Moony
5c26555144
Fix a bug in rolebans. ( #7029 )
2022-03-07 22:28:47 -06:00
Fishfish458
7f43f38cc7
Add health analyzer and medical scanner ECS ( #6907 )
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Co-authored-by: fishfish458 <fishfish458>
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com >
2022-03-08 14:45:52 +11:00
Alex Evgrashin
db4322e5b3
Welder flame fix ( #7021 )
2022-03-08 12:06:09 +11:00
Moony
0d3498e8d9
Makes grids that pass a certain size airtight. ( #6934 )
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Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com >
2022-03-07 23:09:54 +11:00
Vera Aguilera Puerto
bcef118489
Extra checks in MindSystem entity deletion ghost spawning.
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I have a feeling this might be the cause of the round restart bugs, so make sure the round hasn't ended in the spawned timer code and log every ghost spawned by this.
2022-03-07 12:56:19 +01:00
Rane
f5fa1ac80d
Drone 1984 ( #7009 )
2022-03-07 22:46:36 +11:00
Alex Evgrashin
5f632e20ad
Musician PDA quick fix ( #7018 )
2022-03-07 22:41:50 +11:00
Radrark
718ba1158b
Fix the mass scanner ui ( #7012 )
2022-03-07 18:04:26 +11:00
Leon Friedrich
f0b36d7275
Fix electrocution ( #7015 )
2022-03-07 16:14:55 +11:00
Radrark
401ccfba0a
Tweak shuttle movement ( #6468 )
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Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com >
2022-03-07 16:03:53 +11:00
Leon Friedrich
7fd559dafd
fix blood loss divide by zero ( #7004 )
2022-03-05 19:28:04 -06:00
Leon Friedrich
c95516e5b2
Revert "Explosion refactor TEST MERG ( #6995 )" ( #7005 )
2022-03-06 04:02:34 +11:00
Vera Aguilera Puerto
cd1902cdf2
Fix EndRound exception when a mind doesn't have a character name nor valid entity.
2022-03-05 12:42:24 +01:00
Vera Aguilera Puerto
ab1b90c6b8
Fix suicide exception when entity has no hands.
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Can be the case with ghost roles, etc.
2022-03-05 11:38:13 +01:00
Vera Aguilera Puerto
e4029bc968
Exception tolerance for GameTicker.ResettingCleanup.
2022-03-05 11:01:51 +01:00
Vera Aguilera Puerto
c76414362d
Account for graph actions being able to delete the entity in ChangeNode.
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Fixes an exception that occurs if a node action deletes a construction.
2022-03-05 10:59:01 +01:00
Vera Aguilera Puerto
8f0fb24914
Move MapManager restart after deleting every entity with a for loop.
2022-03-05 01:30:03 +01:00
Vera Aguilera Puerto
a67b846786
Fix deletion check in ProjectileSystem.
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Another casualty from the IEntity removal.
2022-03-05 01:29:08 +01:00
Pieter-Jan Briers
950ead9b47
Introduce artificial delay into SQLite on DEBUG.
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This makes SQLite DB ops properly asynchronous (instead of synchronously completing tasks). This makes them more consistent with postgres and means that any deadlock bugs introduced the next time somebody does .Result will be caught on SQLite too.
2022-03-04 23:55:35 +01:00
Pieter-Jan Briers
2c721226d6
Revert "Revert "Load Maps on Round Start, not Round Restart v3 ( #6989 )" ( #6990 )"
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This reverts commit 4aa65b6708 .
Fixed the deadlock bug on postgres.
2022-03-04 23:53:44 +01:00
Moony
4a466f4927
Explosion refactor TEST MERG ( #6995 )
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* Explosions
* fix yaml typo
and prevent silly UI inputs
* oop
Co-authored-by: ElectroJr <leonsfriedrich@gmail.com >
2022-03-04 13:48:01 -06:00
Moony
4aa65b6708
Revert "Load Maps on Round Start, not Round Restart v3 ( #6989 )" ( #6990 )
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This reverts commit 9ab3bb5811 .
2022-03-04 11:42:55 -06:00
Vera Aguilera Puerto
9ab3bb5811
Load Maps on Round Start, not Round Restart v3 ( #6989 )
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* Load Maps on Round Start, not Round Restart
* Fix admin log test.
It assumed maps/grids existed during pre-round, wihch is not a valid assumption anymore after this PR.
* Shutdown server if round fails to start 5 times.
* Fix bugs with round starting flag.
* Make StartRound not async, synchronously get new round ID from DB.
* Handle StationId.Invalid in PickBestAvailableJob
Instead of crashing, return null.
