Commit Graph

8 Commits

Author SHA1 Message Date
Morbo
69a4deda34 Gamma & Epsilon alerts levels (#8517)
* Add Gamma & Epsilon alert levels

* Add license for epsilon sound

* Remove mention about gamma armory

* Add missing license sources

* Delete unused sound
2022-05-29 01:35:08 -07:00
Flipp Syder
dcdda39048 Station alert levels (#8226) 2022-05-18 14:05:31 +10:00
EmoGarbage404
deaecf746e Singlehandedly saved the entire project [praise] (#8109)
* Delete windowsXP_error.ogg

* Delete windowsXP_shutdown.ogg

* Delete windowsXP_startup.ogg
2022-05-11 19:01:40 -05:00
Leon Friedrich
e42b64e884 Convert some stereo audio into mono (#7132) 2022-03-15 14:57:53 +11:00
Alex Evgrashin
b936ee6ad8 Add barebone nuke (#5242)
Co-authored-by: Alexander Evgrashin <evgrashin.adl@gmail.com>
2021-11-11 12:29:11 +11:00
GraniteSidewalk
89f8d0f34c Cargo Telepad (#2579)
* Cargo telepad

* fixes error

* more efficient tile lookup

Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
2020-12-19 13:14:26 +11:00
Remie Richards
cc6acae145 Mortician's Menagerie (#2391)
* Body bags!

* Morgue Trays and the Crematorium!
Reorganised body bags to be under Morgue, not Medical

* Fix. Things outside of EntityStorageComponents now use the Try*Storage() not just *Storage() methods - Allows mobs to be trapped in a morgue/crematorium whose tray can't open.

* Fix tests. Modernise component dependency and nullability.

* Update Content.Server/GameObjects/Components/Morgue/MorgueTrayComponent.cs

Co-authored-by: Víctor Aguilera Puerto <6766154+Zumorica@users.noreply.github.com>
2020-10-28 23:51:43 +01:00
Víctor Aguilera Puerto
b3156e9934 Play special sound when you get chosen as traitor in SSS. 2020-08-21 21:09:24 +02:00