Commit Graph

10337 Commits

Author SHA1 Message Date
PJBot
a8ad226a4e Automatic changelog update 2022-06-23 07:25:39 -04:00
metalgearsloth
4a125f38ec Nerf L6 (#9063) 2022-06-23 04:24:36 -07:00
PJBot
3e15d8f951 Automatic changelog update 2022-06-23 07:16:01 -04:00
Emisse
bad80dade2 Head specific headsets (#9069) 2022-06-23 04:15:49 -07:00
OldDanceJacket
b4e0985d1f Lighthouse Playable (#9067)
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
2022-06-23 04:14:58 -07:00
PJBot
7189e04fd9 Automatic changelog update 2022-06-23 06:49:29 -04:00
metalgearsloth
c6d534a1be Fix ghost radios and colours (#9064) 2022-06-23 20:48:26 +10:00
PJBot
876e4fbdb5 Automatic changelog update 2022-06-23 06:25:53 -04:00
Kara
cc755a2051 Projectile spells + fireball spell (#9058)
* Projectile spells + fireball spell

* say it with some gumption
2022-06-23 03:24:50 -07:00
PJBot
d3233d90af Automatic changelog update 2022-06-23 06:12:07 -04:00
metalgearsloth
3da454140d Add department-specific radio channels (#9061)
* Add department-specific radio channels

This commit adds working department-specific radio channels, while
minimizing damage to the current codebase. It is expected that a future
refactor will clean this up a bit.

ChatSystem now has a RadioPrefix() method that recognizes
department-specific channels (e.g. ":e" and ":m") in addition to the
global channel (";"). It strips the prefix from the message and assigns
messages an integer representing the destination channel, if any.

IListen and IRadio now accept optional 'channel' arguments with this
channel in mind.

The ugly is that the integer channel number is hard-coded and also shows
up in chat.

Comms are not modeled at this time. You cannot break comms (yet).

All headsets have channels soldered into them. You cannot change
encryption keys to hop on new channels. Steal a headset instead.

* Remove debugging print

* Convert to prototypes

* Use prototype names in headset prototype

* Adjust list style

* Document prototype fields

* cringe

* some cleanup

* colours

* Remove alphas at least

* cc

Co-authored-by: Kevin Zheng <kevinz5000@gmail.com>
2022-06-23 20:11:03 +10:00
PJBot
de760942e7 Automatic changelog update 2022-06-23 05:33:10 -04:00
KIBORG04
58da937259 Displaying of player characters in the round end statistics (#9006)
* All in one

* using fix

* Update GameTicker.RoundFlow.cs

Co-authored-by: Paul Ritter <ritter.paul1@googlemail.com>
2022-06-23 19:32:06 +10:00
metalgearsloth
bdc656200a Update submodule 2022-06-23 17:55:15 +10:00
PJBot
fdb0b6605b Automatic changelog update 2022-06-23 03:23:14 -04:00
PJBot
1e37a3f9d8 Automatic changelog update 2022-06-23 03:22:11 -04:00
metalgearsloth
adc419c6fc Don't consider power for docking (#9054) 2022-06-23 17:22:10 +10:00
OldDanceJacket
e5effc50a3 Lighthouse Station (#8650) 2022-06-23 00:21:06 -07:00
PJBot
cbf460ef6a Automatic changelog update 2022-06-23 03:00:53 -04:00
metalgearsloth
acd8701cd4 Fix cargo pallet drawdepth (#9057) 2022-06-23 16:59:49 +10:00
Leon Friedrich
0954efa6ed Fix compatibility mode drunk shader (#9053) 2022-06-22 23:20:39 -07:00
PJBot
df267b4466 Automatic changelog update 2022-06-23 00:53:37 -04:00
EmoGarbage404
f5e11102ba Vending Machine Abuse (#8863)
* piece of shit i'll abuse your vending ass

* placeholder

* Update types.yml

* threshold
2022-06-23 14:52:28 +10:00
metalgearsloth
4269a4116c Update submodule 2022-06-23 14:39:14 +10:00
metalgearsloth
77a8e16104 Add cargo shuttle (#8686) 2022-06-23 14:36:47 +10:00
PJBot
b56b737b67 Automatic changelog update 2022-06-23 00:34:10 -04:00
Leon Friedrich
c25f2e6283 Drunk Shader (#8910)
Co-authored-by: Kara D <lunarautomaton6@gmail.com>
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2022-06-23 14:33:25 +10:00
Leon Friedrich
bf489adb91 Basic drug shader (#9033) 2022-06-23 14:33:07 +10:00
PJBot
37bd341854 Automatic changelog update 2022-06-23 00:28:53 -04:00
keronshb
4ecac09428 Adds anchor checks for containment fields (#8909)
* Adds anchor checks for containment fields

* norot

Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2022-06-23 14:27:49 +10:00
PJBot
f5e21e1c8d Automatic changelog update 2022-06-23 00:14:17 -04:00
Rane
b6e2ec4ec0 raw meat poisoning rework (#8831) 2022-06-22 21:13:13 -07:00
Emisse
5926d220ae Saltern Update 3.6 (#9047) 2022-06-23 14:09:36 +10:00
PJBot
b2d1303ff8 Automatic changelog update 2022-06-22 22:43:58 -04:00
EmoGarbage404
a10bec0641 Slow on damage fix (#9044) 2022-06-22 19:42:55 -07:00
PJBot
217470c14d Automatic changelog update 2022-06-22 22:42:46 -04:00
EmoGarbage404
2814f967fc remove extended from voting pool (#9045) 2022-06-22 19:41:42 -07:00
wrexbe
1a30d42ae3 Change imagesharp on map renderer back to 1.0.4 (#9046) 2022-06-22 19:41:32 -07:00
PJBot
7cb1746ed5 Automatic changelog update 2022-06-22 22:37:35 -04:00
Kara
e46b989aba Following bugs fix (#8992) 2022-06-22 19:36:30 -07:00
Júlio César Ueti
c82ab6411c Removed duplicated audio file (#9048) 2022-06-23 12:31:01 +10:00
metalgearsloth
ff0c4eb5a9 Update submodule 2022-06-23 12:17:47 +10:00
PJBot
b76475afc3 Automatic changelog update 2022-06-22 22:14:26 -04:00
metalgearsloth
5169ade3fd Movement acceleration (#8969) 2022-06-23 12:13:22 +10:00
Jessica M
25ae9015a5 Adds a nitrogen tank to engineering lockers (#9019) 2022-06-22 18:13:17 -07:00
Emisse
54efbbc5b2 Derotate Moose Station (#9040) 2022-06-22 17:40:45 -07:00
PJBot
bf0724c30a Automatic changelog update 2022-06-22 19:59:56 -04:00
keronshb
0be0561869 Notifies you if you're being stripped or dressed. (#9029) 2022-06-22 16:58:53 -07:00
PJBot
61d71458d6 Automatic changelog update 2022-06-22 19:40:31 -04:00
Kara
bdf6920f4c Slight mobster accent fixes (#9017) 2022-06-22 16:39:29 -07:00