SpawnPlayer will handle this by making the player an observer or returning them to the lobby.
2022-03-04 11:32:33 -06:00
Vera Aguilera Puerto
1ff687f482
FlammableComponent has an empty Damage field by default.
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Prevents NRE exceptions when admemes are involved, etc?
2022-03-04 17:00:35 +01:00
Vera Aguilera Puerto
37fb2bd3c7
Log better error for incorrect Construction Graphs.
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Also improves integration tests for them to catch more errors.
2022-03-04 16:53:06 +01:00
Vera Aguilera Puerto
0b0de4fe10
FlammableSystem only calls TemperatureSystem.ChangeHeat if the entity has the appropriate component.
2022-03-04 16:25:32 +01:00
Vera Aguilera Puerto
4eb778ad43
Add missing return statement to GameTicker.GamePreset
2022-03-04 16:19:48 +01:00
Leon Friedrich
49831aff9d
fix potted plant ( #6983 )
2022-03-04 17:54:26 +11:00
Pancake
0f599ad160
Positional audio for Monkey Cubes. ( #6982 )
2022-03-04 17:30:44 +11:00
Moony
255865b7b7
Revert "Load Maps on Round Start, not Round Restart. Shut down server if Round fails to Start 5 times. ( #6977 )" ( #6980 )
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This reverts commit 4098f7fd9b .
2022-03-03 13:34:16 -06:00
Vera Aguilera Puerto
4098f7fd9b
Load Maps on Round Start, not Round Restart. Shut down server if Round fails to Start 5 times. ( #6977 )
2022-03-03 12:15:15 -07:00
Vera Aguilera Puerto
e292418766
Fix incorrect if statement in FlammableSystem.
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Should fix the FlammableComponent resolve errors on live servers.
2022-03-03 11:48:27 +01:00
metalgearsloth
836930e733
EntityLookup as a system for content ( #6931 )
2022-03-03 21:18:35 +11:00
Kevin Zheng
551f5a7e78
Let items on conveyor belts round corners ( #6964 )
2022-03-03 09:32:33 +11:00
wrexbe
075f18c277
Check mass on climb glass table ( #6959 )
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Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com >
2022-03-03 01:07:48 +11:00
Leon Friedrich
08a220d3e6
Fix rcd obstruction check ( #6963 )
2022-03-03 00:38:19 +11:00
Leon Friedrich
c4c238bda9
Add multi-layer in-hand and clothing support ( #6740 )
2022-03-02 10:29:42 +11:00
Leon Friedrich
36fcca8337
Mapping Actions ( #6877 )
2022-03-02 10:12:34 +11:00
Chris V
3a31a33075
Add a Color parameter to dispatching announcements, change the color of certain common messages ( #6840 )
2022-03-02 00:21:28 +11:00
metalgearsloth
85736bfd6b
Adjust mapping command order ( #6929 )
2022-03-01 21:11:22 +11:00
mirrorcult
903dabf0db
Jumpsuit butchering and gauze crafting ( #6787 )
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Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com >
2022-03-01 14:38:39 +11:00
Moony
76e6cacce6
Revert "Load Maps on Round Start, not Round Restart ( #6930 )" ( #6945 )
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This reverts commit 650b8b6600 .
2022-02-28 20:49:50 -06:00
Vera Aguilera Puerto
650b8b6600
Load Maps on Round Start, not Round Restart ( #6930 )
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* Load Maps on Round Start, not Round Restart
* Fix admin log test.
It assumed maps/grids existed during pre-round, wihch is not a valid assumption anymore after this PR.
2022-02-28 20:20:21 -06:00
Fishfish458
86925774f2
Remove dice spam ( #6941 )
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Co-authored-by: fishfish458 <fishfish458>
2022-02-28 19:18:36 -07:00
moonheart08
e320ae80ee
oops.
2022-02-28 10:46:47 -06:00
moonheart08
a3bc28476d
Quick fix join bug.
2022-02-28 10:38:36 -06:00
Leon Friedrich
ee7d0440f3
Limit atmos device rates ( #6533 )
2022-03-01 01:39:30 +11:00
metalgearsloth
ffed5eec81
Adjust some frametiming stuff ( #6496 )
2022-03-01 01:11:25 +11:00
Pieter-Jan Briers
eeef210ae4
Fix admin logs always causing an exception on first batch. ( #6356 )
2022-02-28 21:21:29 +11:00
metalgearsloth
eaee0a8a4c
Don't mapinit when mapping creates a blank map ( #6928 )
2022-02-28 16:38:33 +11:00