FL-OZ
470f81fca1
fix microwave deleting entities at will ( #1073 )
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Co-authored-by: FL-OZ <anotherscuffed@gmail.com >
2020-06-05 18:46:34 +02:00
FL-OZ
fa9169e346
pda improvements ( #1072 )
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Co-authored-by: FL-OZ <anotherscuffed@gmail.com >
2020-06-05 18:44:25 +02:00
Clyybber
892d6b425d
Fix #1016 ( #1068 )
2020-06-03 17:06:14 +02:00
Pieter-Jan Briers
0f43e5e6ad
Access refactor
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Access is now done through a list of access lists, instead of the necessary/sufficient system that was extremely confusing.
Added a "deny" list so you can screw over sec.
Cleaned the API up so it all uses sets and such.
PDA now relays access read-only to fix edge cases.
2020-06-03 11:46:59 +02:00
Tyler Young
2eb715a9ca
Fix up midi stuff, support mild black midis ( #1056 )
2020-06-02 20:42:23 +02:00
20kdc
a09131e817
Solar panels occlusion and tracking ( #961 )
2020-06-02 13:32:18 +02:00
Remie Richards
2e38c194f7
IExamine can now limit certain details behind a 'details' range check. ( #1039 )
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* IExamine can now limit certain details behind a 'details' range check.
* Comic's Review fixes.
- colour -> color. My ancestors are saddened by this.
- Can see wire panel opened/closed at any distance again.
2020-05-31 20:29:06 +02:00
Víctor Aguilera Puerto
a9a43f25ce
Remove unused IEntitySystemManager dependencies.
2020-05-31 19:58:49 +02:00
Víctor Aguilera Puerto
916a67d113
Fix typo
2020-05-31 19:56:44 +02:00
FL-OZ
a295d205b1
Drink fixes part 2 eclectic boogaloo ( #1052 )
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* Drink fixes part 2 eclectic boogaloo
* NOT THE NNEWLINES
* oops
Co-authored-by: FL-OZ <anotherscuffed@gmail.com >
2020-05-31 19:47:46 +02:00
FL-OZ
53900b79e9
Rename SoundComponent and refactor its wrong usages. ( #1036 )
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* Rename `SoundComponent` and refactor its wrong usages.
* Replace verbose IoC grabs with EntitySysetm.Get
* unused depend
Co-authored-by: FL-OZ <anotherscuffed@gmail.com >
Co-authored-by: Víctor Aguilera Puerto <6766154+Zumorica@users.noreply.github.com >
2020-05-31 19:40:36 +02:00
FL-OZ
8db5adb387
Floor tile fixes ( #1055 )
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Co-authored-by: FL-OZ <anotherscuffed@gmail.com >
2020-05-31 19:36:14 +02:00
Pieter-Jan Briers
53542a4d0c
Fix rotate CCW verb icon.
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It was the CW one due to copy&paste.
2020-05-30 16:45:54 +02:00
FL-OZ
aa26bdfcae
Rework Drink/Food/FoodContainer entirely ( #1009 )
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Co-authored-by: FL-OZ <anotherscuffed@gmail.com >
Co-authored-by: Pieter-Jan Briers <pieterjan.briers+git@gmail.com >
2020-05-29 22:50:23 +02:00
FL-OZ
5b36a0d704
Sweeping changes/improvements to the microwave. ( #997 )
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Co-authored-by: FL-OZ <anotherscuffed@gmail.com >
Co-authored-by: Pieter-Jan Briers <pieterjan.briers+git@gmail.com >
2020-05-28 22:28:35 +02:00
Pieter-Jan Briers
718b37fb2c
Fixes ServerPortalComponent spamming exceptions and crashing server if spawned manually.
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Also makes the prototype abstract because it doesn't work straight up.
2020-05-28 20:09:14 +02:00
Pieter-Jan Briers
94917a63a6
Fix compiler warnings
2020-05-28 17:44:51 +02:00
Pieter-Jan Briers
785ecacb32
Remove file delay system.
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It didn't work and was replaced by just spamming mouse updates.
It caused guns to fire twice on accident.
2020-05-28 17:44:51 +02:00
FL-OZ
4c20a504a5
Add basic PDA/Syndicate Uplink. ( #942 )
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Co-authored-by: FL-OZ <anotherscuffed@gmail.com >
Co-authored-by: Pieter-Jan Briers <pieterjan.briers+git@gmail.com >
2020-05-28 13:22:47 +02:00
Hugal31
0171c3bd93
Fix rifles making sound on spawn ( #1021 )
2020-05-28 13:02:06 +02:00
boiled-water-tsar
0e2f4fda31
Disallow welding of open lockers ( #1011 )
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Co-authored-by: boiled water <hex0ffender@protonmail.com >
2020-05-28 12:31:16 +02:00
Leo
312ec5760c
Adds ISuicideAct and support for Held Item and Environmental suicides ( #1010 )
2020-05-28 01:05:12 +02:00
ComicIronic
a77c1125ce
Fix laser collision logic wrt transparent entities ( #1018 )
2020-05-28 00:59:45 +02:00
Hugal31
ab6bc42a4a
Begin to use text macros ( #914 )
2020-05-28 00:58:57 +02:00
Pieter-Jan Briers
195c16d800
Wire hacking is now fancy.
