metalgearsloth
834b2e4d58
Disable pushing ( #6760 )
2022-03-03 13:32:03 +11:00
mirrorcult
ec4d4688c7
Seal/abstract/virtual everything ( #6739 )
2022-02-16 18:23:23 +11:00
Leon Friedrich
013edcc545
Prevent inventory events from being relayed to pockets ( #6074 )
...
Co-authored-by: ShadowCommander <10494922+ShadowCommander@users.noreply.github.com >
2022-01-10 15:37:20 +11:00
Pieter-Jan Briers
a0af197259
Set outside prediction flags on system/inputs to work without prediction.
...
This needs to be gone through more thoroughly but it works somewhat.
2021-12-30 03:12:04 +01:00
Vera Aguilera Puerto
0a71b62305
Fix build.
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I HATE STATIC I HATE STATIC I HATE STATIC
2021-12-08 13:07:24 +01:00
Vera Aguilera Puerto
c8b65be747
Replace IEntityManager resolves in systems for cached EntityManager
2021-12-08 13:00:43 +01:00
metalgearsloth
8af335097f
More (IComponent) shenanigans and also some contaminated IoCManager.Resolve<IEntityManager>() very long yes calls
2021-12-07 22:22:34 +11:00
DrSmugleaf
2a3b7d809d
Fix 3000 errors
2021-12-05 18:09:01 +01:00
Vera Aguilera Puerto
2bfec7ec62
Some more fixes
2021-12-04 14:14:22 +01:00
Vera Aguilera Puerto
f386b57148
Inline OwnerUid
2021-12-03 16:30:34 +01:00
Vera Aguilera Puerto
5cd42c9ad6
Inline UID
2021-12-03 15:53:09 +01:00
Vera Aguilera Puerto
a5b57c8e10
Inline Transform
2021-12-03 14:20:34 +01:00
Vera Aguilera Puerto
69b270017b
Inline TryGetComponent completely, for real
2021-12-03 14:17:01 +01:00
Vera Aguilera Puerto
2ff4ec65d5
Inline TryGetComponent completely
2021-12-03 14:05:27 +01:00
Vera Aguilera Puerto
2d130e31d6
Inline IsValid
2021-12-03 11:32:53 +01:00
Vera Aguilera Puerto
5e177ae734
Inline EntityManager
2021-12-03 11:18:05 +01:00
Leon Friedrich
393e4145cf
Make MovementSpeedModifier send the actual modifier in the state ( #5661 )
2021-12-03 01:11:07 +01:00
Moony
9075cf6163
Space Kudzu ( #5472 )
2021-11-28 19:25:36 -07:00
Javier Guardia Fernández
f5b11d6af8
Remove IMobStateComponent ( #5220 )
2021-11-08 15:11:58 +01:00
mirrorcult
2d3077f560
Remove IMoveSpeedModifier in favor of events ( #5212 )
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* Remove IMoveSpeedModifier
* fucking magboots
* yope
* rabiews
2021-11-08 16:17:35 +11:00
metalgearsloth
012be96877
Network MovementSpeedModifierComponent ( #5100 )
2021-11-01 23:24:00 +11:00
metalgearsloth
578ed16b8f
Remove IRelayMoveInput ( #4663 )
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* Remove IRelayMoveInput
This interface gets called every time a movement key is pressed so it gets called a lot.
* Remove RelayMovementEntityMessage
Co-authored-by: metalgearsloth <metalgearsloth@gmail.com >
2021-09-20 11:06:48 +02:00
metalgearsloth
5ade8c2695
Fix pulling lerping ( #4550 )
2021-09-01 19:35:16 -07:00
metalgearsloth
4da74d0ee4
Refactor disposals to ECS ( #4418 )
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* ECS up disposals
Also significantly reduced its CPU usage.
* Make update significantly less S L O W
* Start units pressurised
* Client-side flush lerping
* Fix powered not toggling UI
* Fix flush button
* InteractUsing
* Minor optimisations
* Fix collisions
* Make visual state ECS
* Almost done with shared
* Most stuff moved
* Optimise item sleeping
2021-08-12 13:40:38 +10:00
metalgearsloth
c9c6bd685b
Make pushing a toggle ( #4330 )
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* Make pushing a toggle
* Review
2021-07-25 16:58:11 +10:00
metalgearsloth
5e2cdcfd37
Fix physics pushing rotation bugs ( #4288 )
2021-07-19 18:49:18 +10:00
Visne
b7dc3c81ae
Remove redundant #nullable enable ( #4275 )
2021-07-16 17:37:09 -07:00
DrSmugleaf
9b8185db23
Deprecate IActionBlocker in favour of cancellable events ( #4193 )
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* Deprecate IActionBlocker in favour of cancellable events
* Bring back old speech/emoting component restrictions
* Rename action blocker listener methods
* Use Entity System public methods instead of extension methods
Co-authored-by: Vera Aguilera Puerto <gradientvera@outlook.com >
2021-06-19 10:03:24 +02:00