* Create new rules popup
* Implement accept and quit buttons
* Add rules accept timer
Forces the player to read the rules by making them wait.
Speed reading the rules took me just under 45 seconds which means it'll take longer than that if someone's reading this for the first time.
* Fix info rules header
* Change _rulesPopup to local variable
* lord save me
* UI/ChatBox: Use the new `defStyle` param for `RenderMarkup`
The previous iteration didn't work because `AddMessage` can't inherit
its color from the PushColor (since we're not doing actual tag stacks
anymore).
* rebase touchup
* Implement showing rules on first connection
* Clean up RulesManager
* Change changelog and rules unread to use CVars
* Fix missing change
* Rename InfoWindow to RulesAndInfoWindow
* Change default server.id to unknown
* Fix invalid file contents and getting CVar