Commit Graph

3485 Commits

Author SHA1 Message Date
Moony
5c26555144 Fix a bug in rolebans. (#7029) 2022-03-07 22:28:47 -06:00
Fishfish458
7f43f38cc7 Add health analyzer and medical scanner ECS (#6907)
Co-authored-by: fishfish458 <fishfish458>
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2022-03-08 14:45:52 +11:00
Alex Evgrashin
db4322e5b3 Welder flame fix (#7021) 2022-03-08 12:06:09 +11:00
Moony
0d3498e8d9 Makes grids that pass a certain size airtight. (#6934)
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2022-03-07 23:09:54 +11:00
Vera Aguilera Puerto
bcef118489 Extra checks in MindSystem entity deletion ghost spawning.
I have a feeling this might be the cause of the round restart bugs, so make sure the round hasn't ended in the spawned timer code and log every ghost spawned by this.
2022-03-07 12:56:19 +01:00
Rane
f5fa1ac80d Drone 1984 (#7009) 2022-03-07 22:46:36 +11:00
Alex Evgrashin
5f632e20ad Musician PDA quick fix (#7018) 2022-03-07 22:41:50 +11:00
Radrark
718ba1158b Fix the mass scanner ui (#7012) 2022-03-07 18:04:26 +11:00
Leon Friedrich
f0b36d7275 Fix electrocution (#7015) 2022-03-07 16:14:55 +11:00
Radrark
401ccfba0a Tweak shuttle movement (#6468)
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
2022-03-07 16:03:53 +11:00
Leon Friedrich
7fd559dafd fix blood loss divide by zero (#7004) 2022-03-05 19:28:04 -06:00
Leon Friedrich
c95516e5b2 Revert "Explosion refactor TEST MERG (#6995)" (#7005) 2022-03-06 04:02:34 +11:00
Vera Aguilera Puerto
cd1902cdf2 Fix EndRound exception when a mind doesn't have a character name nor valid entity. 2022-03-05 12:42:24 +01:00
Vera Aguilera Puerto
ab1b90c6b8 Fix suicide exception when entity has no hands.
Can be the case with ghost roles, etc.
2022-03-05 11:38:13 +01:00
Vera Aguilera Puerto
e4029bc968 Exception tolerance for GameTicker.ResettingCleanup. 2022-03-05 11:01:51 +01:00
Vera Aguilera Puerto
c76414362d Account for graph actions being able to delete the entity in ChangeNode.
Fixes an exception that occurs if a node action deletes a construction.
2022-03-05 10:59:01 +01:00
Vera Aguilera Puerto
8f0fb24914 Move MapManager restart after deleting every entity with a for loop. 2022-03-05 01:30:03 +01:00
Vera Aguilera Puerto
a67b846786 Fix deletion check in ProjectileSystem.
Another casualty from the IEntity removal.
2022-03-05 01:29:08 +01:00
Pieter-Jan Briers
950ead9b47 Introduce artificial delay into SQLite on DEBUG.
This makes SQLite DB ops properly asynchronous (instead of synchronously completing tasks). This makes them more consistent with postgres and means that any deadlock bugs introduced the next time somebody does .Result will be caught on SQLite too.
2022-03-04 23:55:35 +01:00
Pieter-Jan Briers
2c721226d6 Revert "Revert "Load Maps on Round Start, not Round Restart v3 (#6989)" (#6990)"
This reverts commit 4aa65b6708.

Fixed the deadlock bug on postgres.
2022-03-04 23:53:44 +01:00
Moony
4a466f4927 Explosion refactor TEST MERG (#6995)
* Explosions

* fix yaml typo

and prevent silly UI inputs

* oop

Co-authored-by: ElectroJr <leonsfriedrich@gmail.com>
2022-03-04 13:48:01 -06:00
Moony
4aa65b6708 Revert "Load Maps on Round Start, not Round Restart v3 (#6989)" (#6990)
This reverts commit 9ab3bb5811.
2022-03-04 11:42:55 -06:00
Vera Aguilera Puerto
9ab3bb5811 Load Maps on Round Start, not Round Restart v3 (#6989)
* Load Maps on Round Start, not Round Restart

* Fix admin log test.
It assumed maps/grids existed during pre-round, wihch is not a valid assumption anymore after this PR.

* Shutdown server if round fails to start 5 times.

* Fix bugs with round starting flag.

* Make StartRound not async, synchronously get new round ID from DB.

