Tomeno
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4cb61b8693
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Adds color changing to cooldown circle and a blink animation when done (#1087)
Co-authored-by: Tomeno <tomeno@lulzsec.co.uk>
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2020-06-09 12:18:09 +02:00 |
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Pieter-Jan Briers
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4ebba74b1f
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Update submodule and fix ARM builds.
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2020-06-09 00:17:11 +02:00 |
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Pieter-Jan Briers
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433198a123
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Fix a bunch of compiler warnigns.
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2020-06-08 14:44:11 +02:00 |
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Pieter-Jan Briers
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60a875456a
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Merge branches '20-06-08-submodule', 'virtualize-netids', 'betterConstruction' and '20-06-08-addcomp-default'
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2020-06-08 14:20:05 +02:00 |
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Clyybber
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2995981b5e
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Better item construction
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2020-06-07 19:42:00 +02:00 |
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Víctor Aguilera Puerto
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952fa9f7ed
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Drop items on entering dead or crit states (#1082)
* Drop items on dead or crit
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2020-06-07 16:48:53 +02:00 |
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Clyybber
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5d2282231f
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Cleanup
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2020-06-07 14:00:53 +02:00 |
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Clyybber
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3333acee44
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Construction UI improvements
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2020-06-07 14:00:53 +02:00 |
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Pieter-Jan Briers
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873f10dcc0
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Make airlock deny animation use the unlit layer.
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2020-06-06 23:46:25 +02:00 |
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FL-OZ
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41c9944c41
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Fix pda crash from code being outside if statement (#1079)
Co-authored-by: FL-OZ <anotherscuffed@gmail.com>
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2020-06-05 23:58:00 +02:00 |
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Víctor Aguilera Puerto
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e1df008bce
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Add conditional spawning component (#1069)
* Add conditional spawning component
* Remove null checks
* Remove leftover return
* Properly spawn items when game rule gets added
* Fix duplicate uids in saltern
* GameRules returns IEnumerable using yield.
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2020-06-05 19:42:43 +02:00 |
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FL-OZ
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fa9169e346
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pda improvements (#1072)
Co-authored-by: FL-OZ <anotherscuffed@gmail.com>
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2020-06-05 18:44:25 +02:00 |
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Clyybber
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19c9e3e4f9
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Make attack animation follow the character (#1071)
* Fix #971
* Make atacker parent of the animation instead
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2020-06-05 13:00:32 +02:00 |
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Víctor Aguilera Puerto
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365a050e70
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Fix bug where choosing a MIDI song while one was already playing broke MIDI
We just delay playing the new song 0.1 seconds.
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2020-06-04 20:53:51 +02:00 |
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Tyler Young
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2eb715a9ca
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Fix up midi stuff, support mild black midis (#1056)
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2020-06-02 20:42:23 +02:00 |
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Clyybber
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2301d8faae
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Fix #1048 (#1067)
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2020-06-02 15:52:41 +02:00 |
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20kdc
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a09131e817
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Solar panels occlusion and tracking (#961)
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2020-06-02 13:32:18 +02:00 |
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chairbender
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12f3b6bb7b
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Use new command binding system supporting multiple bindings (#1043)
Co-authored-by: Pieter-Jan Briers <pieterjan.briers+git@gmail.com>
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2020-05-31 23:32:05 +02:00 |
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FL-OZ
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53900b79e9
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Rename SoundComponent and refactor its wrong usages. (#1036)
* Rename `SoundComponent` and refactor its wrong usages.
* Replace verbose IoC grabs with EntitySysetm.Get
* unused depend
Co-authored-by: FL-OZ <anotherscuffed@gmail.com>
Co-authored-by: Víctor Aguilera Puerto <6766154+Zumorica@users.noreply.github.com>
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2020-05-31 19:40:36 +02:00 |
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Víctor Aguilera Puerto
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bffe4df16f
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Add gilded bike horn instrument, expose MidiBank on instruments (#1034)
* Add gilded bike horn instrument, expose MidiBank on instruments
* Reduce soundfont size by removing duplicated samples
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2020-05-31 19:19:18 +02:00 |
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Pieter-Jan Briers
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55376fb5b2
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Examining does not click right-click menu.
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2020-05-30 16:45:55 +02:00 |
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Pieter-Jan Briers
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f392a78c76
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Make instruments prediction-safe.
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2020-05-29 22:50:41 +02:00 |
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FL-OZ
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aa26bdfcae
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Rework Drink/Food/FoodContainer entirely (#1009)
Co-authored-by: FL-OZ <anotherscuffed@gmail.com>
Co-authored-by: Pieter-Jan Briers <pieterjan.briers+git@gmail.com>
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2020-05-29 22:50:23 +02:00 |
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Víctor Aguilera Puerto
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7222b6d8e2
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Opening MIDI file stops current MIDI file playback
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2020-05-29 16:42:37 +02:00 |
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FL-OZ
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5b36a0d704
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Sweeping changes/improvements to the microwave. (#997)
Co-authored-by: FL-OZ <anotherscuffed@gmail.com>
Co-authored-by: Pieter-Jan Briers <pieterjan.briers+git@gmail.com>
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2020-05-28 22:28:35 +02:00 |
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Pieter-Jan Briers
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94917a63a6
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Fix compiler warnings
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2020-05-28 17:44:51 +02:00 |
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Pieter-Jan Briers
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7573eb7863
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RangedWeaponSystem doesn't send updates on past prediction.
