mirrorcult
ec4d4688c7
Seal/abstract/virtual everything ( #6739 )
2022-02-16 18:23:23 +11:00
wrexbe
17db0775c8
Auto comp ( #6416 )
2022-02-02 14:35:40 +11:00
wrexbe
cea1b21832
Fixing some warnings ( #6250 )
...
Co-authored-by: Paul Ritter <ritter.paul1@googlemail.com >
2022-01-21 10:38:35 +01:00
TemporalOroboros
201952e618
Adds temperature to solutions ( #5834 )
2021-12-24 02:22:34 -07:00
Leon Friedrich
7f81f0b8b8
Add more pretty strings to logs ( #5768 )
2021-12-13 12:22:58 +01:00
Moony
caad34eecb
Mid-game prototype loading for game admins ( #5675 )
2021-12-11 16:28:16 -07:00
Vera Aguilera Puerto
f6371c6e62
Make all current admin logs use ToPrettyString
2021-12-11 16:00:10 +01:00
DrSmugleaf
2a3b7d809d
Fix 3000 errors
2021-12-05 18:09:01 +01:00
Vera Aguilera Puerto
5cd42c9ad6
Inline UID
2021-12-03 15:53:09 +01:00
Vera Aguilera Puerto
a5b57c8e10
Inline Transform
2021-12-03 14:20:34 +01:00
mirrorcult
9cce58a70b
The Pyro Update ( #5575 )
2021-11-28 19:25:51 -07:00
TemporalOroboros
f346a11940
Caches reactions based on their reactants ( #5589 )
2021-11-29 02:32:33 +11:00
Pieter-Jan Briers
64861ff034
Add Content.Shared.Database ( #5588 )
2021-11-28 14:56:53 +01:00
Kara D
120e1b75c7
unfuck every reagent effect
2021-11-27 01:27:47 -07:00
mirrorcult
f697bf413c
Log a lot less reagent effects ( #5572 )
2021-11-27 00:31:56 -07:00
Leon Friedrich
61423be24e
Add cheese & dough reactions ( #5547 )
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* git mv
* rename CreateEntityReaction -> CreateEntityTileReaction
* cheese
* change microwave recipes
* remove unnecessary test
* TryGet->Get
2021-11-26 15:50:14 -07:00
mirrorcult
732baa56a9
Reaction & reagent effect logging ( #5463 )
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* Reaction logging
* effect logging
* position
2021-11-22 23:51:43 -07:00
mirrorcult
e40c9bc427
Reactive 3.0 ( #5443 )
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* probably scrapping this
* reimpl old behavior
* misc fixes and initial yaml
* works basically first try
2021-11-22 10:17:35 +01:00
mirrorcult
1ab7170adb
Refactor reaction effects to use reagent effects ( #5426 )
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* reaction effect refactor
* works now
2021-11-21 00:35:02 -07:00
mirrorcult
747f02f3f3
Metabolism tweaks / metabolism 4.0 ( #5246 )
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* Metabolism tweaks
* use MetabolismArgs and convert ReagentEntityReactions into ReagentEffects
* fork forgor 💀
* fixes
2021-11-10 11:11:28 +01:00
Vera Aguilera Puerto
c5fda6daca
IReagentEffect and some chemistry stuff uses EntityUid
2021-11-09 11:51:24 +01:00
mirrorcult
3ab4a30a0f
Generalize ReagentUnit into FixedPoint2 and use it for damage calculations ( #5151 )
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* Damage units
* sum ext method
2021-11-03 16:48:03 -07:00
Ygg01
c209e3f29b
Solution refactor ( #4407 )
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* Rename SolutionContainerCaps -> Capability
* Move IExamine event to Chemistry System.
* ECS the ISolutionChange into SolutionChangeEvent
* Unify SolutionContainer into a single shared component
* Replace ISolutionInteraction with SolutionContainerComponent
* Move all methods from SolutionContainer to ChemistrySystem
* Refactor EntitySystem calls to Dependencies
* Refactor SolutionContainer to SolutionManager
* Fix yamls
* Fix test fails
* Fix post merge issues
* Fix various issues with SolutionManager
* More fixes
* Fix more components
* Fix events not being directed
* Fixes for Hypospray
* Separate removal and iteration on Metabolism
* Fix creampie problems
* Address some of sloth's issues
* Refactors for Systems
* Refactored solution location
* Fix tests
* Address more sloth issues
* Fix dependency
* Fix merge conflicts
* Add xmldocs for Capabilities components
* Remove HasSolution/TryGetDefaultSolution and Add/Remove Drainable/Refillable
* Replace Grindable/Juiceable with Extractable
* Refactor field names
* Fix Drainable
* Fix some issues with spillable and injector
* Fix issues with Grinder
* Fix Beaker having duplicate solutions
* Fix foaming
* Address some MGS issues
* Fix Uid issues
* Fix errors in solution Tranfer
* Fixed some extra values constant values
* Cola is drinkable now
2021-09-06 23:49:44 +10:00
Galactic Chimp
f531c65a0b
Merge branch 'master' into replace-sounds-with-sound-specifier
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# Conflicts:
# Content.Server/Actions/Actions/DisarmAction.cs
# Content.Server/Actions/Actions/ScreamAction.cs
# Content.Server/Arcade/Components/SpaceVillainArcadeComponent.cs
# Content.Server/Damage/Components/DamageOnHighSpeedImpactComponent.cs
# Content.Server/Explosion/Components/FlashExplosiveComponent.cs
# Content.Server/Physics/Controllers/MoverController.cs
# Content.Server/Portal/Components/PortalComponent.cs
# Content.Server/Portal/Components/TeleporterComponent.cs
# Content.Server/Projectiles/Components/ProjectileComponent.cs
# Content.Server/Singularity/Components/EmitterComponent.cs
# Content.Server/Sound/EmitSoundSystem.cs
# Content.Server/Stunnable/Components/StunbatonComponent.cs
# Content.Server/Tools/Components/MultitoolComponent.cs
# Content.Server/Weapon/Ranged/Barrels/Components/ServerBatteryBarrelComponent.cs
# Content.Shared/Gravity/GravityComponent.cs
# Content.Shared/Light/Component/SharedExpendableLightComponent.cs
# Content.Shared/Maps/ContentTileDefinition.cs
# Content.Shared/Slippery/SlipperyComponent.cs
# Content.Shared/Standing/StandingStateComponent.cs
# Resources/Prototypes/Entities/Objects/Fun/bike_horn.yml
2021-07-25 14:12:00 +02:00
Visne
b7dc3c81ae
Remove redundant #nullable enable ( #4275 )
2021-07-16 17:37:09 -07:00
Galactic Chimp
ce3c59e0e6
replacing sound (collection) names with SoundSpecifier - part 1
2021-07-10 17:35:33 +02:00
DrSmugleaf
ff1a2d97ea
Re-organize all projects ( #4166 )
2021-06-09 22:19:39 +02:00