Commit Graph

9 Commits

Author SHA1 Message Date
DrSmugleaf
4a8ed41e3a Fix namespaces and optimize imports (#1651)
* Fix namespaces and optimize imports

* Cleanup fixes

* Merge conflict fixes

* Merge conflict fixes

* Merge conflict fixes
2020-08-13 14:40:27 +02:00
metalgearsloth
140f8f7647 AI reachable improvements (#1595)
Deleted regions in some instances were being retained indefinitely.

Co-authored-by: Metal Gear Sloth <metalgearsloth@gmail.com>
2020-08-05 16:19:00 +02:00
metalgearsloth
7f0c379e87 Fix reachable merges (#1550)
Turns out the last PR revealed another issue but this will fix #1547

Co-authored-by: Metal Gear Sloth <metalgearsloth@gmail.com>
2020-08-01 14:13:44 +02:00
metalgearsloth
89e0925c32 Better AI reachable cleanup (#1507)
Haven't profiled so can't say if it definitely fixes the leak.

Co-authored-by: Metal Gear Sloth <metalgearsloth@gmail.com>
2020-07-27 16:11:07 +02:00
metalgearsloth
4e1597eeb3 Fix AI mem leak? (#1482)
Holy shit I'm dumb for missing that AGAIN.

Co-authored-by: Metal Gear Sloth <metalgearsloth@gmail.com>
2020-07-25 21:27:24 -07:00
Acruid
c9374992a6 Converted everything to use collision and physics component interfaces. 2020-07-19 00:33:02 -07:00
Pieter-Jan Briers
11ad47303a Fixes exceptions in AiReachableSystem on round restart. 2020-07-17 11:17:42 +02:00
metalgearsloth
51d08e8b05 AI Reachable system (#1342)
Co-authored-by: Metal Gear Sloth <metalgearsloth@gmail.com>
2020-07-11 15:09:37 +02:00
metalgearsloth
1d96adcc2c Add Breadth-First Search pathfinder (#1283)
Co-authored-by: Metal Gear Sloth <metalgearsloth@gmail.com>
2020-07-08 01:41:41 +02:00