Commit Graph

35 Commits

Author SHA1 Message Date
Leon Friedrich
ca7960382b Missing nullables (#8634) 2022-06-04 17:17:48 +10:00
wrexbe
16ad873688 Move disarmed event (#8130) 2022-05-13 15:30:30 +10:00
wrexbe
089e40a061 Convert suicide to ecs (#8091)
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2022-05-12 22:05:16 +10:00
Rane
7900abb888 Literally Murder IExamine (#7352) 2022-04-08 14:17:25 -07:00
mirrorcult
ec4d4688c7 Seal/abstract/virtual everything (#6739) 2022-02-16 18:23:23 +11:00
wrexbe
17db0775c8 Auto comp (#6416) 2022-02-02 14:35:40 +11:00
Leon Friedrich
55f52f76be Fix more component-dependency purge issues (#6178) 2022-01-15 00:06:48 -07:00
Paul Ritter
9e1607722d removes componentdependencies (#6160) 2022-01-15 13:26:37 +11:00
Paul Ritter
cc57d1380c Revert Rich text (#5848) 2021-12-20 12:42:42 +01:00
E F R
b2da936848 Everything: Rich text redux (#5625)
* lord save me

* UI/ChatBox: Use the new `defStyle` param for `RenderMarkup`

The previous iteration didn't work because `AddMessage` can't inherit
its color from the PushColor (since we're not doing actual tag stacks
anymore).

* rebase touchup
2021-12-12 18:25:42 -08:00
Vera Aguilera Puerto
8b09d55b10 Fix weird lifestage autorefactors. 2021-12-09 12:39:51 +01:00
DrSmugleaf
ab9d0cc6d8 Fix errors 2021-12-05 21:02:04 +01:00
DrSmugleaf
2a3b7d809d Fix 3000 errors 2021-12-05 18:09:01 +01:00
Vera Aguilera Puerto
5cd42c9ad6 Inline UID 2021-12-03 15:53:09 +01:00
Vera Aguilera Puerto
a5b57c8e10 Inline Transform 2021-12-03 14:20:34 +01:00
Vera Aguilera Puerto
69b270017b Inline TryGetComponent completely, for real 2021-12-03 14:17:01 +01:00
Vera Aguilera Puerto
e3227546b3 Inline Delete 2021-12-03 11:43:03 +01:00
Vera Aguilera Puerto
b2035543e2 Inline Deleted 2021-12-03 11:30:03 +01:00
Vera Aguilera Puerto
5e177ae734 Inline EntityManager 2021-12-03 11:18:05 +01:00
Vera Aguilera Puerto
a666ddb045 Remove MindHelpers, stop using PlayerHelpers. 2021-11-21 17:59:38 +01:00
Visne
c67160ae19 Disable warnings that would be refactored anyway (#5047) 2021-10-27 18:10:40 +02:00
metalgearsloth
2f3914e01e Use Uid for standingstate methods (#4856) 2021-10-13 09:58:18 +02:00
Leon Friedrich
6cb58e608b ECS verbs and update context menu (#4594)
* Functioning ECS verbs

Currently only ID card console works.

* Changed verb types and allow ID card insertions

* Verb GUI sorting and verb networking

* More networking, and shared components

* Clientside verbs work now.

* Verb enums changed to bitmask flags

* Verb Categories redo

* Fix range check

* GasTank Verb

* Remove unnecessary bodypart verb

* Buckle Verb

* buckle & unbuckle verbs

* Updated range checks

* Item cabinet verbs

* Add range user override

* construction verb

* Chemistry machine verbs

* Climb Verb

* Generalise pulled entity verbs

* ViewVariables Verb

* rejuvenate, delete, sentient, control verbs

* Outfit verb

* inrangeunoccluded and tubedirection verbs

* attach-to verbs

* remove unused verbs and move VV

* Rename DebugVerbSystem

* Ghost role and pointing verbs

* Remove global verbs

* Allow verbs to raise events

* Changing categories and simplifying debug verbs

* Add rotate and flip verbs

* fix rejuvenate test

* redo context menu

* new Add Gas debug verb

* Add Set Temperature debug verb

* Uncuff verb

* Disposal unit verbs

* Add pickup verb

* lock/unlock verb

* Remove verb type, add specific verb events

* rename verb messages -> events

* Context menu displays verbs by interaction type

* Updated context menu HandleMove

previously, checked if entities moved 1 tile from click location.

Now checks if entities moved out of view.

Now you can actually right-click interact with yourself while walking!

