Leon Friedrich
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c95516e5b2
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Revert "Explosion refactor TEST MERG (#6995)" (#7005)
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2022-03-06 04:02:34 +11:00 |
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Moony
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4a466f4927
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Explosion refactor TEST MERG (#6995)
* Explosions
* fix yaml typo
and prevent silly UI inputs
* oop
Co-authored-by: ElectroJr <leonsfriedrich@gmail.com>
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2022-03-04 13:48:01 -06:00 |
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mirrorcult
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ec4d4688c7
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Seal/abstract/virtual everything (#6739)
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2022-02-16 18:23:23 +11:00 |
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Leon Friedrich
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7549adf2f4
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Reduce verb menu pop-in / rearranging (#6611)
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2022-02-10 14:27:34 +11:00 |
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Vera Aguilera Puerto
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cdc8336695
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Even more resolve removals.
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2021-12-08 17:41:14 +01:00 |
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DrSmugleaf
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215cae5655
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Fix more errors
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2021-12-06 00:52:58 +01:00 |
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DrSmugleaf
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2a3b7d809d
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Fix 3000 errors
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2021-12-05 18:09:01 +01:00 |
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Vera Aguilera Puerto
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5cd42c9ad6
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Inline UID
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2021-12-03 15:53:09 +01:00 |
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Vera Aguilera Puerto
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a5b57c8e10
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Inline Transform
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2021-12-03 14:20:34 +01:00 |
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Vera Aguilera Puerto
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69b270017b
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Inline TryGetComponent completely, for real
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2021-12-03 14:17:01 +01:00 |
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Vera Aguilera Puerto
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e3227546b3
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Inline Delete
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2021-12-03 11:43:03 +01:00 |
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Vera Aguilera Puerto
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e0fe09cb46
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Inline RemoveComponent
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2021-12-03 11:34:00 +01:00 |
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Vera Aguilera Puerto
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f64df117be
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Inline AddComponent
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2021-12-03 11:33:40 +01:00 |
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Paul Ritter
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1240d320a2
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refactors rougepointingarrow to ecs and stops it from targeting dead things (#5114)
Co-authored-by: Paul <ritter.paul1+git@googlemail.com>
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2021-10-31 15:03:32 +01:00 |
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Swept
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c00e82462b
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Tweaks ambient sound values and improves some existing sounds (#4576)
* Updates singularity to use AmbientSound
* Removed hum from light tubes and tweaked vending/bulb ambience
* Adds more explosion sound effects
* Moves closet open/close.ogg and adds wooden closet sound effect
* Updates flashlight on/off sound
* Adds HL Scientist scream collection
* Tweaks APC Ambience
* Minor oversight on det locker
* Addressed reviews
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2021-09-10 11:31:54 +10:00 |
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Galactic Chimp
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57016d14b4
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removed TryGetSound + made some SoundSpecifier datafields required
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2021-07-31 19:52:33 +02:00 |
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Galactic Chimp
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f531c65a0b
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Merge branch 'master' into replace-sounds-with-sound-specifier
# Conflicts:
# Content.Server/Actions/Actions/DisarmAction.cs
# Content.Server/Actions/Actions/ScreamAction.cs
# Content.Server/Arcade/Components/SpaceVillainArcadeComponent.cs
# Content.Server/Damage/Components/DamageOnHighSpeedImpactComponent.cs
# Content.Server/Explosion/Components/FlashExplosiveComponent.cs
# Content.Server/Physics/Controllers/MoverController.cs
# Content.Server/Portal/Components/PortalComponent.cs
# Content.Server/Portal/Components/TeleporterComponent.cs
# Content.Server/Projectiles/Components/ProjectileComponent.cs
# Content.Server/Singularity/Components/EmitterComponent.cs
# Content.Server/Sound/EmitSoundSystem.cs
# Content.Server/Stunnable/Components/StunbatonComponent.cs
# Content.Server/Tools/Components/MultitoolComponent.cs
# Content.Server/Weapon/Ranged/Barrels/Components/ServerBatteryBarrelComponent.cs
# Content.Shared/Gravity/GravityComponent.cs
# Content.Shared/Light/Component/SharedExpendableLightComponent.cs
# Content.Shared/Maps/ContentTileDefinition.cs
# Content.Shared/Slippery/SlipperyComponent.cs
# Content.Shared/Standing/StandingStateComponent.cs
# Resources/Prototypes/Entities/Objects/Fun/bike_horn.yml
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2021-07-25 14:12:00 +02:00 |
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Visne
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b7dc3c81ae
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Remove redundant #nullable enable (#4275)
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2021-07-16 17:37:09 -07:00 |
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Galactic Chimp
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ce3c59e0e6
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replacing sound (collection) names with SoundSpecifier - part 1
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2021-07-10 17:35:33 +02:00 |
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DrSmugleaf
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ff1a2d97ea
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Re-organize all projects (#4166)
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2021-06-09 22:19:39 +02:00 |
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