Commit Graph

11 Commits

Author SHA1 Message Date
Pieter-Jan Briers
18ce80a43c Merge physics rewrite 2020-05-23 01:26:43 +02:00
Tyler Young
fcccae5df0 Replaces constructors of Ray with CollisionRay (#594)
Companion of https://github.com/space-wizards/RobustToolbox/pull/951
2020-02-06 14:17:37 +01:00
Acruid
59500e5278 Raycast API changes. 2020-01-25 13:55:29 -08:00
L.E.D
fac91af34d new layers (#483) 2019-12-01 15:20:50 +01:00
Acruid
8b593d28c6 AI Wander & Barker (#286)
* Retrofit the AI system with new IoC features.
Fixed bug with turret rotation.

* Added new AI WanderProcessor, and it works.

* RNG walking directions are a bit more random now.

* Wander now actually uses the MoverSystem to move.
Wander now talks when he reaches his destination.

* Adds a new Static Barker AI for vending machines, so that they periodically advertise their brand.

* Barker now says some generic slogans.
Misc bug cleanup.

* Removed useless UsedImplicitly attribute from AI dependencies, suppressed unused variable warnings instead.
2019-08-10 14:19:52 +02:00
PrPleGoo
903961771b Actual lockers (#195)
Adds storing entities into lockers the way we all know and love.
Relies on an implementation of ITileDefinition in https://github.com/space-wizards/space-station-14/pull/193 (just like origin/master)
#191
2019-04-17 23:26:00 +02:00
Silver
a18692bc46 Rename toolbox references from ss14 to robust 2019-04-15 21:11:38 -06:00
Pieter-Jan Briers
0fe1407214 Move movement to client. 2019-04-04 16:18:43 +02:00
Acruid
6cc88115b5 Rename ICollisionManager to IPhysicsManager (#113)
* Renamed ICollisionManager to IPhysicsManager.

* Added sanitization and logging for clients sending invalid coordinates to the interaction system.

* Update Engine.
2018-10-25 17:29:33 -07:00
Pieter-Jan Briers
d7074bf74f Construction System. (#87)
* Construction WiP

* Construction kinda works!

* Lots more construction work.

* It mostly works!
2018-08-02 08:29:55 +02:00
Acruid
071ed3f1ed Turret Entities (#38)
* Spotlight Turret.

* Used new turret sprite, credit: @Lobstrex (Lob)#5692

* Moved AimShootLifeProcessor.cs to content.

* Update Submodule Try 2.
2018-03-15 20:41:31 +01:00