metalgearsloth
3e216b6e2b
Fix examine deletions
2021-12-22 16:08:58 +11:00
Vera Aguilera Puerto
f4d8ec1b35
Refactor Game Modes ( #5857 )
2021-12-21 21:23:29 +01:00
Paul Ritter
75721c214c
Revert "Refactor Game Modes" oh god oh fuck go back it was too good to be true ( #5855 )
2021-12-21 19:25:52 +01:00
Vera Aguilera Puerto
8831d08229
Refactor Game Modes ( #5819 )
2021-12-21 18:56:47 +01:00
Paul
97e47178d7
Revert "fixes a bunch of warnings"
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This reverts commit d4d85b663f .
2021-12-20 15:20:27 +01:00
Paul
d4d85b663f
fixes a bunch of warnings
2021-12-20 13:58:30 +01:00
Paul Ritter
cc57d1380c
Revert Rich text ( #5848 )
2021-12-20 12:42:42 +01:00
wrexbe
17627b20e2
Fix crash when removing hand component ( #5822 )
2021-12-19 22:55:23 -07:00
Pancake
a87507e822
Hide Jobs ( #5832 )
2021-12-19 16:36:16 +01:00
Vera Aguilera Puerto
a46c2e6c9d
Added some missing engine command permissions. ( #5782 )
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If you want to bikeshed this further, open an issue.
2021-12-18 14:16:34 +01:00
Leon Friedrich
7e49b22a74
Verb predict ( #5638 )
2021-12-16 21:42:02 +11:00
ShadowCommander
2e141347ed
Fix ServerId CVar not getting replicated to the server ( #5793 )
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* Fix ServerId CVar not getting replicated to the server
* Fix state check
2021-12-15 22:54:04 -08:00
metalgearsloth
a2476ed974
Stabilise singularity a lot more ( #5725 )
2021-12-15 13:47:12 +11:00
Moony
d24ce4b58d
Retrofit on "mentors" (admins with no perm except +ADMINHELP) ( #5626 )
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Co-authored-by: Leon Friedrich <60421075+ElectroJr@users.noreply.github.com >
2021-12-14 22:17:08 +01:00
Vera Aguilera Puerto
d75b384213
StackSystem uses the EntitySystem proxy methods. ( #5699 )
2021-12-14 18:11:26 +01:00
Flipp Syder
c0bfe43a05
Adds T-ray Scanners ( #5420 )
2021-12-14 18:46:47 +11:00
Vera Aguilera Puerto
e3478f894e
Re-do InteractionSystem IEntity -> EntityUid conversion ( #5767 )
2021-12-13 22:17:18 -07:00
Vera Aguilera Puerto
4de2896f58
Adds Administration verb category and AHelp verb. ( #5773 )
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* Adds Administration verb category and AHelp verb.
For more convenient adminin'.
* abbreviate verb category to Admin
* Add explosion verb to admin category
2021-12-13 16:19:34 -08:00
Leon Friedrich
5835ac045b
Fix plant metabolism. ( #5775 )
2021-12-14 00:30:15 +11:00
Leon Friedrich
7f81f0b8b8
Add more pretty strings to logs ( #5768 )
2021-12-13 12:22:58 +01:00
metalgearsloth
f110e28021
Fix openahelp and quit command perms ( #5763 )
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Co-authored-by: metalgearsloth <metalgearsloth@gmail.com >
2021-12-12 22:45:49 -07:00
E F R
b2da936848
Everything: Rich text redux ( #5625 )
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* lord save me
* UI/ChatBox: Use the new `defStyle` param for `RenderMarkup`
The previous iteration didn't work because `AddMessage` can't inherit
its color from the PushColor (since we're not doing actual tag stacks
anymore).
* rebase touchup
2021-12-12 18:25:42 -08:00
Moony
9c53c29fba
Fixes a bunch of funny issues i didn't catch ( #5752 )
2021-12-12 16:07:45 +11:00
Moony
caad34eecb
Mid-game prototype loading for game admins ( #5675 )
2021-12-11 16:28:16 -07:00
ShadowCommander
703c23d8a5
ECS characterinfo ( #5669 )
2021-12-11 16:12:55 -07:00
Vera Aguilera Puerto
f6371c6e62
Make all current admin logs use ToPrettyString
2021-12-11 16:00:10 +01:00
Vera Aguilera Puerto
8239d392d4
Fix after interact target GetComponent exception
2021-12-11 15:36:50 +01:00
ShadowCommander
b3a4e3f557
Show rules on first connection ( #5715 )
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* Implement showing rules on first connection
* Clean up RulesManager
* Change changelog and rules unread to use CVars
* Fix missing change
* Rename InfoWindow to RulesAndInfoWindow
* Change default server.id to unknown
* Fix invalid file contents and getting CVar
2021-12-09 14:22:49 -08:00
Vera Aguilera Puerto
8b09d55b10
Fix weird lifestage autorefactors.
2021-12-09 12:39:51 +01:00
Vera Aguilera Puerto
4dcfebfd53
Fix build
2021-12-08 17:44:39 +01:00
Vera Aguilera Puerto
cdc8336695
Even more resolve removals.
