metalgearsloth
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59f7fc58fc
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Decal placement preview (#13460)
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2023-01-16 07:35:36 +11:00 |
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Rane
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8d1773742e
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World target action uses entity coordinates (#12484)
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2022-12-06 15:03:20 -08:00 |
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wrexbe
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c55a015b77
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Small UI refactor pieces (#11026)
* ActionType rename Name to DisplayName
* Gameplay State rename+move
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2022-09-04 17:21:14 -07:00 |
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Leon Friedrich
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ba75934512
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Re-add action prototypes (#7508)
Co-authored-by: DrSmugleaf <DrSmugleaf@users.noreply.github.com>
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2022-04-14 06:17:34 +02:00 |
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Leon Friedrich
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36fcca8337
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Mapping Actions (#6877)
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2022-03-02 10:12:34 +11:00 |
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mirrorcult
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31769edf5f
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Decal Placer + add new decals for mapping (#6548)
* abomination
* okay its less unabashedly garbage now
* other UI changes
* its britney bitch
* proper greyscale full/half/quarter tiles
* misc cleanup
* rsi
* Add a palette system. It's Kara's problem now.
* oops
* a
* Departmental palette alpha tweaks
* oopy
* so true
* Update Content.Shared/Decals/ColorPalettePrototype.cs
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
* fixes for that
* neutral light color and new warning lines
* dirt
* checkerboards
* oop
Co-authored-by: moonheart08 <moonheart08@users.noreply.github.com>
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
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2022-02-08 14:54:41 -06:00 |
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