Commit Graph

14 Commits

Author SHA1 Message Date
metalgearsloth
92ff81b6c9 Initial mockup of the Reptilian species (#6973)
Co-authored-by: ZeroDayDaemon <60460608+ZeroDayDaemon@users.noreply.github.com>
2022-03-10 15:05:07 +11:00
metalgearsloth
336318d452 Humanoid appearance fixes (#7020) 2022-03-10 14:48:39 +11:00
mirrorcult
ec4d4688c7 Seal/abstract/virtual everything (#6739) 2022-02-16 18:23:23 +11:00
wrexbe
17db0775c8 Auto comp (#6416) 2022-02-02 14:35:40 +11:00
Moony
ca984036d6 Upstream species (#6066)
* Step 1 of porting; grabbed most of the files via patches.

* Add species field to the DB

* Appearance patches for slimes.

* Fix the db test.

* Add slime's biocompat.

* slimby

* Fixes, allow specifying if a species is playable or not.

* Update Content.Client/Preferences/UI/HumanoidProfileEditor.xaml.cs

Co-authored-by: Javier Guardia Fernández <DrSmugleaf@users.noreply.github.com>

* Update Content.Client/Preferences/UI/HumanoidProfileEditor.xaml.cs

Co-authored-by: Javier Guardia Fernández <DrSmugleaf@users.noreply.github.com>

* Update Content.Client/Preferences/UI/HumanoidProfileEditor.xaml.cs

Co-authored-by: Javier Guardia Fernández <DrSmugleaf@users.noreply.github.com>

* Address reviews.

* Address reviews.

* make an if-case.

* Fix a goof where species wouldn't get shown in the editor correctly (it'd always default to human)

Co-authored-by: Javier Guardia Fernández <DrSmugleaf@users.noreply.github.com>
2022-01-08 19:53:14 -06:00
mirrorcult
457e8c64ee Convert StomachBehavior to a component/system + rejig body namespaces (#5249)
* Convert StomachBehavior to a component/system + rejig body namespaces

* test

* slightly more namespace changes

* remove

* Hello?????

* fuck you github test runner

* reviews

* oobsy!
2021-11-11 16:10:57 -07:00
Flipp Syder
e29e058f8c Restores missing pronouns. Oops! (#5051) 2021-10-27 20:50:12 +02:00
Flipp Syder
7dc6b95a10 Moves HumanoidAppearanceComponent to ECS (#4855)
* Moves HumanoidCharacterAppearance to ECS

* Makes HumanoidAppearanceSystem work over networks

* Makes HumanoidAppearanceSystem more efficient

* Cleans up the files

* Updates privacy on a couple of functions

* Fixes a few using references, renames a file

* Makes HumanoidAppearanceSystem more cleaner

* Fixes Magic Mirror

* Cleanup

* HumanoidAppearanceComponent now has a friend

SharedHumanoidAppearanceSystem is only allowed to act on this, now

* Fixes the Body-HumanoidAppearance ECS scaffolding

* a little cleanup never hurt anybody

* quick fix for magic mirror appearance access

* Replaces a networked event with a local one

This one was... causing bugs
2021-10-17 00:28:02 +02:00
scrato
298a77c7af Losing a head doesn't mean you lose your eyes #3956 #4061 (#4225)
Co-authored-by: Michael Will <will_m@outlook.de>
2021-08-07 14:18:42 -07:00
Visne
b7dc3c81ae Remove redundant #nullable enable (#4275) 2021-07-16 17:37:09 -07:00
Acruid
59e5cc5e3c Remove Static Component NetIds (#4247)
* Remove the unnecessary NetID property from ComponentState.

* Remove Component.NetworkSynchronizeExistence.

* Removed Component.NetID.

* Adds component netID automatic generation.

* Removed NetIdAttribute from serverside components with no corresponding clientside registration.

* Completely remove static NetIds.

* Renamed NetIDAttribute to NetworkedComponentAttribute.

* Add GenerateNetIds calls to client and server entry points.
Add test to make sure auto generated NetIds are identical.

* Component changes when rebasing that I am too lazy to rewrite into the branch.

Co-authored-by: Vera Aguilera Puerto <6766154+Zumorica@users.noreply.github.com>
2021-07-12 10:32:10 +02:00
Galactic Chimp
392b820796 Removed old Loc.GetString() use instances (#4155)
Co-authored-by: DrSmugleaf <DrSmugleaf@users.noreply.github.com>
2021-06-21 02:13:54 +02:00
DrSmugleaf
69969bbdc6 Remove IBody, IBodyPart, IMechanism and IMechanismBehavior (#4187)
* Remove IBody, IBodyPart, IMechanism and IMechanismBehavior interfaces

* Summary cleanup
2021-06-17 00:44:38 +10:00
DrSmugleaf
ff1a2d97ea Re-organize all projects (#4166) 2021-06-09 22:19:39 +02:00