metalgearsloth
a2a5df1990
Damage masks ( #9402 )
2022-07-06 17:58:14 +10:00
Pieter-Jan Briers
e539092b4b
Fix shader problems on GLES2
2021-03-11 19:04:21 +01:00
GraniteSidewalk
f03ff66eaf
Fixes float error ( #3607 )
2021-03-10 02:31:43 +01:00
GraniteSidewalk
549d84174c
Singularity Shaders and a lot of Shader Stuff ( #2517 )
...
* Beginnings of singulo shader
* LOTS of changes!!
* Minor changes
* Singulo stuff
* Aesthetic changes to singulo
* Combining singulo change
* ShaderAura uses IEntities now, not IPlayerSession
* Fixes?
* Fixes draw order for atmos
* using fix
* Address reviews
* nuget.config whaaa
* nuget haha
* nuget why are you so dum
* happy now
* Preparing for omegachange
* Merge from seventh level of hell
* woork
* Ignorecomponents add
* mmf
* RobustToolbox?
* Fixes
* Fixes Robust?
* adds sprite
* Nullables
* Crit overlay stuff
* Commits Robust
2021-03-09 02:33:41 -08:00
Vera Aguilera Puerto
d86623eed7
Improves AirtightComponent.
...
- Atmos now nulls air in fully airblocked tiles ONLY if one of the airtight entities in it has NoAirWhenFullyAirBlocked to true.
- Fixes edge firelocks atmos airtight direction
- Fixes atmos debug overlay not accounting for angle 0 being south.
2021-03-08 14:57:05 +01:00
tmtmtl30
88e7b6096c
Unshades crit overlay ( #3546 )
2021-03-08 05:11:29 +01:00
20kdc
d1f0ea0112
GLES2: More shader stuff to get things working
2020-08-28 12:00:16 +01:00
20kdc
d809968635
GLES2: Content shader stuff (possibly unfinished)
2020-08-28 00:04:44 +01:00
AJCM-git
ae41d03ec6
Re-organizing the Resources folder. Part 1. ( #1234 )
...
* First commit
* Lockers
* Lockers electric boogaloo
* Crates and Lockers
* Almost finishing the Textures folder
* Updating texture paths. Reminder to fix:
* Lockers
* Windows
* Vending Machines
* APC
* Catwalks
* Bedsheets and Cloaks
* Status effects
* dont know what happened here
* Commit before merge
* re-organizing
* Lockers broken
* Commit before merge
* Submodule
* renaming
* Fixing most issues
* forgot these ones
* Updating submodule
* typo
* Fixing some paths
* fixing some paths
* updating submodule
* (hopefully) fixing the submodule
2020-07-07 19:19:00 +02:00