metalgearsloth
5a0fc68be2
Content update for NetEntities ( #18935 )
2023-09-11 09:42:41 +10:00
TemporalOroboros
3ac4cf85db
Cleaner BoundUserInterfaces ( #17736 )
2023-07-09 02:02:17 +10:00
TemporalOroboros
9849737e5a
Cleans up warnings in disposals ( #17419 )
2023-06-22 00:31:19 +10:00
DrSmugleaf
b947856431
Remove hands component reference ( #15197 )
2023-04-07 11:21:12 -07:00
DrSmugleaf
97a8b64c1d
Remove disposal tubes component references and ECS some of it ( #15188 )
2023-04-06 20:20:50 -07:00
Leon Friedrich
c64a77131a
Fix disposal tube deconstruction ( #12323 )
2022-11-01 10:53:06 +11:00
Leon Friedrich
5274b0320a
Fix disposal pipe visuals ( #10873 )
2022-08-26 14:16:08 +10:00
Julian Giebel
f21282cb75
Disposal routing fixes ( #10583 )
2022-08-18 23:48:00 +02:00
Julian Giebel
b2436c22a7
Adds disposal mailing units (again) ( #7630 )
2022-08-13 22:57:25 -07:00
metalgearsloth
b9e876ca92
The real movement refactor ( #9645 )
...
* The real movement refactor
* ref events
* Jetpack cleanup
* a
* Vehicles partially working
* Balance tweaks
* Restore some shitcode
* AAAAAAAA
* Even more prediction
* ECS compstate trying to fix this
* yml
* vehicles kill me
* Don't lock keys
* a
* Fix problem
* Fix sounds
* shuttle inputs
* Shuttle controls
* space brakes
* Keybinds
* Fix merge
* Handle shutdown
* Fix keys
* Bump friction
* fix buckle offset
* Fix relay and friction
* Fix jetpack turning
* contexts amirite
2022-07-16 13:51:52 +10:00
metalgearsloth
2b6c352aff
Jetpacks ( #9023 )
...
* Movement acceleration
* tweaks
* Weightless refactor coz fuck it
* CCVars
* weightless movement tweaks
* Some cleanup while I'm here
* dorkpacks
* thanks fork
* fixes
* zoomies
* toggles
* hmm
* yamls
* b
* so true
* Effects refactor
* namespace
* review
2022-06-24 17:44:30 +10:00
Leon Friedrich
fa4c6f63f8
Nullable grid Uid ( #8798 )
2022-06-20 10:14:35 +10:00
keronshb
f7b1bda3e5
Reorders Sound Systems signatures to match Popup Systems. ( #8728 )
2022-06-13 09:45:47 +10:00
Acruid
4f9be42f40
Remove Explicit GridId References ( #8315 )
...
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com >
2022-06-12 11:54:41 +10:00
metalgearsloth
8a10107616
Lots of pathfinder bugfixes ( #8248 )
2022-05-19 07:53:37 +10:00
Alex Evgrashin
50ae467c76
Remove IDestroyAct, IBreakAct ( #7876 )
2022-05-02 15:43:25 -07:00
Leon Friedrich
bfd95c493b
hands ECS ( #7081 )
2022-03-17 18:13:31 +11:00
Rane
926e36d81d
Convert almost all IActivate instances that open UIs to ActivatableUI ( #7028 )
...
* Chem master
* Drone support for handhelds
* Vending machines, scanners
* Cloners, R&D computers
* make research a little less sussy
* Unfuck wires
* PA control computer
* Unfuck merge
* Clean up git gore for good
* Disposals
* Microwaves
* paper
* Magic mirror
* More vendors for drones
* Solar computer whitelist
* EFR review updates
2022-03-12 11:26:06 -07:00
Leon Friedrich
1c9ffdc78c
Replace VerbTypes with verb classes ( #6525 )
2022-02-10 13:30:59 +11:00
Vera Aguilera Puerto
c8b65be747
Replace IEntityManager resolves in systems for cached EntityManager
2021-12-08 13:00:43 +01:00
DrSmugleaf
ab9d0cc6d8
Fix errors
2021-12-05 21:02:04 +01:00
DrSmugleaf
2a3b7d809d
Fix 3000 errors
2021-12-05 18:09:01 +01:00
Vera Aguilera Puerto
5cd42c9ad6
Inline UID
2021-12-03 15:53:09 +01:00
Vera Aguilera Puerto
a5b57c8e10
Inline Transform
2021-12-03 14:20:34 +01:00
Vera Aguilera Puerto
2ff4ec65d5
Inline TryGetComponent completely
2021-12-03 14:05:27 +01:00
20kdc
7cdb9dcf86
Disposals fixed under station rotation ( #5067 )
...
