7780) 2022-04-26 21:31:26 +10:00
metalgearsloth
8d46dc42e7 Add a garbage collection component for grid movement (#7776)
If we move a station and there's thousands of bullets in the way we shouldn't just indefinitely lag the server as a result.
2022-04-26 18:25:57 +10:00
Kara
6ab3942bfe Verb tooltip tweaks (#7796)
* tooltip changes

* these too
2022-04-25 22:48:12 -07:00
Emisse
35ddd5092b Standardize Healing Stackables (#7636) 2022-04-25 18:30:19 -07:00
Emisse
50512efab5 Atlas Update Vehicles (#7784) 2022-04-25 16:39:34 -07:00
Emisse
36a2a2e79a Add files via upload (#7785) 2022-04-25 16:39:22 -07:00
Emisse
2b87833490 Marathon Update Vehicles (#7787) 2022-04-25 16:38:54 -07:00
Emisse
ad141ba7f0 Moose Update Vehicles (#7788) 2022-04-25 16:38:47 -07:00
Emisse
721a60c03d Saltern Update Vehicles (#7789) 2022-04-25 16:38:32 -07:00
PJBot
fa3e6f379b Automatic changelog update 2022-04-25 13:08:56 -04:00
Peptide90
b1a4a697b0 splitstation minor update (#7779) 2022-04-25 12:07:53 -05:00
Vera Aguilera Puerto
2c289810ad Add commands to add/end GameRules. (#7718) 2022-04-25 19:07:14 +02:00
metalgearsloth
819f4b30e5 Fix vehicle comments (#7777) 2022-04-26 02:08:24 +10:00
metalgearsloth
7678ea6a31 Update submodule 2022-04-26 01:18:52 +10:00
PJBot
92bd00cf46 Automatic changelog update 2022-04-25 10:51:06 -04:00
TimrodDX
644f363e15 Adds the arrivals shuttle and vehicles to Delta. (#7772)
* Adds the arrivals shuttle to Delta

* Forgot to fixgridatmos
2022-04-25 09:50:03 -05:00
PJBot
0c1c16cee4 Automatic changelog update 2022-04-25 10:46:57 -04:00
EmoGarbage404
1dc309a715 NT Barratry Update (#7759)
* first draft

* smol update, do not take heed

* Update animals.yml

* big update

* adressing feedback

* drone room

* update

* Update ntbarratry.yml
2022-04-25 09:45:54 -05:00
metalgearsloth
37e2154019 Fix pullchain prediction (#7768) 2022-04-25 17:24:40 +10:00
Rane
e4ce20ae9b Vehicle spawners (#7751) 2022-04-24 17:17:06 -07:00
PJBot
25620ca08e Automatic changelog update 2022-04-24 20:16:43 -04:00
Rane
955e7af2ad Fix capitalization of emotes (#7766) 2022-04-24 17:15:40 -07:00