* Misc Verb menu GUI changes

* Fix non-human/ghost verbs

* Update types and categories

* Allow non-ghost/human to open context menu

* configuration verb

* tagger verb

* Morgue Verbs

* Medical Scanner Verbs

* Fix solution refactor merge issues

* Fix context menu in-view check

* Remove prepare GUI

* Redo verb restrictions

* Fix context menu UI

* Disposal Verbs

* Spill verb

* Light verb

* Hand Held light verb

* power cell verbs

* storage verbs

and adding names to insert/eject

* Pulling verb

* Close context menu on verb execution

* Strip verb

* AmmoBox verb

* fix pull verb

* gun barrel verbs

revolver verb
energy weapon verbs
Bolt action verb

* Magazine gun barrel  verbs

* Add charger verbs

* PDA verbs

* Transfer amount verb

* Add reagent verb

* make alt-click use ECS verbs

* Delete old verb files

* Magboot verb

* finalising tweaks

* context menu visibility changes

* code cleanup

* Update AdminAddReagentUI.cs

* Remove HasFlag

* Consistent verb keys

* Remove Linq, add comment

* Fix in-inventory check

* Update GUI text alignment and padding

* Added close-menu option

* Changed some "interaction" verbs to "activation"

* Remove verb keys, use sorted sets

* fix master merge

* update some verb text

* Undo Changes

Remove some new verbs that can be added later

undid some .ftl bugfixes, can and should be done separately

* fix merge

* Undo file rename

* fix merge

* Misc Cleanup

* remove contraction

* Fix keybinding issue

* fix comment

* merge fix

* fix merge

* fix merge

* fix merge

* fix merge

* fix open-close verbs

* adjust uncuff verb

* fix merge

and undo the renaming of SharedPullableComponent to PullableComponent. I'm tired of all of those merge conflicts
2021-10-04 20:29:03 -07:00
Vera Aguilera Puerto
0767bd3777 Popup ECS Refactor (#4692) 2021-09-26 15:18:45 +02:00
Swept
0efcbf4061 Crematorium now makes a noise on start and during cremation (#4459) 2021-08-11 19:29:57 -07:00
Galactic Chimp
57016d14b4 removed TryGetSound + made some SoundSpecifier datafields required 2021-07-31 19:52:33 +02:00
Galactic Chimp
f531c65a0b Merge branch 'master' into replace-sounds-with-sound-specifier
# Conflicts:
#	Content.Server/Actions/Actions/DisarmAction.cs
#	Content.Server/Actions/Actions/ScreamAction.cs
#	Content.Server/Arcade/Components/SpaceVillainArcadeComponent.cs
#	Content.Server/Damage/Components/DamageOnHighSpeedImpactComponent.cs
#	Content.Server/Explosion/Components/FlashExplosiveComponent.cs
#	Content.Server/Physics/Controllers/MoverController.cs
#	Content.Server/Portal/Components/PortalComponent.cs
#	Content.Server/Portal/Components/TeleporterComponent.cs
#	Content.Server/Projectiles/Components/ProjectileComponent.cs
#	Content.Server/Singularity/Components/EmitterComponent.cs
#	Content.Server/Sound/EmitSoundSystem.cs
#	Content.Server/Stunnable/Components/StunbatonComponent.cs
#	Content.Server/Tools/Components/MultitoolComponent.cs
#	Content.Server/Weapon/Ranged/Barrels/Components/ServerBatteryBarrelComponent.cs
#	Content.Shared/Gravity/GravityComponent.cs
#	Content.Shared/Light/Component/SharedExpendableLightComponent.cs
#	Content.Shared/Maps/ContentTileDefinition.cs
#	Content.Shared/Slippery/SlipperyComponent.cs
#	Content.Shared/Standing/StandingStateComponent.cs
#	Resources/Prototypes/Entities/Objects/Fun/bike_horn.yml
2021-07-25 14:12:00 +02:00
Visne
b7dc3c81ae Remove redundant #nullable enable (#4275) 2021-07-16 17:37:09 -07:00
Galactic Chimp
ce3c59e0e6 replacing sound (collection) names with SoundSpecifier - part 1 2021-07-10 17:35:33 +02:00
metalgearsloth
50cc526ebd Refactor standing to be ECS (#4142)
* Refactor standing to be ECS

E C S B A B Y

* DONE

* FIX IT FIX IT FIX IT

* IsDown event

* Change to methods

* Fixes

* Address some reviews

* Last of the Mohicans

* Final fixes

* Fix tests
2021-06-27 19:02:46 +10:00
Galactic Chimp
392b820796 Removed old Loc.GetString() use instances (#4155)
Co-authored-by: DrSmugleaf <DrSmugleaf@users.noreply.github.com>
2021-06-21 02:13:54 +02:00
Vera Aguilera Puerto
d3a611164b Turns GameTicker into an EntitySystem. (#4197)
* GameTicker turned into an EntitySystem

* Turns ClientGameTicker into an EntitySystem, turn NetMessages into events

* Change event names to be more consistent with the rest.

* YAML linter uses the dummy gameticker CVar override.

* Fix game ticker initialization order

* Dummy ticker won't spawn players.

* Fix character creation test
2021-06-20 10:09:24 +02:00
DrSmugleaf
9b8185db23 Deprecate IActionBlocker in favour of cancellable events (#4193)
* Deprecate IActionBlocker in favour of cancellable events

* Bring back old speech/emoting component restrictions

* Rename action blocker listener methods

* Use Entity System public methods instead of extension methods

Co-authored-by: Vera Aguilera Puerto <gradientvera@outlook.com>
2021-06-19 10:03:24 +02:00
DrSmugleaf
f878f353e4 Move some files out of Content.Shared root because I forgot (#4182) 2021-06-13 22:52:40 +10:00
DrSmugleaf
ff1a2d97ea Re-organize all projects (#4166) 2021-06-09 22:19:39 +02:00