Pieter-Jan Briers
a323ba8223
Revert "Revert "Fix some friend access violations by allowing others access. ( #8594 ) ( #8703 )" (working this time) ( #8704 )
2022-06-07 15:26:28 +02:00
Pieter-Jan Briers
cecf87997b
Revert "Fix some friend access violations by allowing others access. ( #8594 ) ( #8703 )
2022-06-07 13:44:31 +02:00
Vera Aguilera Puerto
c5f7c61041
Fix some friend access violations by allowing others access. ( #8594 )
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Rename Friend attribute to Access attribute.
Updates submodule to v0.21.0.0 as well.
2022-06-07 11:30:27 +02:00
wrexbe
bc68ac96dd
Cleanup the namespaces ( #8132 )
2022-05-13 17:59:03 +10:00
ike709
a9c18acd35
Remove misc Startup/Shutdown overrides ( #8113 )
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Co-authored-by: ike709 <ike709@github.com >
2022-05-12 21:11:50 +10:00
moonheart08
44d5d41d60
fix the fact that RandomSentience was not actually making a ghost role. Oops!
2022-02-25 23:40:15 -06:00
mirrorcult
ec4d4688c7
Seal/abstract/virtual everything ( #6739 )
2022-02-16 18:23:23 +11:00
wrexbe
17db0775c8
Auto comp ( #6416 )
2022-02-02 14:35:40 +11:00
metalgearsloth
6f7cd29fb5
Fix ghost role exceptions ( #6106 )
2022-01-11 14:12:19 +11:00
mirrorcult
5249ea057a
Kill bobby 2.0 ( #6023 )
2022-01-04 10:17:39 +01:00
ShadowCommander
81607d0327
Reregister ghost role when player ghosts while alive ( #5956 )
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* Reregister ghost role when player ghosts while alive
* Add ReregisterOnGhost property
2022-01-01 17:48:45 +01:00
Vera Aguilera Puerto
684cb76173
Bunch more resolves removed.
2021-12-08 17:17:12 +01:00
metalgearsloth
373b5988d7
Remove redundant IComponent casts
2021-12-07 21:54:00 +11:00
DrSmugleaf
2a3b7d809d
Fix 3000 errors
2021-12-05 18:09:01 +01:00
Vera Aguilera Puerto
f386b57148
Inline OwnerUid
2021-12-03 16:30:34 +01:00
Vera Aguilera Puerto
5cd42c9ad6
Inline UID
2021-12-03 15:53:09 +01:00
Vera Aguilera Puerto
a5b57c8e10
Inline Transform
2021-12-03 14:20:34 +01:00
Vera Aguilera Puerto
e3227546b3
Inline Delete
2021-12-03 11:43:03 +01:00
Vera Aguilera Puerto
5e177ae734
Inline EntityManager
2021-12-03 11:18:05 +01:00
metalgearsloth
c17ef0b3c8
Allow GhostTakeoverAvailable to use MakeSentient ( #5616 )
2021-12-03 10:31:14 +01:00
20kdc
4cce40bd9f
Ghost roles create new minds, better tracking of roles at round end screen ( #5175 )
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* Ghost roles now get new Minds
* Some round start/end button stuff
* Mind tracking for better round end reports
* Make traitor kill objectives use mind CharacterName rather than actual occupied entity ("kill brain" prevention)
* Transition over to EntityUid for mind stuff because that's the only way to do it
* BrainSystem fix for PR rebase
2021-11-15 11:14:34 -07:00
Vera Aguilera Puerto
4ca6f6ff69
Fix build
2021-11-09 15:53:37 +01:00
20kdc
7a03f00cfd
Placeholder pAIs, ghost role rules window ( #4972 )
2021-11-02 11:42:04 +11:00
Vera Aguilera Puerto
a29bc600b7
Fix exception when observer tries to take over GhostTakeoverAvailable mob that has a mind.
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That method is essentially a `TryTake` method, why would it throw instead of returning false...
2021-10-23 10:56:55 +02:00
Acruid
15fb554c28
Engine Entity Anchoring Changes ( #4195 )
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* Converted all SnapGridPositionChangedEvent subscriptions to AnchorStateChangedEvent.
* Fixes power tests with new anchored requirements.
* Moved AnchorableComponent into construction.
AnchorableComponent now uses Transform.Anchored.
* Fixed bug with nodes, power works again.
* Adds lifetime stages to Component.
* Update Engine to v0.4.70.
2021-06-19 19:41:26 -07:00
DrSmugleaf
ff1a2d97ea
Re-organize all projects ( #4166 )
2021-06-09 22:19:39 +02:00