Commit Graph

705 Commits

Author SHA1 Message Date
Kara
7dd20f7af1 Kill ComponentExt (#20907) 2023-10-11 20:19:46 +11:00
DrSmugleaf
9bcf67753a Replace string data fields with LocId where relevant (#20883) 2023-10-10 23:06:24 -04:00
metalgearsloth
edbfef22d6 Climbing refactor (#20516) 2023-10-10 16:41:11 -07:00
Leon Friedrich
6c0efe6580 Fix buckle test but properly this time (#20854) 2023-10-09 18:01:45 +11:00
Leon Friedrich
338a415101 Try fix buckle test (#20851) 2023-10-09 17:35:30 +11:00
DrSmugleaf
a0341ec53e Add test to load all config presets (#20705) 2023-10-06 19:31:08 -07:00
Leon Friedrich
427cae2d25 Misc mind tweaks and fixes (#20614) 2023-10-06 18:00:48 -07:00
Leon Friedrich
c348582e04 Fix thirst errors in tests (#20481) 2023-09-24 18:07:31 -07:00
Jezithyr
31b2c9f830 Refactoring body system to use containers and general body cleanup (#20202)
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2023-09-21 17:23:02 +10:00
Leon Friedrich
7d9693d976 Fix replay recording temporary paths not supporting subdirectories (#19887) 2023-09-16 21:46:12 +10:00
Ubaser
9c2f11d0eb Add map "Europa" (#19930)
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2023-09-13 22:22:21 +10:00
metalgearsloth
7dc3347181 Fix planet docking (#20104) 2023-09-13 22:06:15 +10:00
metalgearsloth
7064f262b4 Add ore bag area pickups (#19358) 2023-09-12 22:34:04 +10:00
metalgearsloth
d5bd1c6f86 Predict StorageComponent (#19682) 2023-09-11 21:20:46 +10:00
metalgearsloth
66c4dfaa8e Fix tests (#20017) 2023-09-11 18:10:07 +10:00
metalgearsloth
5a0fc68be2 Content update for NetEntities (#18935) 2023-09-11 09:42:41 +10:00
metalgearsloth
4d1c3ae66a Revert "Remove IContainer and move functions to the container system.… (#19975) 2023-09-10 21:46:36 +10:00
metalgearsloth
25c8a03276 Move ServerbSqliteTests to integration (#19807) 2023-09-10 15:09:12 +10:00
Leon Friedrich
b45e53603d Remove IContainer and move functions to the container system. (#19834) 2023-09-10 12:16:37 +10:00
Leon Friedrich
2d71eec6f9 Remove AllComponentsOneEntityDeleteTest (#19965)
* Remove AllComponentsOneEntityDeleteTest

* AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
2023-09-09 19:35:05 -05:00
DrSmugleaf
c71f97e3a2 Refactor actions to be entities with components (#19900) 2023-09-08 18:16:05 -07:00
Leon Friedrich
e4ca6f4fb9 Allow solutions to store extra reagent data (#19323) 2023-09-05 07:55:10 +10:00
metalgearsloth
db1ff07821 Weldable cleanup (#19809) 2023-09-05 00:07:01 +10:00
DrSmugleaf
3f3ba6ac62 Move minds, roles, jobs and objectives to shared (#19679) 2023-08-30 21:46:11 -07:00
Nemanja
4d677f0685 1v1 me first to 31 no powerups [Deathmatch Gamemode] (#19467)
Co-authored-by: Kara <lunarautomaton6@gmail.com>
2023-08-30 18:06:15 -07:00
metalgearsloth
789c5e0a2b Add fultons (#18958) 2023-08-29 16:34:05 +10:00
DrSmugleaf
15c0211fb2 Refactor minds to be entities with components, make roles components (#19591)
Co-authored-by: ShadowCommander <10494922+ShadowCommander@users.noreply.github.com>
Co-authored-by: DrSmugleaf <DrSmugleaf@users.noreply.github.com>
2023-08-28 16:53:24 -07:00
metalgearsloth
0b542098db Remove ghost compref (#19478) 2023-08-25 18:50:46 +10:00
Visne
9bd30d57ad Remove obsolete PoolManager methods (#19499) 2023-08-25 12:13:11 +10:00
Visne
3c667b6f7e Remove obsolete TestPair.Pair (#19496) 2023-08-25 10:56:51 +10:00
DrSmugleaf
e42148f433 Fix missing toolshed command perms and tests (#19470) 2023-08-24 02:21:47 -07:00
Moony
3d3c9e3348 Toolshed part 2 (#18997)
* fixe

* Save work.

* Rune-aware parser.