* Handle StationId.Invalid in PickBestAvailableJob
Instead of crashing, return null.
SpawnPlayer will handle this by making the player an observer or returning them to the lobby.
2022-03-04 11:32:33 -06:00
Vera Aguilera Puerto
1ff687f482 FlammableComponent has an empty Damage field by default.
Prevents NRE exceptions when admemes are involved, etc?
2022-03-04 17:00:35 +01:00
Vera Aguilera Puerto
37fb2bd3c7 Log better error for incorrect Construction Graphs.
Also improves integration tests for them to catch more errors.
2022-03-04 16:53:06 +01:00
Vera Aguilera Puerto
0b0de4fe10 FlammableSystem only calls TemperatureSystem.ChangeHeat if the entity has the appropriate component. 2022-03-04 16:25:32 +01:00
Vera Aguilera Puerto
4eb778ad43 Add missing return statement to GameTicker.GamePreset 2022-03-04 16:19:48 +01:00
Leon Friedrich
49831aff9d fix potted plant (#6983) 2022-03-04 17:54:26 +11:00
Pancake
0f599ad160 Positional audio for Monkey Cubes. (#6982) 2022-03-04 17:30:44 +11:00
Moony
255865b7b7 Revert "Load Maps on Round Start, not Round Restart. Shut down server if Round fails to Start 5 times. (#6977)" (#6980)
This reverts commit 4098f7fd9b.
2022-03-03 13:34:16 -06:00
Vera Aguilera Puerto
4098f7fd9b Load Maps on Round Start, not Round Restart. Shut down server if Round fails to Start 5 times. (#6977) 2022-03-03 12:15:15 -07:00
Vera Aguilera Puerto
e292418766 Fix incorrect if statement in FlammableSystem.
Should fix the FlammableComponent resolve errors on live servers.
2022-03-03 11:48:27 +01:00
metalgearsloth
836930e733 EntityLookup as a system for content (#6931) 2022-03-03 21:18:35 +11:00
Kevin Zheng
551f5a7e78 Let items on conveyor belts round corners (#6964) 2022-03-03 09:32:33 +11:00
wrexbe
075f18c277 Check mass on climb glass table (#6959)
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
2022-03-03 01:07:48 +11:00
Leon Friedrich
08a220d3e6 Fix rcd obstruction check (#6963) 2022-03-03 00:38:19 +11:00
Leon Friedrich
c4c238bda9 Add multi-layer in-hand and clothing support (#6740) 2022-03-02 10:29:42 +11:00
Leon Friedrich
36fcca8337 Mapping Actions (#6877) 2022-03-02 10:12:34 +11:00
Chris V
3a31a33075 Add a Color parameter to dispatching announcements, change the color of certain common messages (#6840) 2022-03-02 00:21:28 +11:00
metalgearsloth
85736bfd6b Adjust mapping command order (#6929) 2022-03-01 21:11:22 +11:00
mirrorcult
903dabf0db Jumpsuit butchering and gauze crafting (#6787)
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
2022-03-01 14:38:39 +11:00
Moony
76e6cacce6 Revert "Load Maps on Round Start, not Round Restart (#6930)" (#6945)
This reverts commit 650b8b6600.
2022-02-28 20:49:50 -06:00
Vera Aguilera Puerto
650b8b6600 Load Maps on Round Start, not Round Restart (#6930)
* Load Maps on Round Start, not Round Restart

* Fix admin log test.
It assumed maps/grids existed during pre-round, wihch is not a valid assumption anymore after this PR.
2022-02-28 20:20:21 -06:00
Fishfish458
86925774f2 Remove dice spam (#6941)
Co-authored-by: fishfish458 <fishfish458>
2022-02-28 19:18:36 -07:00
moonheart08
e320ae80ee oops. 2022-02-28 10:46:47 -06:00
moonheart08
a3bc28476d Quick fix join bug. 2022-02-28 10:38:36 -06:00
Leon Friedrich
ee7d0440f3 Limit atmos device rates (#6533) 2022-03-01 01:39:30 +11:00
metalgearsloth
ffed5eec81 Adjust some frametiming stuff (#6496) 2022-03-01 01:11:25 +11:00
Pieter-Jan Briers
eeef210ae4 Fix admin logs always causing an exception on first batch. (#6356) 2022-02-28 21:21:29 +11:00
metalgearsloth
eaee0a8a4c Don't mapinit when mapping creates a blank map (#6928) 2022-02-28 16:38:33 +11:00