* soap reagent and soapy water
* make soapy water recognizable
* Fix tile cleaning bug
CleanDecalsReaction was able to take more than the reactVolume it was given.
* make soapy water an evaporating reagent
* Tile reactions when mopping
* Fix indescribably soap flavor
* Adjust soap flavours
Soap and soapy water now taste clean and syndie soap tastes like punishment.
* Better soap numbers & DeleteOnSolutionEmpty
* Changed TrashOnEmpty to TrashOnSolutionEmpty
* Last TrashOnSolutionEmpty change
* Fix merged code not compiling
* Requested changes.
* Add Pea Plants
* Pea soup
* Update flavor-profiles.ftl
* Update seeds.yml
* Add seeds to vendors
* Make things more expensive to fix free money exploit
* Update textures
* Revert "Update textures"
This reverts commit b1b7046504afc7468742b0722f601d98684a1c89.
Vines dont grow straight into the air.
* Shift up 4 pixels
* Fuck autofix conflitcs
* Shift up 3 more pizels
* I finally got byond working so I made sure they were EXACTLY the same
* Address Reviews? I think?
---------
Co-authored-by: Nemanja <98561806+EmoGarbage404@users.noreply.github.com>
* Pumpkin textures
* Pumpkin prototypes
* Jack o lantern prototypes and pumpkin cake
* Finishing touches
* Arbitrageloose
* Restore old pumpkin helmet sprites (God I hope it works)
* Add berries
* Berry recipes
* Add bungo fruit
* yml tweaks
* yummy poisonous pits
* Technically it's a seed
* Revert "Technically it's a seed"
This reverts commit be892cf119c1e733ac2922b878aaa476f435152a.
Slapping the seed component onto it led to unforeseen consequences, and I don't want to mess with the seed system for a mostly useless gimmick.
* Revert 2 Electric Boogaloo
This reverts commit 2c4fb34250e9369085d49e730de3dab0e077b687.
* Small rewording
* Cocoa balancing
* Oops
* Make advanced mop show up on janitor trolley
* Make blue trash bag show up on janitor trolley
* Revert "Make blue trash bag show up on janitor trolley"
This reverts commit 3f94b3cf81fba68255f60ca4b2ff085f4ab0c48f.
* Add bloodpack sprite for testing ingame
* shrink
* small tweaks
* Update bloodpack.png
* add sprites
* add meta
* fix meta again
* fix regenerative-mesh
idk how i accidentally deleted it
* HOPEFULLY FINAL FIX AAA
* change copyright
* TEST
* Revert "TEST"
This reverts commit 34de38e2a228d3f28feed966404640cc8b6c788d.
* maybe fixed
* blue
* book bag to literacy module, bucket n plant bag to gardening
* split gardening into gardening and harvesting
* book bag whitelist document, also dumpable
* fix
* new icon
* Laws
* positronic brain and PAI rewrite
* MMI
* MMI pt. 2
* borg brain transfer
* Roleban support, Borg job (WIP), the end of mind shenaniganry
* battery drain, item slot cleanup, alerts
* visuals
* fix this pt1
* fix this pt2
* Modules, Lingering Stacks, Better borg flashlight
* Start on UI, fix battery alerts, expand activation/deactivation, low movement speed on no power.
* sprotes
* no zombie borgs
* oh fuck yeah i love a good relay
* charger
* fix the tiniest of sprite issues
* adjustable names
* a functional UI????
* foobar
* more modules
* this shit for some reason
* upstream
* genericize selectable borg modules
* upstream again
* holy fucking shit
* i love christ
* proper construction
* da job
* AA borgs
* and boom more shit
* admin logs
* laws redux
* ok just do this rq
* oh boy that looks like modules
* oh shit research
* testos passo
* so much shit holy fuck
* fuckit we SHIP
* last minute snags
* should've gotten me on a better day
* Adds Advanced ointment and bruisepack recipes
* Changes the sprites to the ones from /tg
* Changed names and sprites, slight tweaks
* Formatting
* Solve Conflict
* Formatting
* Fix issues found in check
* Fix Oopsie
* Improves Janitor trolley significantly by adding bucket slot with sprite overlay, and 300 extra water capacity. Improves Janitor bucket slightly by adding 100 extra water capacity.
* Reduces janitor trolley density by 100 to it's pull a bit faster