* Some sanity checks on disposals movement, fix the interpolator
* Technically fix disposal routing, but I'm not done here yet
* Remove disposals reliance on implicit direction sensing entirely.
2021-10-29 19:07:32 +11:00
Leon Friedrich
6cb58e608b
ECS verbs and update context menu ( #4594 )
...
* Functioning ECS verbs
Currently only ID card console works.
* Changed verb types and allow ID card insertions
* Verb GUI sorting and verb networking
* More networking, and shared components
* Clientside verbs work now.
* Verb enums changed to bitmask flags
* Verb Categories redo
* Fix range check
* GasTank Verb
* Remove unnecessary bodypart verb
* Buckle Verb
* buckle & unbuckle verbs
* Updated range checks
* Item cabinet verbs
* Add range user override
* construction verb
* Chemistry machine verbs
* Climb Verb
* Generalise pulled entity verbs
* ViewVariables Verb
* rejuvenate, delete, sentient, control verbs
* Outfit verb
* inrangeunoccluded and tubedirection verbs
* attach-to verbs
* remove unused verbs and move VV
* Rename DebugVerbSystem
* Ghost role and pointing verbs
* Remove global verbs
* Allow verbs to raise events
* Changing categories and simplifying debug verbs
* Add rotate and flip verbs
* fix rejuvenate test
* redo context menu
* new Add Gas debug verb
* Add Set Temperature debug verb
* Uncuff verb
* Disposal unit verbs
* Add pickup verb
* lock/unlock verb
* Remove verb type, add specific verb events
* rename verb messages -> events
* Context menu displays verbs by interaction type
* Updated context menu HandleMove
previously, checked if entities moved 1 tile from click location.
Now checks if entities moved out of view.
Now you can actually right-click interact with yourself while walking!
* Misc Verb menu GUI changes
* Fix non-human/ghost verbs
* Update types and categories
* Allow non-ghost/human to open context menu
* configuration verb
* tagger verb
* Morgue Verbs
* Medical Scanner Verbs
* Fix solution refactor merge issues
* Fix context menu in-view check
* Remove prepare GUI
* Redo verb restrictions
* Fix context menu UI
* Disposal Verbs
* Spill verb
* Light verb
* Hand Held light verb
* power cell verbs
* storage verbs
and adding names to insert/eject
* Pulling verb
* Close context menu on verb execution
* Strip verb
* AmmoBox verb
* fix pull verb
* gun barrel verbs
revolver verb
energy weapon verbs
Bolt action verb
* Magazine gun barrel verbs
* Add charger verbs
* PDA verbs
* Transfer amount verb
* Add reagent verb
* make alt-click use ECS verbs
* Delete old verb files
* Magboot verb
* finalising tweaks
* context menu visibility changes
* code cleanup
* Update AdminAddReagentUI.cs
* Remove HasFlag
* Consistent verb keys
* Remove Linq, add comment
* Fix in-inventory check
* Update GUI text alignment and padding
* Added close-menu option
* Changed some "interaction" verbs to "activation"
* Remove verb keys, use sorted sets
* fix master merge
* update some verb text
* Undo Changes
Remove some new verbs that can be added later
undid some .ftl bugfixes, can and should be done separately
* fix merge
* Undo file rename
* fix merge
* Misc Cleanup
* remove contraction
* Fix keybinding issue
* fix comment
* merge fix
* fix merge
* fix merge
* fix merge
* fix merge
* fix open-close verbs
* adjust uncuff verb
* fix merge
and undo the renaming of SharedPullableComponent to PullableComponent. I'm tired of all of those merge conflicts
2021-10-04 20:29:03 -07:00
metalgearsloth
578ed16b8f
Remove IRelayMoveInput ( #4663 )
...
* Remove IRelayMoveInput
This interface gets called every time a movement key is pressed so it gets called a lot.
* Remove RelayMovementEntityMessage
Co-authored-by: metalgearsloth <metalgearsloth@gmail.com >
2021-09-20 11:06:48 +02:00
DrSmugleaf
e44663e99f
Remove obsolete system event unsubscriptions ( #4190 )
2021-06-16 23:54:00 +10:00
DrSmugleaf
ff1a2d97ea
Re-organize all projects ( #4166 )
2021-06-09 22:19:39 +02:00