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2020-05-28 17:44:51 +02:00 |
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FL-OZ
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4c20a504a5
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Add basic PDA/Syndicate Uplink. (#942)
Co-authored-by: FL-OZ <anotherscuffed@gmail.com>
Co-authored-by: Pieter-Jan Briers <pieterjan.briers+git@gmail.com>
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2020-05-28 13:22:47 +02:00 |
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Clyybber
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a5725aec4c
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Pass CollisionMask to the sound systems (#968)
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2020-05-28 00:58:34 +02:00 |
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Víctor Aguilera Puerto
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24bc06b253
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Merge pull request #984 from SweptWasTaken/airlocks
* Speeds up Airlocks
* Merges Swept into the repo
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2020-05-27 18:30:39 +02:00 |
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Pieter-Jan Briers
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195c16d800
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Wire hacking is now fancy.
1. new UI
2. wires are correctly randomized.
3. wires layouts
are shared across machines in the same round.
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2020-05-27 15:24:07 +02:00 |
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Víctor Aguilera Puerto
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8a81f54a45
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Makes InRangeUnobstructed use MapCoordinates. Fixes #1003
(Also updates Submoduke)
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2020-05-26 14:23:25 +02:00 |
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Tomeno
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7d10c99070
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Makes the cooldown graphic look cooler (#994)
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2020-05-25 14:07:19 +02:00 |
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Pieter-Jan Briers
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8794381697
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Secure lockers & locker welding.
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2020-05-25 13:58:56 +02:00 |
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Swept
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08039c48e1
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Updated
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2020-05-24 21:07:41 -07:00 |
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Swept
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67143b1371
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Toolboxes Update (#985)
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2020-05-24 18:56:19 +02:00 |
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zumorica
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ae80762cc5
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Ignore some server-side components on the client
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2020-05-24 14:17:45 +02:00 |
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Víctor Aguilera Puerto
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1c00bf2855
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Merge pull request #865 from Zumorica/2020-04-28-tool-component
Tool refactor, multi tools
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2020-05-24 13:42:02 +02:00 |
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Pieter-Jan Briers
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1fca133688
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Improve marker visualization for mapping.
Command renamed to showmarkers.
Actually permanent (so if you place markers with it active, you immediately see them).
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2020-05-24 01:47:14 +02:00 |
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Pieter-Jan Briers
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36b5326a37
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Allow server to send cursor-located popup messages.
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2020-05-23 18:45:47 +02:00 |
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Pieter-Jan Briers
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7346774616
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Fix alignment of popup messages.
They were supposed to be centered but this broke.
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2020-05-23 18:44:54 +02:00 |
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zumorica
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3029e31e4a
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Merge branch 'master' into 2020-04-28-tool-component
# Conflicts:
# Content.Server/GameObjects/Components/AnchorableComponent.cs
# Content.Server/GameObjects/Components/Gravity/GravityGeneratorComponent.cs
# Content.Server/GameObjects/Components/Interactable/Tools/CrowbarComponent.cs
# Content.Server/GameObjects/Components/Power/PowerTransferComponent.cs
# Content.Server/GameObjects/Components/WiresComponent.cs
# Content.Server/GameObjects/EntitySystems/Click/InteractionSystem.cs
# Resources/Prototypes/Entities/Items/tools.yml
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2020-05-23 12:02:34 +02:00 |
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chairbender
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6a4d78cfac
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Add interaction checks to all interactions (#923)
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2020-05-23 11:27:31 +02:00 |
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Tomeno
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af0ec2aeb9
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Replaces cooldown circle (#956)
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2020-05-23 11:26:59 +02:00 |
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Pieter-Jan Briers
|
cad59d2cb4
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Fancy Verb Menu & Verb API Refactor (#928)
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2020-05-23 03:09:44 +02:00 |
|
Pieter-Jan Briers
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18ce80a43c
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Merge physics rewrite
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2020-05-23 01:26:43 +02:00 |
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FL-OZ
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613e1619fa
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satiates abrahams hunger for microwave fixes
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2020-05-22 17:22:42 -05:00 |
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Pieter-Jan Briers
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c8075445dd
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Fix compile on full release.
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2020-05-22 21:39:13 +02:00 |
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Jackson Lewis
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e992d8fa43
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Fix YAML prototype errors (#954)
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2020-05-22 18:59:13 +02:00 |
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Pieter-Jan Briers
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126c5942a4
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Merge branches '2020-05-18-midi' and '20-05-22-midi-update'
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2020-05-22 18:02:24 +02:00 |
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