* oogh

* pass tests pass tests pass tests pass tests pass tests pass tests pass tests pass tests pass tests pass tests pass tests pass tests pass tests pass tests pass tests pass tests pass tests pass tests pass tests pass tests pass tests pass tests pass tests pass tests pass tests pass tests pass tests pass tests pass tests pass tests pass tests pass tests pass tests pass tests pass tests pass tests pass tests pass tests pass tests pass tests pass tests pass tests pass tests pass tests pass tests pass tests pass tests pass tests pass tests pass tests pass tests pass tests pass tests pass tests pass tests pass tests pass tests pass tests pass tests pass tests pass tests pass tests pass tests pass tests pass tests pass tests

* Publicizes a lot of common generic commands, so custom toolshed envs can include them.

* i think i might implode

* Tests.

* a

* b

* awa

---------

Co-authored-by: moonheart08 <moonheart08@users.noreply.github.com>
2023-08-23 16:03:41 -05:00
DrSmugleaf
a88e747a0b Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Leon Friedrich
89a287c1fd Split PoolManager into separate classes. (#19370) 2023-08-22 22:14:01 +10:00
Leon Friedrich
1ec014cf39 Remove prototype ignore lists from some tests (#19366) 2023-08-21 21:08:12 -07:00
Arimah Greene
3e464cd1f0 Add CVar for customizing round restart time (#19136)
Co-authored-by: TsjipTsjip <19798667+TsjipTsjip@users.noreply.github.com>
2023-08-16 04:36:50 +03:00
Nemanja
74f2ee1c60 add test for salvage map loading (#19017)
* add test for salvage map loading

* ouagh
2023-08-15 17:36:53 -04:00
Leon Friedrich
cabc834e84 Fix combat action prediction (#19152)
* Fix action predictions

* Add ActionsAddedTest
2023-08-14 23:06:45 -06:00
Leon Friedrich
ac4f496535 Fix HumanInventoryUniformSlotsTest (#19028) 2023-08-13 07:22:57 +10:00
Pieter-Jan Briers
a242af506e Adds the thermo-electric generator (#18840)
* Basic TEG start.

Connects via node group.

* Basic TEG test map

* Sensor monitoring basics, TEG circulator flow

* Basic power generation (it doesn't work)

* More sensor monitoring work

* Battery (SMES) monitoring system.

* Sensor monitoring fixes

Make it work properly when mapped.

* Test map improvements

* Revise TEG power output mechanism.

Now uses a fixed supplier with a custom ramping system.

* TEG test map fixes

* Make air alarms and pumps open UI on activate.

* Clean up thermo machines power switch.

Removed separate Enabled bool from the component that always matched the power receiver's state.

This enables adding a PowerSwitch component to give us alt click/verb menu.

* TEG but now fancy

* Make sensor monitoring console obviously WiP to mappers.

* Vending machine sound, because of course.

* Terrible, terrible graph background color

* Examine improvements for the TEG.

* Account for electrical power when equalizing gas mixtures.

* Get rid of the TegCirculatorArrow logic.

Use TimedDespawn instead. The "no show in right-click menuu" goes into a new general-purpose component.

Thanks Julian.

* Put big notice of "not ready, here's why" on the sensor monitoring console.

* TryGetComponent -> TryComp

* Lol there's a HideContextMenu tag

* Test fixes

* Guidebook for TEG

Fixed rotation on GuideEntityEmbed not working correctly.

Added Margin property to GuideEntityEmbed

* Make TEG power bar default to invisible.

So it doesn't appear in the guidebook and spawn menu.
2023-08-12 15:41:55 -05:00
Leon Friedrich
6982f238e8 Add SaveLoadSavePrototype test (#18859) 2023-08-08 17:27:16 +10:00
Leon Friedrich
5cc5a8c82e Validate that client prototypes are serializable (#18780) 2023-08-07 13:44:53 +10:00
Leon Friedrich
6a45d36457 Fix mind test issues (#18793) 2023-08-07 13:29:10 +10:00
Leon Friedrich
9af3c8862b SandboxTest changes (#18595) 2023-08-07 07:15:09 +10:00
metalgearsloth
283b900eed Another StationJobsTest fix (#18742) 2023-08-06 15:30:37 +10:00
metalgearsloth
fa16497025 Fix StationJobsTest (#18741) 2023-08-06 15:12:01 +10:00
Leon Friedrich
28a5e32f5e Add prototype serialization tests. (#18458)
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
2023-08-06 12:47:45 +10:00
Leon Friedrich
9c84108672 Change default test pooling options. (#18732) 2023-08-06 12:30:28 +10:00
Leon Friedrich
d58786faf4 Remove PoolSettings.ExtraPrototypes option (#18678) 2023-08-05 14:16:48 +10:00
Leon Friedrich
6a19c1a0f6 Make some tests use the PoolSettings.InLobby option (#18677) 2023-08-05 12:10:46 +10:00