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1. new UI
2. wires are correctly randomized.
3. wires layouts
are shared across machines in the same round.
2020-05-27 15:24:07 +02:00
Pieter-Jan Briers
6a4ccebd48
You can now hide small items in potted plants.
2020-05-27 15:17:29 +02:00
Víctor Aguilera Puerto
e5fb384edd
Make EmitSoundOnUseComponent use the AudioSystem directly instead of SoundComponent
2020-05-27 11:33:16 +02:00
Víctor Aguilera Puerto
8a81f54a45
Makes InRangeUnobstructed use MapCoordinates. Fixes #1003
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(Also updates Submoduke)
2020-05-26 14:23:25 +02:00
Daniel Thompson
b53446bed1
Adds cells to stunbatons ( #972 )
2020-05-25 15:02:59 +02:00
Pieter-Jan Briers
8794381697
Secure lockers & locker welding.
2020-05-25 13:58:56 +02:00
Pieter-Jan Briers
1cd6edb1a2
Remove NoDoor and locking from the base locker component.
2020-05-25 01:03:44 +02:00
Alex Evgrashin
fdda48ca56
Fuel and water tanks fixes #967 , #868 ( #992 )
2020-05-25 00:29:09 +02:00
Pieter-Jan Briers
d2a38bdb00
Fix integration tests.
2020-05-24 22:15:33 +02:00
Pieter-Jan Briers
26e07a627b
Fix DestructibleComponent sounds not playing.
2020-05-24 22:15:33 +02:00
Swept
8860ca6e2c
Crowbar, Wrench, Welder inhand ( #990 )
2020-05-24 21:44:22 +02:00
Swept
67143b1371
Toolboxes Update ( #985 )
2020-05-24 18:56:19 +02:00
Pieter-Jan Briers
08c165c703
Adds warp points to make moving around the map for testing easier.
2020-05-24 14:32:22 +02:00
zumorica
3cf2948f82
Fix remnants of IAfterAttack
2020-05-24 13:47:13 +02:00
Víctor Aguilera Puerto
1c00bf2855
Merge pull request #865 from Zumorica/2020-04-28-tool-component
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Tool refactor, multi tools
2020-05-24 13:42:02 +02:00
Pieter-Jan Briers
ad10a59a8b
Fix bad prob value.
2020-05-24 01:40:39 +02:00
Pieter-Jan Briers
bd92bdfbf8
Improve equip fail messages.
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Message when trying to equip regular items to slots.
Mention ID slot specifically.
2020-05-23 22:57:25 +02:00
Pieter-Jan Briers
54b3783b03
Use mouse-focused popup for equip failure message.
2020-05-23 22:52:17 +02:00
Pieter-Jan Briers
82b7a09880
Fix exceptions from deleting pilot chair with player in it.
2020-05-23 22:51:41 +02:00
zumorica
934e69d6e3
Merge branch 'master' into 2020-04-28-tool-component
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# Conflicts:
# Content.Server/GameObjects/Components/AnchorableComponent.cs
# Content.Server/GameObjects/Components/Construction/ConstructionComponent.cs
# Content.Server/GameObjects/Components/Doors/AirlockComponent.cs
# Content.Server/GameObjects/Components/Gravity/GravityGeneratorComponent.cs
# Content.Server/GameObjects/Components/Interactable/Tools/CrowbarComponent.cs
# Content.Server/GameObjects/Components/Power/PowerTransferComponent.cs
# Content.Server/GameObjects/Components/WiresComponent.cs
2020-05-23 18:00:28 +02:00
Pieter-Jan Briers
3847b5260b
Fix exception if you attack and hit nothing.
2020-05-23 17:47:32 +02:00
Hugal31
6c2ad53b68
Add error popup message on equip failure ( #955 )
2020-05-23 17:27:57 +02:00
Clyybber
1ad9a10050
Fix #274 ( #927 )
2020-05-23 17:23:25 +02:00
zumorica
154ff47446
Add a few useful popups to welders.
2020-05-23 14:26:41 +02:00
zumorica
eb3660b9cb
Use DataField for tool quality enum
2020-05-23 14:20:26 +02:00
Pieter-Jan Briers
ae344888d8
Fix bullets slowing down.
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This one was pretty hilarious I gotta admit.
2020-05-23 13:07:46 +02:00