Swept
a00d042dbe
Slight changes to lobby screen. ( #2622 )
...
* Initial
* More
* Pissed in a cup
* Cleansup some gunk I accidently committed
* More fuckups
* Added third gender option
* Applied review
* Fixed changed storage
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com >
2020-12-02 19:45:07 +11:00
Exp
d45072495e
Adds a live preview to the character customizer ( #2523 )
...
* Preview
* -Dispose Dummy
-Unsubscribe from OnServerDataLoaded
2020-11-08 23:44:04 +11:00
Pieter-Jan Briers
390d064304
Re-organize in-memory character profile storage.
...
Now uses a dictionary of int -> profile instead of an array filled with nulls.
2020-10-06 15:13:16 +02:00
DrSmugleaf
4a8ed41e3a
Fix namespaces and optimize imports ( #1651 )
...
* Fix namespaces and optimize imports
* Cleanup fixes
* Merge conflict fixes
* Merge conflict fixes
* Merge conflict fixes
2020-08-13 14:40:27 +02:00
AJCM-git
ae41d03ec6
Re-organizing the Resources folder. Part 1. ( #1234 )
...
* First commit
* Lockers
* Lockers electric boogaloo
* Crates and Lockers
* Almost finishing the Textures folder
* Updating texture paths. Reminder to fix:
* Lockers
* Windows
* Vending Machines
* APC
* Catwalks
* Bedsheets and Cloaks
* Status effects
* dont know what happened here
* Commit before merge
* re-organizing
* Lockers broken
* Commit before merge
* Submodule
* renaming
* Fixing most issues
* forgot these ones
* Updating submodule
* typo
* Fixing some paths
* fixing some paths
* updating submodule
* (hopefully) fixing the submodule
2020-07-07 19:19:00 +02:00
Pieter-Jan Briers
579ff6bb26
Use async DB queries.
2020-06-26 03:46:28 +02:00
Pieter-Jan Briers
5edfa2db34
Re-organize style sheets and add StyleSpace.
2020-04-04 15:10:51 +02:00
ShadowCommander
3edfdb8763
Refactor CharacterSetupButton into a ContainerButton
2020-02-27 04:15:02 -08:00
ShadowCommander
4bdb45731a
Clean up MouseFilterMode.Ignore from Controls
2020-02-27 04:14:59 -08:00
Pieter-Jan Briers
0e6b55de66
Clean up client game ticker status code.
...
Fixes #495
2020-02-26 16:42:12 +01:00
DamianX
4a833e82cd
Update character list when one of them is selected ( #561 )
2020-01-25 14:37:04 +01:00
Acruid
a86363a6d2
API changes, renamed SpawnEntityAt to SpawnEntity.
2020-01-24 16:10:48 -08:00
Pieter-Jan Briers
32fae60930
Make slot buttons in character setup less wide.
...
Most normal names will fit easily.
2020-01-21 03:37:27 +01:00
Pieter-Jan Briers
6537aead64
Use MapCoordinates.Nullspace
2020-01-20 22:26:28 +01:00
Pieter-Jan Briers
f6fe9ce85c
Show job title in character setup.
2020-01-20 10:30:06 +01:00
Pieter-Jan Briers
75aa9541e0
Equip clothing to preview dummies in the lobby.
2020-01-20 10:30:06 +01:00
DamianX
1bd17f73b1
Actually save when pressing "save and close" ( #523 )
2020-01-19 14:54:11 +01:00
Pieter-Jan Briers
f86ad6175e
Basic implementation of jobs in the character profile.
2020-01-19 09:42:26 +01:00
DamianX
a4e369e629
added Character Setup ( #511 )
...
* added Character Setup
* whoops
* reverted unrelated changes
* Made everything work post-rebase
* Removed unused PreferencesChanged event
* nope, don't need this
* HumanoidProfileEditorPanel -> HumanoidProfileEditor
* Set initial data for hair pickers
* Fixed nullable warning
* Renamed LooksComponent -> HumanoidAppearanceComponent
* Renamed LooksComponentState -> HumanoidAppearanceComponentState
* Final renaming maybe
* Use a human-like dummy instead of a real human
* Change preferences structs back to classes
2020-01-18 01:54:13 +01:00