2021-12-08 17:41:14 +01:00
Vera Aguilera Puerto
0a71b62305
Fix build.
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I HATE STATIC I HATE STATIC I HATE STATIC
2021-12-08 13:07:24 +01:00
Vera Aguilera Puerto
c8b65be747
Replace IEntityManager resolves in systems for cached EntityManager
2021-12-08 13:00:43 +01:00
Vera Aguilera Puerto
4919f1db69
Remove more IoCManager IEntityManager resolves
2021-12-08 10:41:38 +01:00
Vera Aguilera Puerto
8985a672de
Merge branch 'master' into 2021-12-03-remove-IEntity-komm-süsser-todd
2021-12-08 10:33:52 +01:00
pointer-to-null
0109aa804c
Tiny admin log slip message fix. ( #5719 )
2021-12-07 15:49:17 -07:00
Vera Aguilera Puerto
3f79e3754f
Merge branch 'master' into 2021-12-03-remove-IEntity-komm-süsser-todd
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# Conflicts:
# Content.Client/Crayon/CrayonDecalVisualizer.cs
# Content.Client/Tabletop/TabletopSystem.cs
# Content.IntegrationTests/Tests/InventoryHelpersTest.cs
# Content.Server/AI/EntitySystems/AiSystem.cs
# Content.Server/AI/Utility/AiLogic/UtilityAI.cs
# Content.Server/AME/AMENodeGroup.cs
# Content.Server/Administration/AdminVerbSystem.cs
# Content.Server/Body/Systems/RespiratorSystem.cs
# Content.Server/Chemistry/Components/InjectorComponent.cs
# Content.Server/Chemistry/TileReactions/CleanTileReaction.cs
# Content.Server/Chemistry/TileReactions/SpillTileReaction.cs
# Content.Server/Crayon/CrayonComponent.cs
# Content.Server/Doors/Components/ServerDoorComponent.cs
# Content.Server/Explosion/EntitySystems/TriggerSystem.cs
# Content.Server/Fluids/Components/MopComponent.cs
# Content.Server/Fluids/Components/SpillExtensions.cs
# Content.Server/Fluids/EntitySystems/PuddleSystem.cs
# Content.Server/Instruments/InstrumentSystem.cs
# Content.Server/Nutrition/EntitySystems/DrinkSystem.cs
# Content.Server/Nutrition/EntitySystems/FoodSystem.cs
# Content.Server/PneumaticCannon/PneumaticCannonSystem.cs
# Content.Server/Storage/Components/EntityStorageComponent.cs
# Content.Server/Storage/Components/StorageFillComponent.cs
# Content.Server/Stunnable/StunbatonSystem.cs
# Content.Server/Throwing/ThrowHelper.cs
# Content.Server/Weapon/Ranged/Barrels/BarrelSystem.cs
# Content.Server/Weapon/Ranged/Barrels/Components/ServerBatteryBarrelComponent.cs
# Content.Server/Weapon/Ranged/ServerRangedWeaponComponent.cs
# Content.Shared/Containers/ItemSlot/ItemSlotsSystem.cs
# Content.Shared/Damage/Components/DamageableComponent.cs
# Content.Shared/Damage/Systems/DamageableSystem.cs
# Content.Shared/MobState/Components/MobStateComponent.cs
# Content.Shared/Slippery/SharedSlipperySystem.cs
2021-12-07 17:48:49 +01:00
metalgearsloth
8af335097f
More (IComponent) shenanigans and also some contaminated IoCManager.Resolve<IEntityManager>() very long yes calls
2021-12-07 22:22:34 +11:00
metalgearsloth
373b5988d7
Remove redundant IComponent casts
2021-12-07 21:54:00 +11:00
pointer-to-null
090e74792c
Status effects fix. Refresh the status effect cooldown. ( #5708 )
2021-12-06 23:18:07 -07:00
Vera Aguilera Puerto
c57b07a4d0
Goes in-game now
2021-12-06 15:34:46 +01:00
DrSmugleaf
af4eb3c7cd
Fix more errors, client and server now build
2021-12-06 14:00:39 +01:00
metalgearsloth
525297c5fe
A bunch of AttachedEntity bullshit
2021-12-06 15:39:46 +11:00
DrSmugleaf
ab9d0cc6d8
Fix errors
2021-12-05 21:02:04 +01:00
DrSmugleaf
2a3b7d809d
Fix 3000 errors
2021-12-05 18:09:01 +01:00
Leon Friedrich
e8b2d0a844
Make BatteryBarrelComponent use item slots. ( #5591 )
2021-12-05 14:23:47 +11:00
metalgearsloth
5d63411113
NPC wake / sleep cleanup ( #5679 )
2021-12-05 14:08:35 +11:00
Leon Friedrich
ae65418c52
Remove radiation & explosion damage logs. Add better explosion-trigger logs ( #5689 )
2021-12-05 13:34:32 +11:00
Vera Aguilera Puerto
2bfec7ec62
Some more fixes
2021-12-04 14:14:22 +01:00
Vera Aguilera Puerto
2ff16a580b
Bunch more error fixes.
2021-12-04 12:59:44 +01:00